view src/gtkstock.c @ 10810:9a1ced2bc585

[gaim-migrate @ 12463] This makes conversations contact aware, or is a start to it anyway. All messages from the same contact will appear in the same IM tab. Whoever messaged you last is who your messages go to. Don't forget to run make install in the top level src directory, or some plugin will likely crash gaim, as I changed a struct they use. Known bugs include a crash if you close the convo window (clicking the X on the tab doesn't crash however [actually it used to, but i fixed that one already]), and the history plugin inserting history when it shouldn't. There's probably many more tiny bugs. If you're wondering "how does it handle X?" the answer is probably it doesn't. However, I think this is all stuff our CPWs can handle, if I don't have time to fix it first (and I probably won't til friday). committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Mon, 11 Apr 2005 02:20:34 +0000
parents 868aafbe859b
children 6240d7fd5b2c
line wrap: on
line source

/**
 * @file gtkstock.c GTK+ Stock resources
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"
#include "gtkgaim.h"

#include "gtkstock.h"

static struct StockIcon
{
	const char *name;
	const char *dir;
	const char *filename;

} const stock_icons[] =
{
	{ GAIM_STOCK_ABOUT,           "buttons", "about_menu.png"           },
	{ GAIM_STOCK_ACCOUNTS,        "buttons", "accounts.png"             },
	{ GAIM_STOCK_ALIAS,           "buttons", "edit.png"                 },
	{ GAIM_STOCK_BGCOLOR,         "buttons", "change-bgcolor-small.png" },
	{ GAIM_STOCK_BLOCK,           NULL,      GTK_STOCK_STOP             },
	{ GAIM_STOCK_CHAT,            NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_DOWNLOAD,        NULL,      GTK_STOCK_GO_DOWN          },
	{ GAIM_STOCK_DIALOG_AUTH,     "dialogs", "gaim_auth.png"            },
	{ GAIM_STOCK_DIALOG_COOL,     "dialogs", "gaim_cool.png"            },
	{ GAIM_STOCK_DIALOG_ERROR,    "dialogs", "gaim_error.png"           },
	{ GAIM_STOCK_DIALOG_INFO,     "dialogs", "gaim_info.png"            },
	{ GAIM_STOCK_DIALOG_QUESTION, "dialogs", "gaim_question.png"        },
	{ GAIM_STOCK_DIALOG_WARNING,  "dialogs", "gaim_warning.png"         },
	{ GAIM_STOCK_FGCOLOR,         "buttons", "change-fgcolor-small.png" },
	{ GAIM_STOCK_EDIT,            "buttons", "edit.png"                 },
	{ GAIM_STOCK_FILE_CANCELED,   NULL,      GTK_STOCK_CANCEL           },
	{ GAIM_STOCK_FILE_DONE,       NULL,      GTK_STOCK_APPLY            },
	{ GAIM_STOCK_FILE_TRANSFER,   NULL,      GTK_STOCK_REVERT_TO_SAVED  },
	{ GAIM_STOCK_ICON_AWAY,       "icons",   "away.png"                 },
	{ GAIM_STOCK_ICON_AWAY_MSG,   "icons",   "msgpend.png"              },
	{ GAIM_STOCK_ICON_CONNECT,    "icons",   "connect.png"              },
	{ GAIM_STOCK_ICON_OFFLINE,    "icons",   "offline.png"              },
	{ GAIM_STOCK_ICON_ONLINE,     "icons",   "online.png"               },
	{ GAIM_STOCK_ICON_ONLINE_MSG, "icons",   "msgunread.png"            },
	{ GAIM_STOCK_IGNORE,          NULL,      GTK_STOCK_DIALOG_ERROR     },
	{ GAIM_STOCK_IM,              "buttons", "send-im.png"		        },
	{ GAIM_STOCK_IMAGE,           "buttons", "insert-image-small.png"   },
	{ GAIM_STOCK_INFO,            "icons",   "info.png",                },
	{ GAIM_STOCK_INVITE,          NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_LINK,            "buttons", "insert-link-small.png"    },
	{ GAIM_STOCK_LOGO,            "gaim",    "logo.png"                 },
	{ GAIM_STOCK_MODIFY,          NULL,      GTK_STOCK_PREFERENCES      },
	{ GAIM_STOCK_PAUSE,           "buttons", "pause.png"                },
	{ GAIM_STOCK_OPEN_MAIL,       NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_SEND,            "buttons", "send-im.png"              },
	{ GAIM_STOCK_SIGN_ON,         NULL,      GTK_STOCK_EXECUTE          },
	{ GAIM_STOCK_SIGN_OFF,        NULL,      GTK_STOCK_CLOSE            },
	{ GAIM_STOCK_SMILEY,          "buttons", "insert-smiley-small.png"  },
	{ GAIM_STOCK_TEXT_BIGGER,     "buttons", "text_bigger.png"          },
	{ GAIM_STOCK_TEXT_NORMAL,     "buttons", "text_normal.png"          },
	{ GAIM_STOCK_TEXT_SMALLER,    "buttons", "text_smaller.png"         },
	{ GAIM_STOCK_TYPED,           "gaim",    "typed.png"                },
	{ GAIM_STOCK_TYPING,          "gaim",    "typing.png"               },
	{ GAIM_STOCK_STATUS_ONLINE,   "gaim",    "status-online.png"        },
	{ GAIM_STOCK_STATUS_OFFLINE,  "gaim",    "status-offline.png"       },
	{ GAIM_STOCK_STATUS_AWAY,     "gaim",    "status-away.png"          },
	{ GAIM_STOCK_STATUS_INVISIBLE,"gaim",    "status-invisible.png"     },
	{ GAIM_STOCK_STATUS_TYPING0,  "gaim",    "status-typing0.png"       },
	{ GAIM_STOCK_STATUS_TYPING1,  "gaim",    "status-typing1.png"       },
	{ GAIM_STOCK_STATUS_TYPING2,  "gaim",    "status-typing2.png"       },
	{ GAIM_STOCK_STATUS_TYPING3,  "gaim",    "status-typing3.png"       },
	{ GAIM_STOCK_STATUS_CONNECT0, "gaim",    "status-connect0.png"      },
	{ GAIM_STOCK_STATUS_CONNECT1, "gaim",    "status-connect1.png"      },
	{ GAIM_STOCK_STATUS_CONNECT2, "gaim",    "status-connect2.png"      },
	{ GAIM_STOCK_STATUS_CONNECT3, "gaim",    "status-connect3.png"      },
	{ GAIM_STOCK_UPLOAD,          NULL,      GTK_STOCK_GO_UP            },
	{ GAIM_STOCK_WARN,            NULL,      GTK_STOCK_DIALOG_WARNING   }
};

const GtkStockItem stock_items[] =
{
	{ GAIM_STOCK_ALIAS,     N_("_Alias"),     0, 0, NULL },
	{ GAIM_STOCK_CHAT,      N_("_Join"),      0, 0, NULL },
	{ GAIM_STOCK_INVITE,    N_("_Invite"),    0, 0, NULL },
	{ GAIM_STOCK_MODIFY,    N_("_Modify"),    0, 0, NULL },
	{ GAIM_STOCK_OPEN_MAIL, N_("_Open Mail"), 0, 0, NULL },
	{ GAIM_STOCK_PAUSE,     N_("_Pause"),     0, 0, NULL },
	{ GAIM_STOCK_WARN,      N_("_Warn"),      0, 0, NULL }
};

static gchar *
find_file(const char *dir, const char *base)
{
	char *filename;

	if (base == NULL)
		return NULL;

	if (!strcmp(dir, "gaim"))
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", base, NULL);
	else
	{
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", dir,
									base, NULL);
	}

	if (!g_file_test(filename, G_FILE_TEST_EXISTS))
	{
		g_critical("Unable to load stock pixmap %s\n", base);

		g_free(filename);

		return NULL;
	}

	return filename;
}

static void
gaim_gtk_stock_versionize(GdkPixbuf **original, GtkWidget *widget) {
	GdkPixmap *pixmap;
	GtkStyle *style;
	PangoContext *context;
	PangoLayout *layout;
	gchar *markup;
	gint width, height;
	gint lwidth = 0, lheight = 0;

	style = gtk_widget_get_style(widget);

	gdk_pixbuf_render_pixmap_and_mask(*original, &pixmap, NULL, 255);
	width = gdk_pixbuf_get_width(*original);
	height = gdk_pixbuf_get_height(*original);
	g_object_unref(G_OBJECT(*original));

	context = gtk_widget_get_pango_context(widget);
	layout = pango_layout_new(context);

	markup = g_strdup_printf("<span foreground=\"#FFFFFF\" size=\"larger\">%s</span>", VERSION);
	pango_layout_set_font_description(layout, style->font_desc);
	pango_layout_set_markup(layout, markup, strlen(markup));
	g_free(markup);

	pango_layout_get_pixel_size(layout, &lwidth, &lheight);
	gdk_draw_layout(GDK_DRAWABLE(pixmap), style->bg_gc[GTK_STATE_NORMAL],
					width - (lwidth + 3), height - (lheight + 1), layout);
	g_object_unref(G_OBJECT(layout));

	*original = gdk_pixbuf_get_from_drawable(NULL, pixmap, NULL,
											 0, 0, 0, 0,
											 width, height);
	g_object_unref(G_OBJECT(pixmap));
}

void
gaim_gtk_stock_init(void)
{
	static gboolean stock_initted = FALSE;
	GtkIconFactory *icon_factory;
	int i;
	GtkWidget *win;

	if (stock_initted)
		return;

	stock_initted = TRUE;

	/* Setup the icon factory. */
	icon_factory = gtk_icon_factory_new();

	gtk_icon_factory_add_default(icon_factory);

	/* Er, yeah, a hack, but it works. :) */
	win = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_widget_realize(win);

	for (i = 0; i < G_N_ELEMENTS(stock_icons); i++)
	{
		GdkPixbuf *pixbuf;
		GtkIconSet *iconset;
		gchar *filename;

		if (stock_icons[i].dir == NULL)
		{
			/* GTK+ Stock icon */
			iconset = gtk_style_lookup_icon_set(gtk_widget_get_style(win),
												stock_icons[i].filename);
		}
		else
		{
			filename = find_file(stock_icons[i].dir, stock_icons[i].filename);

			if (filename == NULL)
				continue;

			pixbuf = gdk_pixbuf_new_from_file(filename, NULL);

			g_free(filename);

			if (!strcmp(stock_icons[i].name, GAIM_STOCK_LOGO))
				gaim_gtk_stock_versionize(&pixbuf, win);

			iconset = gtk_icon_set_new_from_pixbuf(pixbuf);

			g_object_unref(G_OBJECT(pixbuf));
		}

		gtk_icon_factory_add(icon_factory, stock_icons[i].name, iconset);

		gtk_icon_set_unref(iconset);
	}

	gtk_widget_destroy(win);

	/* register custom icon sizes */
	gtk_icon_size_register(GAIM_ICON_SIZE_LOGO, 330, 90);
	gtk_icon_size_register(GAIM_ICON_SIZE_DIALOG_COOL, 40, 60);
	gtk_icon_size_register(GAIM_ICON_SIZE_STATUS, 30, 30);

	g_object_unref(G_OBJECT(icon_factory));

	/* Register the stock items. */
	gtk_stock_add_static(stock_items, G_N_ELEMENTS(stock_items));
}