view src/protocols/msn/switchboard.h @ 12498:a2de852981c1

[gaim-migrate @ 14810] SF Patch #1380806 from charkins "leave docklet loaded when notification area is not present" "From the summary, this sounds weird, but I think its better behavior. This really only effects some odd corner cases. The existing behavior is that the docklet plugin unloads itself after 10 seconds if the tray icon isn't created. The behavior with this patch is that there is a 3 second timeout (this is necessary to avoid race condition when restoring the gtkblist's visibility state on startup). After this timeout, the docklet plugin stays loaded waiting for a notification to appear, but is essentially non-functional. In the typical scenario, this patch doesn't effect the behavior. Here are some examples of where it does matter: 1) If gaim is closed with the buddy list hidden to the docklet, then gaim is started again without a notification area, the buddy list doesn't show up for 10 seconds (the time it takes for the docklet to timeout). This patch would reduce this to 3 seconds. 2) If the user removes the notification area from their panel, maybe to remove it from one panel and add it to a different panel, but doesn't add a new one back within 10 seconds, the current behavior would cause the docklet plugin to be unloaded. With this patch, the tray icon would automatically be added to the new notification area when it becomes available. 3) The gnome-panel dies and is not restarted within 10 seconds. Similar to #2. (There was a bug filed for this, but can't find it right now). My main concern was that it could be confusing to the user if they enable the docklet plugin, then 10 seconds later it gets disabled without any notification. This patch doesn't add any notification, but leaves the plugin running so it will automatically use a notification area when one becomes available. I also removed an unused parameter from docklet_remove() and changed the plugin description slightly to reflect the change in queuing/notification. Not sure how clear this is, so bug me on #gaim if you have any questions. --charkins" I made a few changes to this patch, but nothing terribly significant... committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 16 Dec 2005 09:16:14 +0000
parents a1aa681f1448
children 442b23efba54
line wrap: on
line source

/**
 * @file switchboard.h MSN switchboard functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SWITCHBOARD_H_
#define _MSN_SWITCHBOARD_H_

typedef struct _MsnSwitchBoard MsnSwitchBoard;

#include "conversation.h"

#include "msg.h"
#include "user.h"

#include "servconn.h"

#include "slplink.h"

/**
 * A switchboard error.
 */
typedef enum
{
	MSN_SB_ERROR_NONE, /**< No error. */
	MSN_SB_ERROR_CAL, /**< The user could not join (answer the call). */
	MSN_SB_ERROR_OFFLINE, /**< The account is offline. */
	MSN_SB_ERROR_USER_OFFLINE, /**< The user to call is offline. */
	MSN_SB_ERROR_CONNECTION, /**< There was a connection error. */
	MSN_SB_ERROR_UNKNOWN /**< An unknown error occurred. */

} MsnSBErrorType;

/**
 * A switchboard flag.
 */
typedef enum
{
	MSN_SB_FLAG_IM = 0x01, /**< This switchboard is being used for a conversation. */
	MSN_SB_FLAG_FT = 0x02, /**< This switchboard is being used for file transfer. */

} MsnSBFlag;

/**
 * A switchboard.
 *
 * A place where a bunch of users send messages to the rest of the users.
 */
struct _MsnSwitchBoard
{
	MsnSession *session;
	MsnServConn *servconn;
	MsnCmdProc *cmdproc;
	char *im_user;

	MsnSBFlag flag;
	char *auth_key;
	char *session_id;

	GaimConversation *conv; /**< The conversation that displays the
							  messages of this switchboard, or @c NULL if
							  this is a helper switchboard. */

	gboolean empty;			/**< A flag that states if the swithcboard has no
							  users in it. */
	gboolean invited;		/**< A flag that states if we were invited to the
							  switchboard. */
	gboolean ready;			/**< A flag that states if this switchboard is
							  ready to be used. */
	gboolean closed;		/**< A flag that states if the switchboard has
							  been closed by the user. */
	gboolean destroying;	/**< A flag that states if the switchboard is
							  alredy on the process of destruction. */

	int current_users;
	int total_users;
	GList *users;

	int chat_id;

	GQueue *msg_queue; /**< Queue of messages to send. */
	GList *ack_list; /**< List of messages waiting for an ack. */

	MsnSBErrorType error; /**< The error that occurred in this switchboard
							(if applicable). */
	MsnSlpLink *slplink; /**< The slplink that is using this switchboard. */
};

/**
 * Initialize the variables for switchboard creation.
 */
void msn_switchboard_init(void);

/**
 * Destroy the variables for switchboard creation.
 */
void msn_switchboard_end(void);

/**
 * Creates a new switchboard.
 *
 * @param session The MSN session.
 *
 * @return The new switchboard.
 */
MsnSwitchBoard *msn_switchboard_new(MsnSession *session);

/**
 * Destroys a switchboard.
 *
 * @param swboard The switchboard to destroy.
 */
void msn_switchboard_destroy(MsnSwitchBoard *swboard);

/**
 * Sets the auth key the switchboard must use when connecting.
 *
 * @param swboard The switchboard.
 * @param key     The auth key.
 */
void msn_switchboard_set_auth_key(MsnSwitchBoard *swboard, const char *key);

/**
 * Returns the auth key the switchboard must use when connecting.
 *
 * @param swboard The switchboard.
 *
 * @return The auth key.
 */
const char *msn_switchboard_get_auth_key(MsnSwitchBoard *swboard);

/**
 * Sets the session ID the switchboard must use when connecting.
 *
 * @param swboard The switchboard.
 * @param id      The session ID.
 */
void msn_switchboard_set_session_id(MsnSwitchBoard *swboard, const char *id);

/**
 * Returns the session ID the switchboard must use when connecting.
 *
 * @param swboard The switchboard.
 *
 * @return The session ID.
 */
const char *msn_switchboard_get_session_id(MsnSwitchBoard *swboard);

/**
 * Sets whether or not we were invited to this switchboard.
 *
 * @param swboard The switchboard.
 * @param invite  @c TRUE if invited, @c FALSE otherwise.
 */
void msn_switchboard_set_invited(MsnSwitchBoard *swboard, gboolean invited);

/**
 * Returns whether or not we were invited to this switchboard.
 *
 * @param swboard The switchboard.
 *
 * @return @c TRUE if invited, @c FALSE otherwise.
 */
gboolean msn_switchboard_is_invited(MsnSwitchBoard *swboard);

/**
 * Connects to a switchboard.
 *
 * @param swboard The switchboard.
 * @param host    The switchboard server host.
 * @param port    The switcbharod server port.
 *
 * @return @c TRUE if able to connect, or @c FALSE otherwise.
 */
gboolean msn_switchboard_connect(MsnSwitchBoard *swboard,
								 const char *host, int port);

/**
 * Disconnects from a switchboard.
 *
 * @param swboard The switchboard to disconnect from.
 */
void msn_switchboard_disconnect(MsnSwitchBoard *swboard);

/**
 * Closes the switchboard.
 *
 * Called when a conversation is closed.
 *
 * @param swboard The switchboard to close.
 */
void msn_switchboard_close(MsnSwitchBoard *swboard);

/**
 * Release a switchboard from a certain function.
 *
 * @param swboard The switchboard to release.
 * @param flag The flag that states the function.
 *
 * @return @c TRUE if the switchboard was closed, @c FALSE otherwise.
 */
gboolean msn_switchboard_release(MsnSwitchBoard *swboard, MsnSBFlag flag);

/**
 * Returns whether or not we currently can send a message through this
 * switchboard.
 *
 * @param swboard The switchboard.
 *
 * @return @c TRUE if a message can be sent, @c FALSE otherwise.
 */
gboolean msn_switchboard_can_send(MsnSwitchBoard *swboard);

/**
 * Sends a message through this switchboard.
 *
 * @param swboard The switchboard.
 * @param msg The message.
 * @param queue A flag that states if we want this message to be queued (in
 * the case it cannot currently be sent).
 *
 * @return @c TRUE if a message can be sent, @c FALSE otherwise.
 */
void msn_switchboard_send_msg(MsnSwitchBoard *swboard, MsnMessage *msg,
							  gboolean queue);

gboolean msn_switchboard_chat_leave(MsnSwitchBoard *swboard);
gboolean msn_switchboard_chat_invite(MsnSwitchBoard *swboard, const char *who);

void msn_switchboard_request(MsnSwitchBoard *swboard);
void msn_switchboard_request_add_user(MsnSwitchBoard *swboard, const char *user);

/**
 * Processes peer to peer messages.
 *
 * @param cmdproc The command processor.
 * @param msg     The message.
 */
void msn_p2p_msg(MsnCmdProc *cmdproc, MsnMessage *msg);

/**
 * Processes emoticon messages.
 *
 * @param cmdproc The command processor.
 * @param msg     The message.
 */
void msn_emoticon_msg(MsnCmdProc *cmdproc, MsnMessage *msg);

/**
 * Processes INVITE messages.
 *
 * @param cmdproc The command processor.
 * @param msg     The message.
 */
void msn_invite_msg(MsnCmdProc *cmdproc, MsnMessage *msg);

#endif /* _MSN_SWITCHBOARD_H_ */