view PROGRAMMING_NOTES @ 4249:9c7fcb211886

[gaim-migrate @ 4499] If anyone is curious, the commit before this fixed a bug which didn't allow you to delete AIM or ICQ people from a deny list. They'll show up when you sign back online, and will be deleteable now. This is a patch from the good Mr. McQueen. "Twofold attack: 1) Make sure all the callback functions don't throw a mental if the gc the dialog was asking about has disappeared. Make sure the functions still free up the data structs as necessary in this case. 2) When setting up a ask dialog, plugins (including prpls) pass in their handle. The ask dialog struct gets kept in a slist. When unloading a plugin or prpl, Gaim checks the handle against the list, and sends a cancel-type message for any outstanding dialogs. Should avoid crashes from non-modal ask dialogs lying around." Yeah, so that's a nice lil' improvement. I also fixed a think where SSI "authorization denied" messages would be gibberish. That was a bug from just a few hours ago. Whoops. Also, since this is like a grown up version of show and tell, I thought this was funny: * Robot101 fixes idiocy <KingAnt> Does that mean I'm going to be nuetered? committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 08 Jan 2003 08:18:49 +0000
parents e074172f4a41
children 59ff9d0b7b85
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)