view Makefile.mingw @ 9417:9f6a28af7164

[gaim-migrate @ 10232] " IDLETRACK.DLL uses Windows hooks to record the last time the user pressed a key or moved the mouse. Windows hooks are a bit unfriendly in that they force the hook DLL into every process - so IDLETRACK.DLL gets added to every process after Gaim runs. This can mean that IDLETRACK.DLL doesn't get unloaded when Gaim stops, which causes a warning about being unable to write to IDLETRACK.DLL if you then upgrade Gaim. Further, hooking is a common tactic employed by key loggers. If the user has a program installed that checks for global hooks then it will warn the user that Gaim may contain a key logger. From Windows 2000 onwards Microsoft introduced an API function called GetLastInputInfo that returns the timer tick at the point that the user last pressed a key or moved the mouse. I have changed idletrack.c so that it will try to use this if it can, which avoids all the ugliness of having to use hooks, but it will fall back to using hooks if the function isn't present. This patch changes all three exported functions in idletrack.c. In wgaim_set_idlehooks it checks to see if GetLastInputInfo is present. If it is then the address of the function is recorded and no hooks are set. If it isn't then we're running on an old verison of Windows and the hooks are set as per current behaviour. In wgaim_remove_idlehooks the module handle taken for USER32.DLL by wgaim_set_idlehooks is released. In wgaim_get_lastactive the GetLastInputInfo function is called, if present. If it isn't present then the hooks will have run and the shared memory they write to will be read as per current behaviour. Both methods end up getting the timer tick of the last user activity, which is returned as per current behaviour." --Andrew Whewell committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 27 Jun 2004 22:29:53 +0000
parents 9ee2542d1104
children c60809a33460
line wrap: on
line source

# Makefile.mingw
#
# Author: hermanator12002@yahoo.com
# Date 9/11/02
# Description: Top Makefile for win32 (mingw) port of Gaim
#

GAIM_SRC = ./src
GAIM_PROTOS = $(GAIM_SRC)/protocols
GAIM_PLUGINS = ./plugins
GAIM_PIXMAPS = ./pixmaps
GAIM_SOUNDS = ./sounds
GAIM_INSTALL_DIR = ./win32-install-dir
GTKSPELL_TOP = ../win32-dev/gtkspell-2.0.4/gtkspell
IDLETRACK_TOP = $(GAIM_SRC)/win32/IdleTracker
GTKRC_TOP = ../win32-dev/gtkrc
OSCAR = $(GAIM_PROTOS)/oscar
YAHOO = $(GAIM_PROTOS)/yahoo
MSN = $(GAIM_PROTOS)/msn
TOC = $(GAIM_PROTOS)/toc
IRC = $(GAIM_PROTOS)/irc
JABBER = $(GAIM_PROTOS)/jabber
NAPSTER = $(GAIM_PROTOS)/napster
TREPIA = $(GAIM_PROTOS)/trepia
GG = $(GAIM_PROTOS)/gg
NOVELL = $(GAIM_PROTOS)/novell
PO = ./po

VERSION := $(shell cat ./VERSION)

NEEDED_DLLS =		$(GTKSPELL_TOP)/libgtkspell.dll \
			$(IDLETRACK_TOP)/idletrack.dll

SOUNDS =		$(GAIM_SOUNDS)/leave.wav \
			$(GAIM_SOUNDS)/redalert.wav \
			$(GAIM_SOUNDS)/receive.wav \
			$(GAIM_SOUNDS)/send.wav \
			$(GAIM_SOUNDS)/arrive.wav


##
## Don't forget to change STATIC_PROTO_INIT, in config.h.mingw if you
## change the status of a protocol (static/plugin)
##

OSCAR_TYPE = PLUGIN
YAHOO_TYPE = PLUGIN
MSN_TYPE = PLUGIN
TOC_TYPE = PLUGIN
IRC_TYPE = PLUGIN
JABBER_TYPE = PLUGIN
NAPSTER_TYPE = PLUGIN
GG_TYPE = PLUGIN
NOVELL_TYPE = PLUGIN
TREPIA_TYPE = PLUGIN

all:
	cp config.h.mingw config.h
	$(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw
	$(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw
	$(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw
	$(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw
	$(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw
	$(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw
	$(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw


install: all
	mkdir -p $(GAIM_INSTALL_DIR)/plugins
	mkdir -p $(GAIM_INSTALL_DIR)/sounds/gaim
	$(MAKE) -C $(GAIM_PIXMAPS) -f Makefile.mingw install
	$(MAKE) -C $(PO) -f Makefile.mingw install
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw install
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install
	$(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw install
	$(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw install
	$(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw install
	$(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw install
	$(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw install
	$(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw install
	$(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw install
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)
	cp $(SOUNDS) $(GAIM_INSTALL_DIR)/sounds/gaim

installer:
	makensis.exe /DGAIM_VERSION="$(VERSION)" /DWITH_GTK gaim-installer.nsi

installer_nogtk:
	makensis.exe /DGAIM_VERSION="$(VERSION)" gaim-installer.nsi

installer_debug:
	makensis.exe /DGAIM_VERSION="$(VERSION)" /DDEBUG gaim-installer.nsi

installers: installer installer_nogtk


clean:
	$(MAKE) -C $(PO) -f Makefile.mingw clean
	$(MAKE) -C $(OSCAR) -f Makefile.mingw clean
	$(MAKE) -C $(YAHOO) -f Makefile.mingw clean
	$(MAKE) -C $(MSN) -f Makefile.mingw clean
	$(MAKE) -C $(IRC) -f Makefile.mingw clean
	$(MAKE) -C $(JABBER) -f Makefile.mingw clean
	$(MAKE) -C $(GG) -f Makefile.mingw clean
	$(MAKE) -C $(NOVELL) -f Makefile.mingw clean
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw clean
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw clean
	rm -rf config.h $(GAIM_INSTALL_DIR)
	rm -rf gaim*.exe