Mercurial > pidgin.yaz
view src/gaim-socket.h @ 4561:9df99116840a
[gaim-migrate @ 4842]
This is the new sound subsystem
Lots of stuff got renamed, and everything sound-wise is documented.
Gaim now uses libaudiofile and libao to play sounds. Lots of ugly hacks
were removed, and now we support playing audio through anything that
libao will support.
If you need to (you shouldn't) you can force libao to use a specific
output driver, by putting a line into ~/.libao like:
default_driver=esd
You shouldn't need to do this, libao is pretty good at figuring out what
driver to use.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Sun, 09 Feb 2003 01:55:35 +0000 |
parents | 3da42b64304e |
children | fa6395637e2c |
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/* * gaim-remote * * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_SOCKET_H_ #define _GAIM_SOCKET_H_ struct gaim_cui_packet { guchar type; guchar subtype; guint32 length; char *data; }; void cui_send_packet (int fd, struct gaim_cui_packet *p); gint gaim_connect_to_session(gint session); gboolean gaim_session_exists(int sess); struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype); void cui_packet_free(struct gaim_cui_packet *p); void cui_packet_append_string(struct gaim_cui_packet *p, char *str); void cui_packet_append_char(struct gaim_cui_packet *p, char c); void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len); #endif /* _GAIM_SOCKET_H_ */