Mercurial > pidgin.yaz
view src/proxy.h @ 4230:9f729d6d88a6
[gaim-migrate @ 4475]
This is 128KB of raw kickassyness. AKA ICQ SSI.
I've rewritten all the important parts of ssi.c. Things should be better.
One thing I like a lot is that gaim will store the alias you assign to
buddies in your server list for both AIM and ICQ. WinICQ supports this,
but WinAIM doesn't. However, it doesn't seem to interfere with WinAIM,
and Gaim can still use it. I dunno, I just think it's neat.
Anyway, go nuts. Let me know if something doesn't work, because that's bad.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 07 Jan 2003 21:19:05 +0000 |
parents | 22875a399312 |
children | 7ba9b56a8796 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /* this is the export part of the proxy.c file. it does a little prototype-ing stuff and redefine some net function to mask them with some kind of transparent layer */ #ifndef _PROXY_H_ #define _PROXY_H_ #include <sys/types.h> /*this must happen before sys/socket.h or freebsd won't compile*/ #ifndef _WIN32 #include <sys/socket.h> #include <netdb.h> #include <netinet/in.h> #else #include <winsock.h> #endif #include <glib.h> #define PROXY_NONE 0 #define PROXY_HTTP 1 #define PROXY_SOCKS4 2 #define PROXY_SOCKS5 3 extern char proxyhost[128]; extern int proxyport; extern int proxytype; extern char proxyuser[128]; extern char proxypass[128]; extern guint proxy_info_is_from_gaimrc; typedef enum { GAIM_INPUT_READ = 1 << 0, GAIM_INPUT_WRITE = 1 << 1 } GaimInputCondition; typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition); extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer); extern void gaim_input_remove(gint); extern int proxy_connect(char *host, int port, GaimInputFunction func, gpointer data); #endif /* _PROXY_H_ */