view libfaim/aim_rxqueue.c @ 338:9d258a0aa560

[gaim-migrate @ 348] Whoa, all kinds of things happened here. The applet looks better. The preferences dialog changes based on your compile-time options (oscar, gnome). Whispering works again. libfaim got updated; it can almost do RVOUS stuff, and hopefully soon can make requests too. The applet doesn't need to have its sounds go through GNOME, although it still can. There is code to facilitate SOCKS5 support (all that needs to be done is to actually write the code to communicate with the proxy server). committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 06 Jun 2000 09:55:30 +0000
parents 0f14e6d8a51b
children e4c34ca88d9b
line wrap: on
line source

/*
 *  aim_rxqueue.c
 *
 * This file contains the management routines for the receive
 * (incoming packet) queue.  The actual packet handlers are in
 * aim_rxhandlers.c.
 */

#include <faim/aim.h> 

/*
 * Grab a single command sequence off the socket, and enqueue
 * it in the incoming event queue in a seperate struct.
 */
int aim_get_command(struct aim_session_t *sess, struct aim_conn_t *conn)
{
  u_char generic[6]; 
  struct command_rx_struct *newrx = NULL;

  if (!sess || !conn)
    return 0;

  if (conn->fd < 3)  /* can happen when people abuse the interface */
    return 0;

  /*
   * Rendezvous (client-client) connections do not speak
   * FLAP, so this function will break on them.
   */
  if (conn->type > 0x01000)
    return 0;

  /*
   * Read FLAP header.  Six bytes:
   *    
   *   0 char  -- Always 0x2a
   *   1 char  -- Channel ID.  Usually 2 -- 1 and 4 are used during login.
   *   2 short -- Sequence number 
   *   4 short -- Number of data bytes that follow.
   */
  faim_mutex_lock(&conn->active);
  if (read(conn->fd, generic, 6) < 6){
    aim_conn_close(conn);
    faim_mutex_unlock(&conn->active);
    return -1;
  }
  faim_mutex_unlock(&conn->active);

  /*
   * This shouldn't happen unless the socket breaks, the server breaks,
   * or we break.  We must handle it just in case.
   */
  if (generic[0] != 0x2a) {
    faimdprintf(1, "Bad incoming data!");
    return -1;
  }	

  /* allocate a new struct */
  newrx = (struct command_rx_struct *)malloc(sizeof(struct command_rx_struct));
  if (!newrx)
    return -1;
  memset(newrx, 0x00, sizeof(struct command_rx_struct));

  newrx->lock = 1;  /* lock the struct */

  /* store channel -- byte 2 */
  newrx->type = (char) generic[1];

  /* store seqnum -- bytes 3 and 4 */
  newrx->seqnum = aimutil_get16(generic+2);

  /* store commandlen -- bytes 5 and 6 */
  newrx->commandlen = aimutil_get16(generic+4);

  newrx->nofree = 0; /* free by default */

  /* malloc for data portion */
  newrx->data = (u_char *) malloc(newrx->commandlen);
  if (!newrx->data) {
    free(newrx);
    return -1;
  }

  /* read the data portion of the packet */
  faim_mutex_lock(&conn->active);
  if (read(conn->fd, newrx->data, newrx->commandlen) < newrx->commandlen){
    free(newrx->data);
    free(newrx);
    aim_conn_close(conn);
    faim_mutex_unlock(&conn->active);
    return -1;
  }
  faim_mutex_unlock(&conn->active);

  newrx->conn = conn;

  newrx->next = NULL;  /* this will always be at the bottom */
  newrx->lock = 0; /* unlock */

  /* enqueue this packet */
  if (sess->queue_incoming == NULL) {
    sess->queue_incoming = newrx;
  } else {
    struct command_rx_struct *cur;

    /*
     * This append operation takes a while.  It might be faster
     * if we maintain a pointer to the last entry in the queue
     * and just update that.  Need to determine if the overhead
     * to maintain that is lower than the overhead for this loop.
     */
    for (cur = sess->queue_incoming; cur->next; cur = cur->next)
      ;
    cur->next = newrx;
  }
  
  newrx->conn->lastactivity = time(NULL);

  return 0;  
}

/*
 * Purge recieve queue of all handled commands (->handled==1).  Also
 * allows for selective freeing using ->nofree so that the client can
 * keep the data for various purposes.  
 *
 * If ->nofree is nonzero, the frame will be delinked from the global list, 
 * but will not be free'ed.  The client _must_ keep a pointer to the
 * data -- libfaim will not!  If the client marks ->nofree but
 * does not keep a pointer, it's lost forever.
 *
 */
void aim_purge_rxqueue(struct aim_session_t *sess)
{
  struct command_rx_struct *cur = NULL;
  struct command_rx_struct *tmp;

  if (sess->queue_incoming == NULL)
    return;
  
  if (sess->queue_incoming->next == NULL) {
    if (sess->queue_incoming->handled) {
      tmp = sess->queue_incoming;
      sess->queue_incoming = NULL;

      if (!tmp->nofree) {
	free(tmp->data);
	free(tmp);
      } else
	tmp->next = NULL;
    }
    return;
  }

  for(cur = sess->queue_incoming; cur->next != NULL; ) {
    if (cur->next->handled) {
      tmp = cur->next;
      cur->next = tmp->next;
      if (!tmp->nofree) {
	free(tmp->data);
	free(tmp);
      } else
	tmp->next = NULL;
    }	
    cur = cur->next;

    /* 
     * Be careful here.  Because of the way we just
     * manipulated the pointer, cur may be NULL and 
     * the for() will segfault doing the check unless
     * we find this case first.
     */
    if (cur == NULL)	
      break;
  }

  return;
}