Mercurial > pidgin.yaz
view src/Makefile.mingw @ 3802:9bcb42faccc0
[gaim-migrate @ 3945]
Rewrote show_im_dialog and show_info_dialog.
Ported to gtkspell2. Gtkspell2 is a library available from
gtkspell.sf.net. It requires the pspell library. If you want the
"highlight misspelled words" feature to work, you must have this
library installed. If installed, configure will detect it and link
against it.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sat, 26 Oct 2002 06:41:13 +0000 |
parents | 764d6f1848b2 |
children | 3cd422d1d958 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../win32-dev/gtk_2_0 GAIM_TOP := .. GAIM_SRC := . PERL_LIB_DIR := ../../win32-dev/perl56 PERL_INCLUDE := $(PERL_LIB_DIR)/CORE GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = gaim # Compiler and Linker Options CFLAGS = DEFINES = LDFLAGS = -mwindows #-mconsole #-mwindows ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS = -I$(INCLUDE_DIR) \ -I$(INCLUDE_DIR)/win32 \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(PERL_INCLUDE) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_SRC) \ -L$(PERL_LIB_DIR) ## ## SOURCES, OBJECTS ## SOUND_H_FILES = $(GAIM_TOP)/sounds/BuddyArrive.h \ $(GAIM_TOP)/sounds/BuddyLeave.h \ $(GAIM_TOP)/sounds/Receive.h \ $(GAIM_TOP)/sounds/RedAlert.h \ $(GAIM_TOP)/sounds/Send.h HEADER_DEPS = $(SOUND_H_FILES) DLL_C_SRC = aim.c \ about.c \ away.c \ browser.c \ buddy.c \ buddy_chat.c \ conversation.c \ core.c \ dialogs.c \ ft.c \ gaimrc.c \ gtkimhtml.c \ gtkspell.c \ html.c \ idle.c \ list.c \ md5.c \ module.c \ multi.c \ perl.c \ prefs.c \ proxy.c \ prpl.c \ server.c \ sound.c \ util.c \ win32/win32dep.c \ win32/MinimizeToTray.c \ win32/libc_interface.c RC_SRC = win32/gaimrc.rc EXE_C_SRC = win_aim.c DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## DLL_LIBS = -lgtk-win32-2.0 \ -lpango-1.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lintl \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lws2_32 \ -liberty \ -lwinmm \ -lperl56 EXE_LIBS = -lgaim -lglib-2.0 ## ## RULES ## # Make Sound headers $(GAIM_TOP)/sounds/%.h: $(MAKE) -C $(GAIM_TOP)/sounds -f Makefile.mingw $(@F) # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ # How to make an RC file %.o: %.rc windres -i $< -o $@ ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).exe $(TARGET).dll install: cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) # # BUILD DLL # $(TARGET).def: $(HEADER_DEPS) $(DLL_OBJECTS) dlltool -D $(TARGET).dll -z $(TARGET).def --export-all-symbols \ --exclude-symbols WinMain@16 $^ $(TARGET).base: $(HEADER_DEPS) $(DLL_OBJECTS) $(CC) -mdll $(LDFLAGS) -o junk.tmp -Wl,--base-file,$@ $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) rm -rf junk.tmp $(TARGET).exp: $(TARGET).base $(TARGET).def dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \ --output-exp $(TARGET).exp --def $(TARGET).def $(TARGET).dll: $(HEADER_DEPS) $(DLL_OBJECTS) $(TARGET).exp $(CC) -mdll $(LDFLAGS) -o $(TARGET).dll $(DLL_OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(DLL_LIBS) rm -rf $(TARGET).exp $(TARGET).def $(TARGET).base $(TARGET).lib: $(TARGET).def dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib # # BUILD EXE # $(TARGET).exe: $(TARGET).lib $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(GAIM_TOP)/sounds -f Makefile.mingw clean rm -rf *.o ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).exe