Mercurial > pidgin.yaz
view src/Makefile.mingw @ 4561:9df99116840a
[gaim-migrate @ 4842]
This is the new sound subsystem
Lots of stuff got renamed, and everything sound-wise is documented.
Gaim now uses libaudiofile and libao to play sounds. Lots of ugly hacks
were removed, and now we support playing audio through anything that
libao will support.
If you need to (you shouldn't) you can force libao to use a specific
output driver, by putting a line into ~/.libao like:
default_driver=esd
You shouldn't need to do this, libao is pretty good at figuring out what
driver to use.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Sun, 09 Feb 2003 01:55:35 +0000 |
parents | f7f0c7fef6be |
children | a912a14f99cf |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../win32-dev/gtk_2_0 GAIM_TOP := .. GAIM_SRC := . PERL_LIB_DIR := ../../win32-dev/perl56 PERL_INCLUDE := $(PERL_LIB_DIR)/CORE ASPELL_TOP := ../../win32-dev/aspell-15 GTKSPELL_TOP := ../../win32-dev/gtkspell-2.0.3 IDLETRACK_TOP := $(GAIM_TOP)/src/win32/IdleTracker GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir MINGW_PLUS_DIR := $(GAIM_SRC)/win32/mingw_plus ## ## VARIABLE DEFINITIONS ## TARGET = gaim # Compiler and Linker Options CFLAGS = DEFINES = LDFLAGS = -mconsole -mwindows #-mconsole #-mwindows ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS = -I$(INCLUDE_DIR) \ -I$(INCLUDE_DIR)/win32 \ -I$(MINGW_PLUS_DIR) \ -I$(IDLETRACK_TOP) \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(PERL_INCLUDE) \ -I$(ASPELL_TOP)/include \ -I$(GTKSPELL_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_SRC) \ -L$(IDLETRACK_TOP) \ -L$(PERL_LIB_DIR) \ -L$(ASPELL_TOP)/lib \ -L$(GTKSPELL_TOP)/gtkspell ## ## SOURCES, OBJECTS ## DLL_C_SRC = about.c \ away.c \ browser.c \ buddy.c \ buddy_chat.c \ conversation.c \ core.c \ dialogs.c \ dnd-hints.c \ ft.c \ gaim-disclosure.c \ gaimrc.c \ gtkconv.c \ gtkcellrendererprogress.c \ gtkft.c \ gtkimhtml.c \ gtkutils.c \ html.c \ idle.c \ list.c \ log.c \ main.c \ md5.c \ module.c \ multi.c \ perl.c \ prefs.c \ proxy.c \ prpl.c \ server.c \ sound.c \ stock.c \ themes.c \ util.c \ win32/win32dep.c \ win32/MinimizeToTray.c \ win32/libc_interface.c \ win32/systray.c RC_SRC = win32/gaimrc.rc EXE_C_SRC = win_gaim.c DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## DLL_LIBS = -lgtkspell \ -lgtk-win32-2.0 \ -lpango-1.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lintl \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lws2_32 \ -liberty \ -lwinmm \ -lperl56 \ -laspell-15 \ -lidletrack EXE_LIBS = -lgaim -lglib-2.0 ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ # How to make an RC file %.o: %.rc windres -i $< -o $@ ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).exe $(TARGET).dll install: cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) $(IDLETRACK_TOP)/idletrack.dll: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw # # BUILD DLL # $(TARGET).def: $(DLL_OBJECTS) dlltool -D $(TARGET).dll -z $(TARGET).def --export-all-symbols \ --exclude-symbols WinMain@16 $^ $(TARGET).base: $(DLL_OBJECTS) $(CC) -mdll $(LDFLAGS) -o junk.tmp -Wl,--base-file,$@ $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) rm -rf junk.tmp $(TARGET).exp: $(TARGET).base $(TARGET).def dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \ --output-exp $(TARGET).exp --def $(TARGET).def $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll $(TARGET).exp $(CC) -mdll $(LDFLAGS) -o $(TARGET).dll $(DLL_OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(DLL_LIBS) rm -rf $(TARGET).exp $(TARGET).def $(TARGET).base $(TARGET).lib: $(TARGET).def dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib # # BUILD EXE # $(TARGET).exe: $(TARGET).lib $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean rm -rf *.o ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).exe