view src/network.c @ 12737:a1e241dd50b6

[gaim-migrate @ 15082] Conversation and Logging Message Timestamp Formatting... The idea here is that we should honor the user's locale for message timestamps in the conversation window and in the logs. I've added a signal and created a plugin that allows one to override this. The plugin is named "Message Timestamp Formats". Enabling that will by default change the timestamps back to the format we had before this commit. (That is to say, it forces the old format and ignores the locale.) The plugin also has options to show dates in the timestamps "Always", "In Chats", or "For Delayed Messages" (the default behavior). This addresses all requests for 12 hour timestamps, allows people to continue with the 24 hour timestamps we have, even if their locale says differently, enables plugin authors to override the message timestamp formats in any way they choose, and addresses requests for complete dates in logs. To recap, if you don't like the format string your locale has, enabled the "Message Timestamp Formats" plugin. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 05 Jan 2006 20:17:36 +0000
parents d5b8f4dc1622
children 8e3b85fe4a55
line wrap: on
line source

/**
 * @file network.c Network Implementation
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "internal.h"

#include "debug.h"
#include "account.h"
#include "network.h"
#include "prefs.h"
#include "stun.h"
#include "upnp.h"


const unsigned char *
gaim_network_ip_atoi(const char *ip)
{
	static unsigned char ret[4];
	gchar *delimiter = ".";
	gchar **split;
	int i;

	g_return_val_if_fail(ip != NULL, NULL);

	split = g_strsplit(ip, delimiter, 4);
	for (i = 0; split[i] != NULL; i++)
		ret[i] = atoi(split[i]);
	g_strfreev(split);

	/* i should always be 4 */
	if (i != 4)
		return NULL;

	return ret;
}

void
gaim_network_set_public_ip(const char *ip)
{
	g_return_if_fail(ip != NULL);

	/* XXX - Ensure the IP address is valid */

	gaim_prefs_set_string("/core/network/public_ip", ip);
}

const char *
gaim_network_get_public_ip(void)
{
	const char *ip;
	GaimStunNatDiscovery *stun;

	ip = gaim_prefs_get_string("/core/network/public_ip");

	if (ip == NULL || *ip == '\0') {
		/* Check if STUN discovery was already done */
		stun = gaim_stun_discover(NULL);
		if (stun != NULL && stun->status == GAIM_STUN_STATUS_DISCOVERED)
			return stun->publicip;
		return NULL;
	}	

	return ip;
}

static const char *
gaim_network_get_local_ip_from_fd(int fd)
{
	struct sockaddr_in addr;
	socklen_t len;
	static char ip[16];
	const char *tmp;

	g_return_val_if_fail(fd >= 0, NULL);

	len = sizeof(addr);
	if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) {
		gaim_debug_warning("network", "getsockname: %s\n", strerror(errno));
		return NULL;
	}

	tmp = inet_ntoa(addr.sin_addr);
	strncpy(ip, tmp, sizeof(ip));

	return ip;
}

const char *
gaim_network_get_local_system_ip(int fd)
{
	struct hostent *host;
	char localhost[129];
	long unsigned add;
	static char ip[46];
	const char *tmp = NULL;

	if (fd >= 0)
		tmp = gaim_network_get_local_ip_from_fd(fd);

	if (tmp)
		return tmp;

	if (gethostname(localhost, 128) < 0)
		return NULL;

	if ((host = gethostbyname(localhost)) == NULL)
		return NULL;

	memcpy(&add, host->h_addr_list[0], 4);
	add = htonl(add);

	g_snprintf(ip, 16, "%lu.%lu.%lu.%lu",
			   ((add >> 24) & 255),
			   ((add >> 16) & 255),
			   ((add >>  8) & 255),
			   add & 255);

	return ip;
}

const char *
gaim_network_get_my_ip(int fd)
{
	const char *ip = NULL;
	GaimUPnPControlInfo* controlInfo = NULL;
	GaimStunNatDiscovery *stun;

	/* Check if the user specified an IP manually */
	if (!gaim_prefs_get_bool("/core/network/auto_ip")) {
		ip = gaim_network_get_public_ip();
		if (ip != NULL)
			return ip;
	}

	if (ip == NULL || *ip == '\0') {
		/* Check if STUN discovery was already done */
		stun = gaim_stun_discover(NULL);
		if (stun != NULL && stun->status == GAIM_STUN_STATUS_DISCOVERED)
			return stun->publicip;
	}	


	/* attempt to get the ip from a NAT device */
	if ((controlInfo = gaim_upnp_discover()) != NULL) {
		ip = gaim_upnp_get_public_ip(controlInfo);

		g_free(controlInfo->controlURL);
		g_free(controlInfo->serviceType);
		g_free(controlInfo);

		if (ip != NULL)
		  return ip;
	}

	/* Just fetch the IP of the local system */
	return gaim_network_get_local_system_ip(fd);
}


static int
gaim_network_do_listen(unsigned short port, int socket_type)
{
	int listenfd = -1;
	const int on = 1;
	GaimUPnPControlInfo* controlInfo = NULL;
#if HAVE_GETADDRINFO
	int errnum;
	struct addrinfo hints, *res, *next;
	char serv[6];

	/*
	 * Get a list of addresses on this machine.
	 */
	snprintf(serv, sizeof(serv), "%hu", port);
	memset(&hints, 0, sizeof(struct addrinfo));
	hints.ai_flags = AI_PASSIVE;
	hints.ai_family = AF_UNSPEC;
	hints.ai_socktype = socket_type;
	errnum = getaddrinfo(NULL /* any IP */, serv, &hints, &res);
	if (errnum != 0) {
#ifndef _WIN32
		gaim_debug_warning("network", "getaddrinfo: %s\n", gai_strerror(errnum));
		if (errnum == EAI_SYSTEM)
			gaim_debug_warning("network", "getaddrinfo: system error: %s\n", strerror(errno));
#else
	gaim_debug_warning("network", "getaddrinfo: Error Code = %d\n", errnum);
#endif
		return -1;
	}

	/*
	 * Go through the list of addresses and attempt to listen on
	 * one of them.
	 * XXX - Try IPv6 addresses first?
	 */
	for (next = res; next != NULL; next = next->ai_next) {
		listenfd = socket(next->ai_family, next->ai_socktype, next->ai_protocol);
		if (listenfd < 0)
			continue;
		if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0)
			gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno));
		if (bind(listenfd, next->ai_addr, next->ai_addrlen) == 0)
			break; /* success */
		/* XXX - It is unclear to me (datallah) whether we need to be
		   using a new socket each time */
		close(listenfd);
	}

	freeaddrinfo(res);

	if (next == NULL)
		return -1;
#else
	struct sockaddr_in sockin;

	if ((listenfd = socket(AF_INET, socket_type, 0)) < 0) {
		gaim_debug_warning("network", "socket: %s\n", strerror(errno));
		return -1;
	}

	if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0)
		gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno));

	memset(&sockin, 0, sizeof(struct sockaddr_in));
	sockin.sin_family = PF_INET;
	sockin.sin_port = htons(port);

	if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) {
		gaim_debug_warning("network", "bind: %s\n", strerror(errno));
		close(listenfd);
		return -1;
	}
#endif

	if (socket_type == SOCK_STREAM && listen(listenfd, 4) != 0) {
		gaim_debug_warning("network", "listen: %s\n", strerror(errno));
		close(listenfd);
		return -1;
	}
	fcntl(listenfd, F_SETFL, O_NONBLOCK);

	if ((controlInfo = gaim_upnp_discover()) != NULL) {
		char *type_desc = (socket_type == SOCK_STREAM) ? "TCP" : "UDP";
		if (!gaim_upnp_set_port_mapping(controlInfo,
				gaim_network_get_port_from_fd(listenfd),
				type_desc)) {
			gaim_upnp_remove_port_mapping(controlInfo,
				gaim_network_get_port_from_fd(listenfd),
				type_desc);
			gaim_upnp_set_port_mapping(controlInfo,
				gaim_network_get_port_from_fd(listenfd),
				type_desc);

		}
		g_free(controlInfo->serviceType);
		g_free(controlInfo->controlURL);
		g_free(controlInfo);
	}

	gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd));
	return listenfd;
}

int
gaim_network_listen(unsigned short port, int socket_type)
{
	g_return_val_if_fail(port != 0, -1);

	return gaim_network_do_listen(port, socket_type);
}

int
gaim_network_listen_range(unsigned short start, unsigned short end,
		int socket_type)
{
	int ret = -1;

	if (gaim_prefs_get_bool("/core/network/ports_range_use")) {
		start = gaim_prefs_get_int("/core/network/ports_range_start");
		end = gaim_prefs_get_int("/core/network/ports_range_end");
	} else {
		if (end < start)
			end = start;
	}

	for (; start <= end; start++) {
		ret = gaim_network_do_listen(start, socket_type);
		if (ret >= 0)
			break;
	}

	return ret;
}

unsigned short
gaim_network_get_port_from_fd(int fd)
{
	struct sockaddr_in addr;
	socklen_t len;

	g_return_val_if_fail(fd >= 0, 0);

	len = sizeof(addr);
	if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) {
		gaim_debug_warning("network", "getsockname: %s\n", strerror(errno));
		return 0;
	}

	return ntohs(addr.sin_port);
}

void
gaim_network_init(void)
{
	gaim_prefs_add_none  ("/core/network");
	gaim_prefs_add_bool  ("/core/network/auto_ip", TRUE);
	gaim_prefs_add_string("/core/network/public_ip", "");
	gaim_prefs_add_bool  ("/core/network/ports_range_use", FALSE);
	gaim_prefs_add_int   ("/core/network/ports_range_start", 1024);
	gaim_prefs_add_int   ("/core/network/ports_range_end", 2048);
}