view src/gtksound.h @ 10087:9fdbfe832fac

[gaim-migrate @ 11098] gaim_prefs_connect_callback() now takes a handle that can be used to disconnect the callbacks later on. The callback id's remain, so people can still use those if they want, although I'm not sure if there's any need for them any more. I also switched the order for initializing the prefs subsystem and statically compiled protocol plugins so that prpl prefs can work for statically compiled prpls. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Tue, 12 Oct 2004 00:49:19 +0000
parents 2e225cd35615
children 61852117568f
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/**
 * @file gtksound.h GTK+ Sound API
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKSOUND_H_
#define _GAIM_GTKSOUND_H_

/**************************************************************************/
/** @name GTK+ Sound API                                                  */
/**************************************************************************/
/*@{*/

/**
 * Get the handle for the GTK+ sound system.
 *
 * @return the handle to the sound system
 */
void *gaim_gtk_sound_get_handle();

/**
 * Gets GTK Sound UI opsA
 *
 * @return UI operations struct
 */
GaimSoundUiOps *gaim_gtk_sound_get_ui_ops(void);

/**
 * Mutes or un-mutes login sounds.
 *
 * @param mute The mute state.
 */
void gaim_gtk_sound_set_login_mute(gboolean mute);

/**
 * Get the prefs option for an event.
 *
 * @param event The event.
 * @return The option.
 */
const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event);

/**
 * Get the label for an event.
 *
 * @param event The event.
 * @return The label.
 */
char *gaim_gtk_sound_get_event_label(GaimSoundEventID event);

/*@}*/

#endif /* _GAIM_GTKSOUND_H_ */