view src/win32/win32dep.h @ 4249:9c7fcb211886

[gaim-migrate @ 4499] If anyone is curious, the commit before this fixed a bug which didn't allow you to delete AIM or ICQ people from a deny list. They'll show up when you sign back online, and will be deleteable now. This is a patch from the good Mr. McQueen. "Twofold attack: 1) Make sure all the callback functions don't throw a mental if the gc the dialog was asking about has disappeared. Make sure the functions still free up the data structs as necessary in this case. 2) When setting up a ask dialog, plugins (including prpls) pass in their handle. The ask dialog struct gets kept in a slist. When unloading a plugin or prpl, Gaim checks the handle against the list, and sends a cancel-type message for any outstanding dialogs. Should avoid crashes from non-modal ask dialogs lying around." Yeah, so that's a nice lil' improvement. I also fixed a think where SSI "authorization denied" messages would be gibberish. That was a bug from just a few hours ago. Whoops. Also, since this is like a grown up version of show and tell, I thought this was funny: * Robot101 fixes idiocy <KingAnt> Does that mean I'm going to be nuetered? committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 08 Jan 2003 08:18:49 +0000
parents 3b93be27b008
children 217572342740
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/*
 *  win32dep.h
 */

#ifndef _WIN32DEP_H_
#define _WIN32DEP_H_
#include <winsock.h>
#include <gtk/gtk.h>
#include <gdk/gdkevents.h>
#include "wgaimerror.h"
#include "libc_interface.h"
#include "systray.h"

/*
 *  PROTOS
 */

/**
 ** win32dep.c
 **/
/* Misc */
FARPROC wgaim_find_and_loadproc(char*, char*);
HINSTANCE wgaim_hinstance(void);
extern void wgaim_im_blink(GtkWidget*);

/* Determine Gaim paths */
extern char* wgaim_install_dir(void);
extern char* wgaim_lib_dir(void);
extern char* wgaim_locale_dir(void);

/* init / cleanup */
extern void wgaim_init(void);
extern void wgaim_cleanup(void);

/*
 *  MACROS
 */

/*
 *  Gaim specific
 */
#define DATADIR wgaim_install_dir()
#define LIBDIR wgaim_lib_dir()
#define LOCALEDIR wgaim_locale_dir()

/*
 *  Gtk specific
 */
/* Needed for accessing global variables outside the current module */
#ifdef G_MODULE_IMPORT
#undef G_MODULE_IMPORT
#endif
#define G_MODULE_IMPORT __declspec(dllimport)


#endif /* _WIN32DEP_H_ */