view src/gtkcellrendererprogress.c @ 12498:a2de852981c1

[gaim-migrate @ 14810] SF Patch #1380806 from charkins "leave docklet loaded when notification area is not present" "From the summary, this sounds weird, but I think its better behavior. This really only effects some odd corner cases. The existing behavior is that the docklet plugin unloads itself after 10 seconds if the tray icon isn't created. The behavior with this patch is that there is a 3 second timeout (this is necessary to avoid race condition when restoring the gtkblist's visibility state on startup). After this timeout, the docklet plugin stays loaded waiting for a notification to appear, but is essentially non-functional. In the typical scenario, this patch doesn't effect the behavior. Here are some examples of where it does matter: 1) If gaim is closed with the buddy list hidden to the docklet, then gaim is started again without a notification area, the buddy list doesn't show up for 10 seconds (the time it takes for the docklet to timeout). This patch would reduce this to 3 seconds. 2) If the user removes the notification area from their panel, maybe to remove it from one panel and add it to a different panel, but doesn't add a new one back within 10 seconds, the current behavior would cause the docklet plugin to be unloaded. With this patch, the tray icon would automatically be added to the new notification area when it becomes available. 3) The gnome-panel dies and is not restarted within 10 seconds. Similar to #2. (There was a bug filed for this, but can't find it right now). My main concern was that it could be confusing to the user if they enable the docklet plugin, then 10 seconds later it gets disabled without any notification. This patch doesn't add any notification, but leaves the plugin running so it will automatically use a notification area when one becomes available. I also removed an unused parameter from docklet_remove() and changed the plugin description slightly to reflect the change in queuing/notification. Not sure how clear this is, so bug me on #gaim if you have any questions. --charkins" I made a few changes to this patch, but nothing terribly significant... committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 16 Dec 2005 09:16:14 +0000
parents ec140184437b
children e856f985a0b9
line wrap: on
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/*
 * @file gtkcellrendererprogress.c GTK+ Cell Renderer Progress
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* This is taken largely from GtkCellRenderer[Text|Pixbuf|Toggle] by 
 * Jonathon Blandford <jrb@redhat.com> for RedHat, Inc.
 */

#include "gtkcellrendererprogress.h"

static void gaim_gtk_cell_renderer_progress_get_property  (GObject                    *object,
						      guint                       param_id,
						      GValue                     *value,
						      GParamSpec                 *pspec);
static void gaim_gtk_cell_renderer_progress_set_property  (GObject                    *object,
						      guint                       param_id,
						      const GValue               *value,
						      GParamSpec                 *pspec);
static void gaim_gtk_cell_renderer_progress_init       (GaimGtkCellRendererProgress      *cellprogress);
static void gaim_gtk_cell_renderer_progress_class_init (GaimGtkCellRendererProgressClass *class);
static void gaim_gtk_cell_renderer_progress_get_size   (GtkCellRenderer            *cell,
						   GtkWidget                  *widget,
						   GdkRectangle               *cell_area,
						   gint                       *x_offset,
						   gint                       *y_offset,
						   gint                       *width,
						   gint                       *height);
static void gaim_gtk_cell_renderer_progress_render     (GtkCellRenderer            *cell,
						   GdkWindow                  *window,
						   GtkWidget                  *widget,
						   GdkRectangle               *background_area,
						   GdkRectangle               *cell_area,
						   GdkRectangle               *expose_area,
						   guint                       flags);
#if 0
static gboolean gaim_gtk_cell_renderer_progress_activate  (GtkCellRenderer            *cell,
						      GdkEvent                   *event,
						      GtkWidget                  *widget,
						      const gchar                *path,
						      GdkRectangle               *background_area,
						      GdkRectangle               *cell_area,
						      guint                       flags);
#endif
static void  gaim_gtk_cell_renderer_progress_finalize (GObject *gobject);

enum {
	LAST_SIGNAL
};

enum {
	PROP_0,
	PROP_PERCENTAGE,
	PROP_TEXT,
	PROP_SHOW_TEXT
};
     
static gpointer parent_class;
/* static guint progress_cell_renderer_signals [LAST_SIGNAL]; */

GType  gaim_gtk_cell_renderer_progress_get_type (void)
{
	static GType cell_progress_type = 0;
	
	if (!cell_progress_type)
		{
			static const GTypeInfo cell_progress_info =
				{
					sizeof (GaimGtkCellRendererProgressClass),
					NULL,           /* base_init */
					NULL,           /* base_finalize */
					(GClassInitFunc) gaim_gtk_cell_renderer_progress_class_init,
					NULL,           /* class_finalize */
					NULL,           /* class_data */
					sizeof (GaimGtkCellRendererProgress),
					0,              /* n_preallocs */
					(GInstanceInitFunc) gaim_gtk_cell_renderer_progress_init,
				};
			
			cell_progress_type =
				g_type_register_static (GTK_TYPE_CELL_RENDERER,
										"GaimGtkCellRendererProgress",
										&cell_progress_info, 0);
		}
	
	return cell_progress_type;
}

static void gaim_gtk_cell_renderer_progress_init (GaimGtkCellRendererProgress *cellprogress)
{
	GTK_CELL_RENDERER(cellprogress)->mode = GTK_CELL_RENDERER_MODE_INERT;
	GTK_CELL_RENDERER(cellprogress)->xpad = 2;
	GTK_CELL_RENDERER(cellprogress)->ypad = 2;
}

static void gaim_gtk_cell_renderer_progress_class_init (GaimGtkCellRendererProgressClass *class)
{
	GObjectClass *object_class = G_OBJECT_CLASS(class);
	GtkCellRendererClass *cell_class = GTK_CELL_RENDERER_CLASS(class);
	
	parent_class = g_type_class_peek_parent (class);
	object_class->finalize = gaim_gtk_cell_renderer_progress_finalize;

	object_class->get_property = gaim_gtk_cell_renderer_progress_get_property;
	object_class->set_property = gaim_gtk_cell_renderer_progress_set_property;
	
	cell_class->get_size = gaim_gtk_cell_renderer_progress_get_size;
	cell_class->render   = gaim_gtk_cell_renderer_progress_render;
	
	g_object_class_install_property (object_class,
					 PROP_PERCENTAGE,
					 g_param_spec_double ("percentage",
							      "Percentage",
							      "The fractional progress to display",
							      0, 1, 0,
							      G_PARAM_READWRITE));
	g_object_class_install_property (object_class,
					 PROP_TEXT,
					 g_param_spec_string ("text",
							      "Text",
							      "Text to overlay over progress bar",
							      NULL,
							      G_PARAM_READWRITE));
	g_object_class_install_property(object_class,
					PROP_SHOW_TEXT,
					g_param_spec_string("text_set",
							    "Text set",
							    "Whether to overlay text on the progress bar",
							    FALSE,
							    G_PARAM_READABLE | G_PARAM_WRITABLE));
}

static void gaim_gtk_cell_renderer_progress_finalize (GObject *object)
{
/*
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS(object);
*/

	(* G_OBJECT_CLASS (parent_class)->finalize) (object);
}

static void gaim_gtk_cell_renderer_progress_get_property (GObject    *object,
						     guint      param_id,
						     GValue     *value,
						     GParamSpec *psec)
{
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS(object);

	switch (param_id)
		{
		case PROP_PERCENTAGE:
			g_value_set_double(value, cellprogress->progress);
			break;
		case PROP_TEXT:
			g_value_set_string(value, cellprogress->text);
			break;
		case PROP_SHOW_TEXT:
			g_value_set_boolean(value, cellprogress->text_set);
			break;
		default:
			G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, psec);
			break;
		}
}

static void gaim_gtk_cell_renderer_progress_set_property (GObject      *object,
						     guint        param_id,
						     const GValue *value,
						     GParamSpec   *pspec)
{
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS (object);

	switch (param_id)
		{
		case PROP_PERCENTAGE:
			cellprogress->progress = g_value_get_double(value);
			break;
		case PROP_TEXT:
			if (cellprogress->text)
				g_free(cellprogress->text);
			cellprogress->text = g_strdup(g_value_get_string(value));
			g_object_notify(object, "text");
			break;
		case PROP_SHOW_TEXT:
			cellprogress->text_set = g_value_get_boolean(value);
			break;
		default:
			G_OBJECT_WARN_INVALID_PROPERTY_ID(object, param_id, pspec);
			break;
		}
}

GtkCellRenderer *gaim_gtk_cell_renderer_progress_new(void)
{
	return g_object_new(GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, NULL);
}

static void gaim_gtk_cell_renderer_progress_get_size (GtkCellRenderer *cell,
						 GtkWidget       *widget,
						 GdkRectangle    *cell_area,
						 gint            *x_offset,
						 gint            *y_offset,
						 gint            *width,
						 gint            *height)
{
	gint calc_width;
	gint calc_height;
	
	calc_width = (gint) cell->xpad * 2 + 50;
	calc_height = (gint) cell->ypad * 2 + 12;
	
	if (width)
		*width = calc_width;
	
	if (height)
		*height = calc_height;
	
	if (cell_area)
		{
			if (x_offset)
				{
					*x_offset = cell->xalign * (cell_area->width - calc_width);
					*x_offset = MAX (*x_offset, 0);
				}
			if (y_offset)
				{
					*y_offset = cell->yalign * (cell_area->height - calc_height);
					*y_offset = MAX (*y_offset, 0);
				}
		}
}


static void gaim_gtk_cell_renderer_progress_render (GtkCellRenderer *cell,
					       GdkWindow       *window,
					       GtkWidget       *widget,
					       GdkRectangle    *background_area,
					       GdkRectangle    *cell_area,
					       GdkRectangle    *expose_area,
					       guint            flags)
{
	GaimGtkCellRendererProgress *cellprogress = (GaimGtkCellRendererProgress *) cell;
	
	gint width, height;
	GtkStateType state;

	width = cell_area->width;
	height = cell_area->height;
	
	if (GTK_WIDGET_HAS_FOCUS (widget))
		state = GTK_STATE_ACTIVE;
	else
		state = GTK_STATE_NORMAL;

	width -= cell->xpad*2;
	height -= cell->ypad*2;

	gtk_paint_box (widget->style,
		       window,
		       GTK_STATE_NORMAL, GTK_SHADOW_IN, 
		       NULL, widget, "trough",
		       cell_area->x + cell->xpad,
		       cell_area->y + cell->ypad,
		       width - 1, height - 1);
	gtk_paint_box (widget->style,
		       window,
		       state, GTK_SHADOW_OUT,
		       NULL, widget, "bar",
		       cell_area->x + cell->xpad + 1,
		       cell_area->y + cell->ypad + 1,
		       (width - 3) * cellprogress->progress,
		       height - 3);
}