view console/gntnotify.h @ 15172:a00712d0522e

[gaim-migrate @ 17957] Show 'ABC is typing...' in the conversation window for typing notification. seanegan suggested this, and it sounded like an interesting thing to do. The change in gnttextview.c will need some more work if it is to be used for some other task, but its current use should be OK. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Mon, 11 Dec 2006 06:02:15 +0000
parents 81650a27f253
children
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/**
 * @file gntnotify.h GNT Notify API
 * @ingroup gntui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GNT_NOTIFY_H
#define _GNT_NOTIFY_H

#include "notify.h"

/**********************************************************************
 * @name GNT Notify API
 **********************************************************************/
/*@{*/

/**
 * Get the ui-functions.
 *
 * @return The GaimNotifyUiOps structure populated with the appropriate functions.
 */
GaimNotifyUiOps *gg_notify_get_ui_ops(void);

/**
 * Perform necessary initializations.
 */
void gg_notify_init(void);

/**
 * Perform necessary uninitializations.
 */
void gg_notify_uninit(void);

/*@}*/

#endif