view plugins/perl/common/Plugin.xs @ 12242:976677e67239

[gaim-migrate @ 14544] Rework the notify API close callbacks. They are now called by the core, instead of the UI. Prior to a couple days ago, they weren't actually implemented in the UI at all. As a side note, if anyone knows why gpointer is declared as a T_GaimObj instead of a T_PTR, please let me know. That seems wrong, especially since void * is a T_PTR and gconstpointer is a T_PTR. This may or may not cause problems for the notify change (void * -> gpointer) to user_data. NOTE: I did not change this, even though I think it's wrong. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 28 Nov 2005 01:50:56 +0000
parents b284c703d398
children 4cf2094256b0
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#include "module.h"

MODULE = Gaim::Plugin  PACKAGE = Gaim::Plugin  PREFIX = gaim_plugin_
PROTOTYPES: ENABLE

void 
gaim_plugin_destroy(plugin)
	Gaim::Plugin plugin

void 
gaim_plugin_ipc_unregister(plugin, command)
	Gaim::Plugin plugin
	const char *command

void 
gaim_plugin_ipc_unregister_all(plugin)
	Gaim::Plugin plugin

gboolean 
gaim_plugin_is_loaded(plugin)
	Gaim::Plugin plugin

gboolean 
gaim_plugin_load(plugin)
	Gaim::Plugin plugin

Gaim::Plugin
gaim_plugin_new(native, path)
	gboolean native
	const char *path

Gaim::Plugin
gaim_plugin_probe(filename)
	const char *filename

gboolean 
gaim_plugin_register(plugin)
	Gaim::Plugin plugin

gboolean 
gaim_plugin_reload(plugin)
	Gaim::Plugin plugin

gboolean 
gaim_plugin_unload(plugin)
	Gaim::Plugin plugin




MODULE = Gaim::Plugin  PACKAGE = Gaim::Plugins  PREFIX = gaim_plugins_
PROTOTYPES: ENABLE


void 
gaim_plugins_add_search_path(path)
	const char *path

void 
gaim_plugins_destroy_all()
 

gboolean 
gaim_plugins_enabled()
 

Gaim::Plugin
gaim_plugins_find_with_basename(basename)
	const char *basename

Gaim::Plugin
gaim_plugins_find_with_filename(filename)
	const char *filename

Gaim::Plugin
gaim_plugins_find_with_id(id)
	const char *id

Gaim::Plugin
gaim_plugins_find_with_name(name)
	const char *name

void
gaim_plugins_get_all()
PREINIT:
        GList *l;
PPCODE:
        for (l = gaim_plugins_get_all(); l != NULL; l = l->next) {
                XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR")));
        }
 

void *
gaim_plugins_get_handle()
 

void
gaim_plugins_get_loaded()
PREINIT:
        GList *l;
PPCODE:
        for (l = gaim_plugins_get_loaded(); l != NULL; l = l->next) {
                XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR")));
        }
 

void
gaim_plugins_get_protocols()
PREINIT:
        GList *l;
PPCODE:
        for (l = gaim_plugins_get_protocols(); l != NULL; l = l->next) {
                XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PTR")));
        }
 

void 
gaim_plugins_init()
 

void 
gaim_plugins_load_saved(key)
	const char *key

void 
gaim_plugins_probe(ext)
	const char *ext

void 
gaim_plugins_uninit()
 

void 
gaim_plugins_unload_all()