Mercurial > pidgin.yaz
view src/md5.h @ 9417:9f6a28af7164
[gaim-migrate @ 10232]
" IDLETRACK.DLL uses Windows hooks to record the last
time the user pressed a key or moved the mouse.
Windows hooks are a bit unfriendly in that they force
the hook DLL into every process - so IDLETRACK.DLL
gets added to every process after Gaim runs. This can
mean that IDLETRACK.DLL doesn't get unloaded when
Gaim stops, which causes a warning about being unable
to write to IDLETRACK.DLL if you then upgrade Gaim.
Further, hooking is a common tactic employed by key
loggers. If the user has a program installed that checks
for global hooks then it will warn the user that Gaim may
contain a key logger.
From Windows 2000 onwards Microsoft introduced an
API function called GetLastInputInfo that returns the
timer tick at the point that the user last pressed a key
or moved the mouse. I have changed idletrack.c so that
it will try to use this if it can, which avoids all the
ugliness of having to use hooks, but it will fall back to
using hooks if the function isn't present.
This patch changes all three exported functions in
idletrack.c.
In wgaim_set_idlehooks it checks to see if
GetLastInputInfo is present. If it is then the address of
the function is recorded and no hooks are set. If it isn't
then we're running on an old verison of Windows and the
hooks are set as per current behaviour.
In wgaim_remove_idlehooks the module handle taken for
USER32.DLL by wgaim_set_idlehooks is released.
In wgaim_get_lastactive the GetLastInputInfo function
is called, if present. If it isn't present then the hooks will
have run and the shared memory they write to will be
read as per current behaviour. Both methods end up
getting the timer tick of the last user activity, which is
returned as per current behaviour." --Andrew Whewell
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 27 Jun 2004 22:29:53 +0000 |
parents | 4eb0490f5ff3 |
children |
line wrap: on
line source
/* Copyright (C) 1999 Aladdin Enterprises. All rights reserved. This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. L. Peter Deutsch ghost@aladdin.com */ /* Independent implementation of MD5 (RFC 1321). This code implements the MD5 Algorithm defined in RFC 1321. It is derived directly from the text of the RFC and not from the reference implementation. The original and principal author of md5.h is L. Peter Deutsch <ghost@aladdin.com>. Other authors are noted in the change history that follows (in reverse chronological order): 1999-11-04 lpd Edited comments slightly for automatic TOC extraction. 1999-10-18 lpd Fixed typo in header comment (ansi2knr rather than md5); added conditionalization for C++ compilation from Martin Purschke <purschke@bnl.gov>. 1999-05-03 lpd Original version. */ #ifndef md5_INCLUDED # define md5_INCLUDED /* * This code has some adaptations for the Ghostscript environment, but it * will compile and run correctly in any environment with 8-bit chars and * 32-bit ints. Specifically, it assumes that if the following are * defined, they have the same meaning as in Ghostscript: P1, P2, P3, * ARCH_IS_BIG_ENDIAN. */ typedef unsigned char md5_byte_t; /* 8-bit byte */ typedef unsigned int md5_word_t; /* 32-bit word */ /* Define the state of the MD5 Algorithm. */ typedef struct md5_state_s { md5_word_t count[2]; /* message length in bits, lsw first */ md5_word_t abcd[4]; /* digest buffer */ md5_byte_t buf[64]; /* accumulate block */ } md5_state_t; #ifdef __cplusplus extern "C" { #endif /* Initialize the algorithm. */ #ifdef P1 void md5_init(P1(md5_state_t *pms)); #else void md5_init(md5_state_t *pms); #endif /* Append a string to the message. */ #ifdef P3 void md5_append(P3(md5_state_t *pms, const md5_byte_t *data, int nbytes)); #else void md5_append(md5_state_t *pms, const md5_byte_t *data, int nbytes); #endif /* Finish the message and return the digest. */ #ifdef P2 void md5_finish(P2(md5_state_t *pms, md5_byte_t digest[16])); #else void md5_finish(md5_state_t *pms, md5_byte_t digest[16]); #endif #ifdef __cplusplus } /* end extern "C" */ #endif #endif /* md5_INCLUDED */