view src/protocols/oscar/snac.c @ 12498:a2de852981c1

[gaim-migrate @ 14810] SF Patch #1380806 from charkins "leave docklet loaded when notification area is not present" "From the summary, this sounds weird, but I think its better behavior. This really only effects some odd corner cases. The existing behavior is that the docklet plugin unloads itself after 10 seconds if the tray icon isn't created. The behavior with this patch is that there is a 3 second timeout (this is necessary to avoid race condition when restoring the gtkblist's visibility state on startup). After this timeout, the docklet plugin stays loaded waiting for a notification to appear, but is essentially non-functional. In the typical scenario, this patch doesn't effect the behavior. Here are some examples of where it does matter: 1) If gaim is closed with the buddy list hidden to the docklet, then gaim is started again without a notification area, the buddy list doesn't show up for 10 seconds (the time it takes for the docklet to timeout). This patch would reduce this to 3 seconds. 2) If the user removes the notification area from their panel, maybe to remove it from one panel and add it to a different panel, but doesn't add a new one back within 10 seconds, the current behavior would cause the docklet plugin to be unloaded. With this patch, the tray icon would automatically be added to the new notification area when it becomes available. 3) The gnome-panel dies and is not restarted within 10 seconds. Similar to #2. (There was a bug filed for this, but can't find it right now). My main concern was that it could be confusing to the user if they enable the docklet plugin, then 10 seconds later it gets disabled without any notification. This patch doesn't add any notification, but leaves the plugin running so it will automatically use a notification area when one becomes available. I also removed an unused parameter from docklet_remove() and changed the plugin description slightly to reflect the change in queuing/notification. Not sure how clear this is, so bug me on #gaim if you have any questions. --charkins" I made a few changes to this patch, but nothing terribly significant... committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 16 Dec 2005 09:16:14 +0000
parents 17142948653e
children f2431a7e33aa
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/*
 *
 * Various SNAC-related dodads...
 *
 * outstanding_snacs is a list of aim_snac_t structs.  A SNAC should be added
 * whenever a new SNAC is sent and it should remain in the list until the
 * response for it has been received.
 *
 * cleansnacs() should be called periodically by the client in order
 * to facilitate the aging out of unreplied-to SNACs. This can and does
 * happen, so it should be handled.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

/*
 * Called from aim_session_init() to initialize the hash.
 */
faim_internal void aim_initsnachash(aim_session_t *sess)
{
	int i;

	for (i = 0; i < FAIM_SNAC_HASH_SIZE; i++)
		sess->snac_hash[i] = NULL;

	return;
}

faim_internal aim_snacid_t aim_cachesnac(aim_session_t *sess, const fu16_t family, const fu16_t type, const fu16_t flags, const void *data, const int datalen)
{
	aim_snac_t snac;

	snac.id = sess->snacid_next++;
	snac.family = family;
	snac.type = type;
	snac.flags = flags;

	if (datalen) {
		if (!(snac.data = malloc(datalen)))
			return 0; /* er... */
		memcpy(snac.data, data, datalen);
	} else
		snac.data = NULL;

	return aim_newsnac(sess, &snac);
}

/*
 * Clones the passed snac structure and caches it in the
 * list/hash.
 */
faim_internal aim_snacid_t aim_newsnac(aim_session_t *sess, aim_snac_t *newsnac)
{
	aim_snac_t *snac;
	int index;

	if (!newsnac)
		return 0;

	if (!(snac = malloc(sizeof(aim_snac_t))))
		return 0;
	memcpy(snac, newsnac, sizeof(aim_snac_t));
	snac->issuetime = time(NULL);

	index = snac->id % FAIM_SNAC_HASH_SIZE;

	snac->next = (aim_snac_t *)sess->snac_hash[index];
	sess->snac_hash[index] = (void *)snac;

	return snac->id;
}

/*
 * Finds a snac structure with the passed SNAC ID, 
 * removes it from the list/hash, and returns a pointer to it.
 *
 * The returned structure must be freed by the caller.
 *
 */
faim_internal aim_snac_t *aim_remsnac(aim_session_t *sess, aim_snacid_t id) 
{
	aim_snac_t *cur, **prev;
	int index;

	index = id % FAIM_SNAC_HASH_SIZE;

	for (prev = (aim_snac_t **)&sess->snac_hash[index]; (cur = *prev); ) {
		if (cur->id == id) {
			*prev = cur->next;
			if (cur->flags & AIM_SNACFLAGS_DESTRUCTOR) {
				free(cur->data);
				cur->data = NULL;
			}
			return cur;
		} else
			prev = &cur->next;
	}

	return cur;
}

/*
 * This is for cleaning up old SNACs that either don't get replies or
 * a reply was never received for.  Garbage collection. Plain and simple.
 *
 * maxage is the _minimum_ age in seconds to keep SNACs.
 *
 */
faim_export void aim_cleansnacs(aim_session_t *sess, int maxage)
{
	int i;

	for (i = 0; i < FAIM_SNAC_HASH_SIZE; i++) {
		aim_snac_t *cur, **prev;
		time_t curtime;

		if (!sess->snac_hash[i])
			continue;

		curtime = time(NULL); /* done here in case we waited for the lock */

		for (prev = (aim_snac_t **)&sess->snac_hash[i]; (cur = *prev); ) {
			if ((curtime - cur->issuetime) > maxage) {

				*prev = cur->next;

				free(cur->data);
				free(cur);
			} else
				prev = &cur->next;
		}
	}

	return;
}

faim_internal int aim_putsnac(aim_bstream_t *bs, fu16_t family, fu16_t subtype, fu16_t flags, aim_snacid_t snacid)
{

	aimbs_put16(bs, family);
	aimbs_put16(bs, subtype);
	aimbs_put16(bs, flags);
	aimbs_put32(bs, snacid);

	return 10;
}