view src/protocols/msn/session.h @ 12498:a2de852981c1

[gaim-migrate @ 14810] SF Patch #1380806 from charkins "leave docklet loaded when notification area is not present" "From the summary, this sounds weird, but I think its better behavior. This really only effects some odd corner cases. The existing behavior is that the docklet plugin unloads itself after 10 seconds if the tray icon isn't created. The behavior with this patch is that there is a 3 second timeout (this is necessary to avoid race condition when restoring the gtkblist's visibility state on startup). After this timeout, the docklet plugin stays loaded waiting for a notification to appear, but is essentially non-functional. In the typical scenario, this patch doesn't effect the behavior. Here are some examples of where it does matter: 1) If gaim is closed with the buddy list hidden to the docklet, then gaim is started again without a notification area, the buddy list doesn't show up for 10 seconds (the time it takes for the docklet to timeout). This patch would reduce this to 3 seconds. 2) If the user removes the notification area from their panel, maybe to remove it from one panel and add it to a different panel, but doesn't add a new one back within 10 seconds, the current behavior would cause the docklet plugin to be unloaded. With this patch, the tray icon would automatically be added to the new notification area when it becomes available. 3) The gnome-panel dies and is not restarted within 10 seconds. Similar to #2. (There was a bug filed for this, but can't find it right now). My main concern was that it could be confusing to the user if they enable the docklet plugin, then 10 seconds later it gets disabled without any notification. This patch doesn't add any notification, but leaves the plugin running so it will automatically use a notification area when one becomes available. I also removed an unused parameter from docklet_remove() and changed the plugin description slightly to reflect the change in queuing/notification. Not sure how clear this is, so bug me on #gaim if you have any questions. --charkins" I made a few changes to this patch, but nothing terribly significant... committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 16 Dec 2005 09:16:14 +0000
parents c824e39db0e7
children 442b23efba54
line wrap: on
line source

/**
 * @file session.h MSN session functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SESSION_H_
#define _MSN_SESSION_H_

typedef struct _MsnSession MsnSession;

#include "sslconn.h"

#include "notification.h"
#include "switchboard.h"
#include "user.h"
#include "group.h"

#include "cmdproc.h"
#include "nexus.h"
#include "httpconn.h"

#include "userlist.h"
#include "sync.h"

/**
 * Types of errors.
 */
typedef enum
{
	MSN_ERROR_SERVCONN,
	MSN_ERROR_UNSUPPORTED_PROTOCOL,
	MSN_ERROR_HTTP_MALFORMED,
	MSN_ERROR_AUTH,
	MSN_ERROR_BAD_BLIST,
	MSN_ERROR_SIGN_OTHER,
	MSN_ERROR_SERV_DOWN,
	MSN_ERROR_SERV_UNAVAILABLE

} MsnErrorType;

/**
 * Login steps.
 */
typedef enum
{
	MSN_LOGIN_STEP_START,
	MSN_LOGIN_STEP_HANDSHAKE,
	MSN_LOGIN_STEP_TRANSFER,
	MSN_LOGIN_STEP_HANDSHAKE2,
	MSN_LOGIN_STEP_AUTH_START,
	MSN_LOGIN_STEP_AUTH,
	MSN_LOGIN_STEP_GET_COOKIE,
	MSN_LOGIN_STEP_AUTH_END,
	MSN_LOGIN_STEP_SYN,
	MSN_LOGIN_STEP_END

} MsnLoginStep;

#define MSN_LOGIN_STEPS MSN_LOGIN_STEP_END

struct _MsnSession
{
	GaimAccount *account;
	MsnUser *user;

	guint protocol_ver;

	MsnLoginStep login_step; /**< The current step in the login process. */

	gboolean connected;
	gboolean logged_in; /**< A temporal flag to ignore local buddy list adds. */
	gboolean destroying; /**< A flag that states if the session is being destroyed. */
	gboolean http_method;

	MsnNotification *notification;
	MsnNexus *nexus;
	MsnSync *sync;

	MsnUserList *userlist;

	int servconns_count; /**< The count of server connections. */
	GList *switches; /**< The list of all the switchboards. */
	GList *directconns; /**< The list of all the directconnections. */
	GList *slplinks; /**< The list of all the slplinks. */

	int conv_seq; /**< The current conversation sequence number. */

	struct
	{
		char *kv;
		char *sid;
		char *mspauth;
		unsigned long sl;
		char *file;
		char *client_ip;
		int client_port;

	} passport_info;
};

/**
 * Creates an MSN session.
 *
 * @param account The account.
 *
 * @return The new MSN session.
 */
MsnSession *msn_session_new(GaimAccount *account);

/**
 * Destroys an MSN session.
 *
 * @param session The MSN session to destroy.
 */
void msn_session_destroy(MsnSession *session);

/**
 * Connects to and initiates an MSN session.
 *
 * @param session     The MSN session.
 * @param host        The dispatch server host.
 * @param port        The dispatch server port.
 * @param http_method Whether to use or not http_method.
 *
 * @return @c TRUE on success, @c FALSE on failure.
 */
gboolean msn_session_connect(MsnSession *session,
							 const char *host, int port,
							 gboolean http_method);

/**
 * Disconnects from an MSN session.
 *
 * @param session The MSN session.
 */
void msn_session_disconnect(MsnSession *session);

 /**
 * Finds a switchboard with the given username.
 *
 * @param session The MSN session.
 * @param username The username to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_swboard(MsnSession *session,
										 const char *username);

 /**
 * Finds a switchboard with the given conversation.
 *
 * @param session The MSN session.
 * @param conv    The conversation to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_swboard_with_conv(MsnSession *session,
												   GaimConversation *conv);
/**
 * Finds a switchboard with the given chat ID.
 *
 * @param session The MSN session.
 * @param chat_id The chat ID to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_swboard_with_id(const MsnSession *session,
												 int chat_id);

/**
 * Returns a switchboard to communicate with certain username.
 *
 * @param session The MSN session.
 * @param username The username to search for.
 * @param flag The flag of the switchboard
 *
 * @return The switchboard.
 */
MsnSwitchBoard *msn_session_get_swboard(MsnSession *session,
										const char *username, MsnSBFlag flag);

/**
 * Sets an error for the MSN session.
 *
 * @param session The MSN session.
 * @param error The error.
 * @param info Extra information.
 */
void msn_session_set_error(MsnSession *session, MsnErrorType error,
						   const char *info);

/**
 * Sets the current step in the login proccess.
 *
 * @param session The MSN session.
 * @param step The current step.
 */
void msn_session_set_login_step(MsnSession *session, MsnLoginStep step);

/**
 * Finish the login proccess.
 *
 * @param session The MSN session.
 */
void msn_session_finish_login(MsnSession *session);

#endif /* _MSN_SESSION_H_ */