Mercurial > pidgin.yaz
view Makefile.mingw @ 9417:9f6a28af7164
[gaim-migrate @ 10232]
" IDLETRACK.DLL uses Windows hooks to record the last
time the user pressed a key or moved the mouse.
Windows hooks are a bit unfriendly in that they force
the hook DLL into every process - so IDLETRACK.DLL
gets added to every process after Gaim runs. This can
mean that IDLETRACK.DLL doesn't get unloaded when
Gaim stops, which causes a warning about being unable
to write to IDLETRACK.DLL if you then upgrade Gaim.
Further, hooking is a common tactic employed by key
loggers. If the user has a program installed that checks
for global hooks then it will warn the user that Gaim may
contain a key logger.
From Windows 2000 onwards Microsoft introduced an
API function called GetLastInputInfo that returns the
timer tick at the point that the user last pressed a key
or moved the mouse. I have changed idletrack.c so that
it will try to use this if it can, which avoids all the
ugliness of having to use hooks, but it will fall back to
using hooks if the function isn't present.
This patch changes all three exported functions in
idletrack.c.
In wgaim_set_idlehooks it checks to see if
GetLastInputInfo is present. If it is then the address of
the function is recorded and no hooks are set. If it isn't
then we're running on an old verison of Windows and the
hooks are set as per current behaviour.
In wgaim_remove_idlehooks the module handle taken for
USER32.DLL by wgaim_set_idlehooks is released.
In wgaim_get_lastactive the GetLastInputInfo function
is called, if present. If it isn't present then the hooks will
have run and the shared memory they write to will be
read as per current behaviour. Both methods end up
getting the timer tick of the last user activity, which is
returned as per current behaviour." --Andrew Whewell
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 27 Jun 2004 22:29:53 +0000 |
parents | 9ee2542d1104 |
children | c60809a33460 |
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# Makefile.mingw # # Author: hermanator12002@yahoo.com # Date 9/11/02 # Description: Top Makefile for win32 (mingw) port of Gaim # GAIM_SRC = ./src GAIM_PROTOS = $(GAIM_SRC)/protocols GAIM_PLUGINS = ./plugins GAIM_PIXMAPS = ./pixmaps GAIM_SOUNDS = ./sounds GAIM_INSTALL_DIR = ./win32-install-dir GTKSPELL_TOP = ../win32-dev/gtkspell-2.0.4/gtkspell IDLETRACK_TOP = $(GAIM_SRC)/win32/IdleTracker GTKRC_TOP = ../win32-dev/gtkrc OSCAR = $(GAIM_PROTOS)/oscar YAHOO = $(GAIM_PROTOS)/yahoo MSN = $(GAIM_PROTOS)/msn TOC = $(GAIM_PROTOS)/toc IRC = $(GAIM_PROTOS)/irc JABBER = $(GAIM_PROTOS)/jabber NAPSTER = $(GAIM_PROTOS)/napster TREPIA = $(GAIM_PROTOS)/trepia GG = $(GAIM_PROTOS)/gg NOVELL = $(GAIM_PROTOS)/novell PO = ./po VERSION := $(shell cat ./VERSION) NEEDED_DLLS = $(GTKSPELL_TOP)/libgtkspell.dll \ $(IDLETRACK_TOP)/idletrack.dll SOUNDS = $(GAIM_SOUNDS)/leave.wav \ $(GAIM_SOUNDS)/redalert.wav \ $(GAIM_SOUNDS)/receive.wav \ $(GAIM_SOUNDS)/send.wav \ $(GAIM_SOUNDS)/arrive.wav ## ## Don't forget to change STATIC_PROTO_INIT, in config.h.mingw if you ## change the status of a protocol (static/plugin) ## OSCAR_TYPE = PLUGIN YAHOO_TYPE = PLUGIN MSN_TYPE = PLUGIN TOC_TYPE = PLUGIN IRC_TYPE = PLUGIN JABBER_TYPE = PLUGIN NAPSTER_TYPE = PLUGIN GG_TYPE = PLUGIN NOVELL_TYPE = PLUGIN TREPIA_TYPE = PLUGIN all: cp config.h.mingw config.h $(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw $(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw $(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw $(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw $(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw $(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw $(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install: all mkdir -p $(GAIM_INSTALL_DIR)/plugins mkdir -p $(GAIM_INSTALL_DIR)/sounds/gaim $(MAKE) -C $(GAIM_PIXMAPS) -f Makefile.mingw install $(MAKE) -C $(PO) -f Makefile.mingw install $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw install $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install $(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw install $(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw install $(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw install $(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw install $(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw install $(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw install $(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw install cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) cp $(SOUNDS) $(GAIM_INSTALL_DIR)/sounds/gaim installer: makensis.exe /DGAIM_VERSION="$(VERSION)" /DWITH_GTK gaim-installer.nsi installer_nogtk: makensis.exe /DGAIM_VERSION="$(VERSION)" gaim-installer.nsi installer_debug: makensis.exe /DGAIM_VERSION="$(VERSION)" /DDEBUG gaim-installer.nsi installers: installer installer_nogtk clean: $(MAKE) -C $(PO) -f Makefile.mingw clean $(MAKE) -C $(OSCAR) -f Makefile.mingw clean $(MAKE) -C $(YAHOO) -f Makefile.mingw clean $(MAKE) -C $(MSN) -f Makefile.mingw clean $(MAKE) -C $(IRC) -f Makefile.mingw clean $(MAKE) -C $(JABBER) -f Makefile.mingw clean $(MAKE) -C $(GG) -f Makefile.mingw clean $(MAKE) -C $(NOVELL) -f Makefile.mingw clean $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw clean $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw clean rm -rf config.h $(GAIM_INSTALL_DIR) rm -rf gaim*.exe