Mercurial > pidgin.yaz
view src/protocols/msn/user.h @ 12498:a2de852981c1
[gaim-migrate @ 14810]
SF Patch #1380806 from charkins
"leave docklet loaded when notification area is not present"
"From the summary, this sounds weird, but I think its
better behavior. This really only effects some odd
corner cases. The existing behavior is that the docklet
plugin unloads itself after 10 seconds if the tray icon
isn't created. The behavior with this patch is that
there is a 3 second timeout (this is necessary to avoid
race condition when restoring the gtkblist's visibility
state on startup). After this timeout, the docklet
plugin stays loaded waiting for a notification to
appear, but is essentially non-functional.
In the typical scenario, this patch doesn't effect the
behavior. Here are some examples of where it does matter:
1) If gaim is closed with the buddy list hidden to the
docklet, then gaim is started again without a
notification area, the buddy list doesn't show up for
10 seconds (the time it takes for the docklet to
timeout). This patch would reduce this to 3 seconds.
2) If the user removes the notification area from their
panel, maybe to remove it from one panel and add it to
a different panel, but doesn't add a new one back
within 10 seconds, the current behavior would cause the
docklet plugin to be unloaded. With this patch, the
tray icon would automatically be added to the new
notification area when it becomes available.
3) The gnome-panel dies and is not restarted within 10
seconds. Similar to #2. (There was a bug filed for
this, but can't find it right now).
My main concern was that it could be confusing to the
user if they enable the docklet plugin, then 10 seconds
later it gets disabled without any notification. This
patch doesn't add any notification, but leaves the
plugin running so it will automatically use a
notification area when one becomes available.
I also removed an unused parameter from
docklet_remove() and changed the plugin description
slightly to reflect the change in queuing/notification.
Not sure how clear this is, so bug me on #gaim if you
have any questions. --charkins"
I made a few changes to this patch, but nothing terribly significant...
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Fri, 16 Dec 2005 09:16:14 +0000 |
parents | 92d4a25fd33c |
children | 852b32710df0 |
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/** * @file user.h User functions * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _MSN_USER_H_ #define _MSN_USER_H_ typedef struct _MsnUser MsnUser; #include "session.h" #include "object.h" #include "userlist.h" /** * A user. */ struct _MsnUser { #if 0 MsnSession *session; /**< The MSN session. */ #endif MsnUserList *userlist; char *passport; /**< The passport account. */ char *store_name; /**< The name stored in the server. */ char *friendly_name; /**< The friendly name. */ const char *status; /**< The state of the user. */ gboolean idle; /**< The idle state of the user. */ struct { char *home; /**< Home phone number. */ char *work; /**< Work phone number. */ char *mobile; /**< Mobile phone number. */ } phone; gboolean authorized; /**< Authorized to add this user. */ gboolean mobile; /**< Signed up with MSN Mobile. */ GList *group_ids; /**< The group IDs. */ MsnObject *msnobj; /**< The user's MSN Object. */ GHashTable *clientcaps; /**< The client's capabilities. */ int list_op; }; /**************************************************************************/ /** @name User API */ /**************************************************************************/ /*@{*/ /** * Creates a new user structure. * * @param session The MSN session. * @param passport The initial passport. * @param stored_name The initial stored name. * * @return A new user structure. */ MsnUser *msn_user_new(MsnUserList *userlist, const char *passport, const char *store_name); /** * Destroys a user structure. * * @param user The user to destroy. */ void msn_user_destroy(MsnUser *user); /** * Updates the user. * * Communicates with the core to update the ui, etc. * * @param user The user to update. */ void msn_user_update(MsnUser *user); /** * Sets the new state of user. * * @param user The user. * @param state The state string. */ void msn_user_set_state(MsnUser *user, const char *state); /** * Sets the passport account for a user. * * @param user The user. * @param passport The passport account. */ void msn_user_set_passport(MsnUser *user, const char *passport); /** * Sets the friendly name for a user. * * @param user The user. * @param name The friendly name. */ void msn_user_set_friendly_name(MsnUser *user, const char *name); /** * Sets the store name for a user. * * @param user The user. * @param name The store name. */ void msn_user_set_store_name(MsnUser *user, const char *name); /** * Sets the buddy icon for a local user. * * @param user The user. * @param filename The path to the buddy icon. */ void msn_user_set_buddy_icon(MsnUser *user, const char *filename); /** * Sets the group ID list for a user. * * @param user The user. * @param ids The group ID list. */ void msn_user_set_group_ids(MsnUser *user, GList *ids); /** * Adds the group ID for a user. * * @param user The user. * @param id The group ID. */ void msn_user_add_group_id(MsnUser *user, int id); /** * Removes the group ID from a user. * * @param user The user. * @param id The group ID. */ void msn_user_remove_group_id(MsnUser *user, int id); /** * Sets the home phone number for a user. * * @param user The user. * @param number The home phone number. */ void msn_user_set_home_phone(MsnUser *user, const char *number); /** * Sets the work phone number for a user. * * @param user The user. * @param number The work phone number. */ void msn_user_set_work_phone(MsnUser *user, const char *number); /** * Sets the mobile phone number for a user. * * @param user The user. * @param number The mobile phone number. */ void msn_user_set_mobile_phone(MsnUser *user, const char *number); /** * Sets the MSNObject for a user. * * @param user The user. * @param obj The MSNObject. */ void msn_user_set_object(MsnUser *user, MsnObject *obj); /** * Sets the client information for a user. * * @param user The user. * @param info The client information. */ void msn_user_set_client_caps(MsnUser *user, GHashTable *info); /** * Returns the passport account for a user. * * @param user The user. * * @return The passport account. */ const char *msn_user_get_passport(const MsnUser *user); /** * Returns the friendly name for a user. * * @param user The user. * * @return The friendly name. */ const char *msn_user_get_friendly_name(const MsnUser *user); /** * Returns the store name for a user. * * @param user The user. * * @return The store name. */ const char *msn_user_get_store_name(const MsnUser *user); /** * Returns the home phone number for a user. * * @param user The user. * * @return The user's home phone number. */ const char *msn_user_get_home_phone(const MsnUser *user); /** * Returns the work phone number for a user. * * @param user The user. * * @return The user's work phone number. */ const char *msn_user_get_work_phone(const MsnUser *user); /** * Returns the mobile phone number for a user. * * @param user The user. * * @return The user's mobile phone number. */ const char *msn_user_get_mobile_phone(const MsnUser *user); /** * Returns the MSNObject for a user. * * @param user The user. * * @return The MSNObject. */ MsnObject *msn_user_get_object(const MsnUser *user); /** * Returns the client information for a user. * * @param user The user. * * @return The client information. */ GHashTable *msn_user_get_client_caps(const MsnUser *user); /*@}*/ #endif /* _MSN_USER_H_ */