Mercurial > pidgin.yaz
view src/request.c @ 12498:a2de852981c1
[gaim-migrate @ 14810]
SF Patch #1380806 from charkins
"leave docklet loaded when notification area is not present"
"From the summary, this sounds weird, but I think its
better behavior. This really only effects some odd
corner cases. The existing behavior is that the docklet
plugin unloads itself after 10 seconds if the tray icon
isn't created. The behavior with this patch is that
there is a 3 second timeout (this is necessary to avoid
race condition when restoring the gtkblist's visibility
state on startup). After this timeout, the docklet
plugin stays loaded waiting for a notification to
appear, but is essentially non-functional.
In the typical scenario, this patch doesn't effect the
behavior. Here are some examples of where it does matter:
1) If gaim is closed with the buddy list hidden to the
docklet, then gaim is started again without a
notification area, the buddy list doesn't show up for
10 seconds (the time it takes for the docklet to
timeout). This patch would reduce this to 3 seconds.
2) If the user removes the notification area from their
panel, maybe to remove it from one panel and add it to
a different panel, but doesn't add a new one back
within 10 seconds, the current behavior would cause the
docklet plugin to be unloaded. With this patch, the
tray icon would automatically be added to the new
notification area when it becomes available.
3) The gnome-panel dies and is not restarted within 10
seconds. Similar to #2. (There was a bug filed for
this, but can't find it right now).
My main concern was that it could be confusing to the
user if they enable the docklet plugin, then 10 seconds
later it gets disabled without any notification. This
patch doesn't add any notification, but leaves the
plugin running so it will automatically use a
notification area when one becomes available.
I also removed an unused parameter from
docklet_remove() and changed the plugin description
slightly to reflect the change in queuing/notification.
Not sure how clear this is, so bug me on #gaim if you
have any questions. --charkins"
I made a few changes to this patch, but nothing terribly significant...
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Fri, 16 Dec 2005 09:16:14 +0000 |
parents | f0bc5f121684 |
children | f3ae450fb947 |
line wrap: on
line source
/** * @file request.c Request API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "notify.h" #include "request.h" #include "debug.h" static GaimRequestUiOps *request_ui_ops = NULL; static GList *handles = NULL; typedef struct { GaimRequestType type; void *handle; void *ui_handle; } GaimRequestInfo; GaimRequestFields * gaim_request_fields_new(void) { GaimRequestFields *fields; fields = g_new0(GaimRequestFields, 1); fields->fields = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); return fields; } void gaim_request_fields_destroy(GaimRequestFields *fields) { GList *l; GaimRequestFieldGroup *group; g_return_if_fail(fields != NULL); for (l = fields->groups; l != NULL; l = l->next) { group = l->data; gaim_request_field_group_destroy(group); } if (fields->groups != NULL) g_list_free(fields->groups); if (fields->required_fields != NULL) g_list_free(fields->required_fields); g_hash_table_destroy(fields->fields); g_free(fields); } void gaim_request_fields_add_group(GaimRequestFields *fields, GaimRequestFieldGroup *group) { GList *l; GaimRequestField *field; g_return_if_fail(fields != NULL); g_return_if_fail(group != NULL); fields->groups = g_list_append(fields->groups, group); group->fields_list = fields; for (l = gaim_request_field_group_get_fields(group); l != NULL; l = l->next) { field = l->data; g_hash_table_insert(fields->fields, g_strdup(gaim_request_field_get_id(field)), field); } } GList * gaim_request_fields_get_groups(const GaimRequestFields *fields) { g_return_val_if_fail(fields != NULL, NULL); return fields->groups; } gboolean gaim_request_fields_exists(const GaimRequestFields *fields, const char *id) { g_return_val_if_fail(fields != NULL, FALSE); g_return_val_if_fail(id != NULL, FALSE); return (g_hash_table_lookup(fields->fields, id) != NULL); } const GList * gaim_request_fields_get_required(const GaimRequestFields *fields) { g_return_val_if_fail(fields != NULL, NULL); return fields->required_fields; } gboolean gaim_request_fields_is_field_required(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, FALSE); g_return_val_if_fail(id != NULL, FALSE); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return FALSE; return gaim_request_field_is_required(field); } gboolean gaim_request_fields_all_required_filled(const GaimRequestFields *fields) { GList *l; g_return_val_if_fail(fields != NULL, FALSE); for (l = fields->required_fields; l != NULL; l = l->next) { GaimRequestField *field = (GaimRequestField *)l->data; switch (gaim_request_field_get_type(field)) { case GAIM_REQUEST_FIELD_STRING: if (gaim_request_field_string_get_value(field) == NULL) return FALSE; break; default: break; } } return TRUE; } GaimRequestField * gaim_request_fields_get_field(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); field = g_hash_table_lookup(fields->fields, id); g_return_val_if_fail(field != NULL, NULL); return field; } const char * gaim_request_fields_get_string(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return NULL; return gaim_request_field_string_get_value(field); } int gaim_request_fields_get_integer(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, 0); g_return_val_if_fail(id != NULL, 0); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return 0; return gaim_request_field_int_get_value(field); } gboolean gaim_request_fields_get_bool(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, FALSE); g_return_val_if_fail(id != NULL, FALSE); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return FALSE; return gaim_request_field_bool_get_value(field); } int gaim_request_fields_get_choice(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, -1); g_return_val_if_fail(id != NULL, -1); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return -1; return gaim_request_field_choice_get_value(field); } GaimAccount * gaim_request_fields_get_account(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return NULL; return gaim_request_field_account_get_value(field); } GaimRequestFieldGroup * gaim_request_field_group_new(const char *title) { GaimRequestFieldGroup *group; group = g_new0(GaimRequestFieldGroup, 1); if (title != NULL) group->title = g_strdup(title); return group; } void gaim_request_field_group_destroy(GaimRequestFieldGroup *group) { GaimRequestField *field; GList *l; g_return_if_fail(group != NULL); if (group->title != NULL) g_free(group->title); for (l = group->fields; l != NULL; l = l->next) { field = l->data; gaim_request_field_destroy(field); } g_list_free(group->fields); g_free(group); } void gaim_request_field_group_add_field(GaimRequestFieldGroup *group, GaimRequestField *field) { g_return_if_fail(group != NULL); g_return_if_fail(field != NULL); group->fields = g_list_append(group->fields, field); if (group->fields_list != NULL) { g_hash_table_insert(group->fields_list->fields, g_strdup(gaim_request_field_get_id(field)), field); } field->group = group; if (gaim_request_field_is_required(field)) { group->fields_list->required_fields = g_list_append(group->fields_list->required_fields, field); } } const char * gaim_request_field_group_get_title(const GaimRequestFieldGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->title; } GList * gaim_request_field_group_get_fields(const GaimRequestFieldGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->fields; } GaimRequestField * gaim_request_field_new(const char *id, const char *text, GaimRequestFieldType type) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(type != GAIM_REQUEST_FIELD_NONE, NULL); field = g_new0(GaimRequestField, 1); field->id = g_strdup(id); field->type = type; gaim_request_field_set_label(field, text); gaim_request_field_set_visible(field, TRUE); return field; } void gaim_request_field_destroy(GaimRequestField *field) { g_return_if_fail(field != NULL); if (field->id != NULL) g_free(field->id); if (field->label != NULL) g_free(field->label); if (field->type_hint != NULL) g_free(field->type_hint); if (field->type == GAIM_REQUEST_FIELD_STRING) { if (field->u.string.default_value != NULL) g_free(field->u.string.default_value); if (field->u.string.value != NULL) g_free(field->u.string.value); } else if (field->type == GAIM_REQUEST_FIELD_CHOICE) { if (field->u.choice.labels != NULL) { g_list_foreach(field->u.choice.labels, (GFunc)g_free, NULL); g_list_free(field->u.choice.labels); } } else if (field->type == GAIM_REQUEST_FIELD_LIST) { if (field->u.list.items != NULL) { g_list_foreach(field->u.list.items, (GFunc)g_free, NULL); g_list_free(field->u.list.items); } if (field->u.list.selected != NULL) { g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL); g_list_free(field->u.list.selected); } g_hash_table_destroy(field->u.list.item_data); g_hash_table_destroy(field->u.list.selected_table); } g_free(field); } void gaim_request_field_set_label(GaimRequestField *field, const char *label) { g_return_if_fail(field != NULL); if (field->label != NULL) g_free(field->label); field->label = (label == NULL ? NULL : g_strdup(label)); } void gaim_request_field_set_visible(GaimRequestField *field, gboolean visible) { g_return_if_fail(field != NULL); field->visible = visible; } void gaim_request_field_set_type_hint(GaimRequestField *field, const char *type_hint) { g_return_if_fail(field != NULL); if (field->type_hint != NULL) g_free(field->type_hint); field->type_hint = (type_hint == NULL ? NULL : g_strdup(type_hint)); } void gaim_request_field_set_required(GaimRequestField *field, gboolean required) { g_return_if_fail(field != NULL); if (field->required == required) return; field->required = required; if (field->group != NULL) { if (required) { field->group->fields_list->required_fields = g_list_append(field->group->fields_list->required_fields, field); } else { field->group->fields_list->required_fields = g_list_remove(field->group->fields_list->required_fields, field); } } } GaimRequestFieldType gaim_request_field_get_type(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, GAIM_REQUEST_FIELD_NONE); return field->type; } const char * gaim_request_field_get_id(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->id; } const char * gaim_request_field_get_label(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->label; } gboolean gaim_request_field_is_visible(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); return field->visible; } const char * gaim_request_field_get_type_hint(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->type_hint; } gboolean gaim_request_field_is_required(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); return field->required; } GaimRequestField * gaim_request_field_string_new(const char *id, const char *text, const char *default_value, gboolean multiline) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_STRING); field->u.string.multiline = multiline; field->u.string.editable = TRUE; gaim_request_field_string_set_default_value(field, default_value); gaim_request_field_string_set_value(field, default_value); return field; } void gaim_request_field_string_set_default_value(GaimRequestField *field, const char *default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); if (field->u.string.default_value != NULL) g_free(field->u.string.default_value); field->u.string.default_value = (default_value == NULL ? NULL : g_strdup(default_value)); } void gaim_request_field_string_set_value(GaimRequestField *field, const char *value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); if (field->u.string.value != NULL) g_free(field->u.string.value); field->u.string.value = (value == NULL ? NULL : g_strdup(value)); } void gaim_request_field_string_set_masked(GaimRequestField *field, gboolean masked) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); field->u.string.masked = masked; } void gaim_request_field_string_set_editable(GaimRequestField *field, gboolean editable) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); field->u.string.editable = editable; } const char * gaim_request_field_string_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL); return field->u.string.default_value; } const char * gaim_request_field_string_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL); return field->u.string.value; } gboolean gaim_request_field_string_is_multiline(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.multiline; } gboolean gaim_request_field_string_is_masked(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.masked; } gboolean gaim_request_field_string_is_editable(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.editable; } GaimRequestField * gaim_request_field_int_new(const char *id, const char *text, int default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_INTEGER); gaim_request_field_int_set_default_value(field, default_value); gaim_request_field_int_set_value(field, default_value); return field; } void gaim_request_field_int_set_default_value(GaimRequestField *field, int default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER); field->u.integer.default_value = default_value; } void gaim_request_field_int_set_value(GaimRequestField *field, int value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER); field->u.integer.value = value; } int gaim_request_field_int_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0); return field->u.integer.default_value; } int gaim_request_field_int_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0); return field->u.integer.value; } GaimRequestField * gaim_request_field_bool_new(const char *id, const char *text, gboolean default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_BOOLEAN); gaim_request_field_bool_set_default_value(field, default_value); gaim_request_field_bool_set_value(field, default_value); return field; } void gaim_request_field_bool_set_default_value(GaimRequestField *field, gboolean default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN); field->u.boolean.default_value = default_value; } void gaim_request_field_bool_set_value(GaimRequestField *field, gboolean value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN); field->u.boolean.value = value; } gboolean gaim_request_field_bool_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE); return field->u.boolean.default_value; } gboolean gaim_request_field_bool_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE); return field->u.boolean.value; } GaimRequestField * gaim_request_field_choice_new(const char *id, const char *text, int default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_CHOICE); gaim_request_field_choice_set_default_value(field, default_value); gaim_request_field_choice_set_value(field, default_value); return field; } void gaim_request_field_choice_add(GaimRequestField *field, const char *label) { g_return_if_fail(field != NULL); g_return_if_fail(label != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.labels = g_list_append(field->u.choice.labels, g_strdup(label)); } void gaim_request_field_choice_set_default_value(GaimRequestField *field, int default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.default_value = default_value; } void gaim_request_field_choice_set_value(GaimRequestField *field, int value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.value = value; } int gaim_request_field_choice_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, -1); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1); return field->u.choice.default_value; } int gaim_request_field_choice_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, -1); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1); return field->u.choice.value; } GList * gaim_request_field_choice_get_labels(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, NULL); return field->u.choice.labels; } GaimRequestField * gaim_request_field_list_new(const char *id, const char *text) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LIST); field->u.list.item_data = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); field->u.list.selected_table = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); return field; } void gaim_request_field_list_set_multi_select(GaimRequestField *field, gboolean multi_select) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); field->u.list.multiple_selection = multi_select; } gboolean gaim_request_field_list_get_multi_select(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE); return field->u.list.multiple_selection; } void * gaim_request_field_list_get_data(const GaimRequestField *field, const char *text) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return g_hash_table_lookup(field->u.list.item_data, text); } void gaim_request_field_list_add(GaimRequestField *field, const char *item, void *data) { g_return_if_fail(field != NULL); g_return_if_fail(item != NULL); g_return_if_fail(data != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); field->u.list.items = g_list_append(field->u.list.items, g_strdup(item)); g_hash_table_insert(field->u.list.item_data, g_strdup(item), data); } void gaim_request_field_list_add_selected(GaimRequestField *field, const char *item) { g_return_if_fail(field != NULL); g_return_if_fail(item != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); if (!gaim_request_field_list_get_multi_select(field) && field->u.list.selected != NULL) { gaim_debug_warning("request", "More than one item added to non-multi-select " "field %s\n", gaim_request_field_get_id(field)); return; } field->u.list.selected = g_list_append(field->u.list.selected, g_strdup(item)); g_hash_table_insert(field->u.list.selected_table, g_strdup(item), NULL); } void gaim_request_field_list_clear_selected(GaimRequestField *field) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); if (field->u.list.selected != NULL) { g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL); g_list_free(field->u.list.selected); field->u.list.selected = NULL; } g_hash_table_destroy(field->u.list.selected_table); field->u.list.selected_table = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); } void gaim_request_field_list_set_selected(GaimRequestField *field, GList *items) { GList *l; g_return_if_fail(field != NULL); g_return_if_fail(items != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); gaim_request_field_list_clear_selected(field); if (!gaim_request_field_list_get_multi_select(field) && g_list_length(items) > 1) { gaim_debug_warning("request", "More than one item added to non-multi-select " "field %s\n", gaim_request_field_get_id(field)); return; } field->u.list.selected = items; for (l = field->u.list.selected; l != NULL; l = l->next) { g_hash_table_insert(field->u.list.selected_table, g_strdup((char *)l->data), NULL); } } gboolean gaim_request_field_list_is_selected(const GaimRequestField *field, const char *item) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(item != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE); return g_hash_table_lookup_extended(field->u.list.selected_table, item, NULL, NULL); } const GList * gaim_request_field_list_get_selected(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return field->u.list.selected; } const GList * gaim_request_field_list_get_items(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return field->u.list.items; } GaimRequestField * gaim_request_field_label_new(const char *id, const char *text) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LABEL); return field; } GaimRequestField * gaim_request_field_image_new(const char *id, const char *text, const char *buf, gsize size) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); g_return_val_if_fail(buf != NULL, NULL); g_return_val_if_fail(size > 0, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_IMAGE); field->u.image.buffer = g_memdup(buf, size); field->u.image.size = size; field->u.image.scale_x = 1; field->u.image.scale_y = 1; return field; } void gaim_request_field_image_set_scale(GaimRequestField *field, unsigned int x, unsigned int y) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE); field->u.image.scale_x = x; field->u.image.scale_y = y; } const char * gaim_request_field_image_get_buffer(GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, NULL); return field->u.image.buffer; } gsize gaim_request_field_image_get_size(GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0); return field->u.image.size; } unsigned int gaim_request_field_image_get_scale_x(GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0); return field->u.image.scale_x; } unsigned int gaim_request_field_image_get_scale_y(GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0); return field->u.image.scale_y; } GaimRequestField * gaim_request_field_account_new(const char *id, const char *text, GaimAccount *account) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_ACCOUNT); if (account == NULL && gaim_connections_get_all() != NULL) { account = gaim_connection_get_account( (GaimConnection *)gaim_connections_get_all()->data); } gaim_request_field_account_set_default_value(field, account); gaim_request_field_account_set_value(field, account); return field; } void gaim_request_field_account_set_default_value(GaimRequestField *field, GaimAccount *default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT); field->u.account.default_account = default_value; } void gaim_request_field_account_set_value(GaimRequestField *field, GaimAccount *value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT); field->u.account.account = value; } void gaim_request_field_account_set_show_all(GaimRequestField *field, gboolean show_all) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT); if (field->u.account.show_all == show_all) return; field->u.account.show_all = show_all; if (!show_all) { if (gaim_account_is_connected(field->u.account.default_account)) { gaim_request_field_account_set_default_value(field, (GaimAccount *)gaim_connections_get_all()->data); } if (gaim_account_is_connected(field->u.account.account)) { gaim_request_field_account_set_value(field, (GaimAccount *)gaim_connections_get_all()->data); } } } void gaim_request_field_account_set_filter(GaimRequestField *field, GaimFilterAccountFunc filter_func) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT); field->u.account.filter_func = filter_func; } GaimAccount * gaim_request_field_account_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL); return field->u.account.default_account; } GaimAccount * gaim_request_field_account_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL); return field->u.account.account; } gboolean gaim_request_field_account_get_show_all(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE); return field->u.account.show_all; } GaimFilterAccountFunc gaim_request_field_account_get_filter(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE); return field->u.account.filter_func; } /* -- */ void * gaim_request_input(void *handle, const char *title, const char *primary, const char *secondary, const char *default_value, gboolean multiline, gboolean masked, gchar *hint, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_input != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_INPUT; info->handle = handle; info->ui_handle = ops->request_input(title, primary, secondary, default_value, multiline, masked, hint, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_choice(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, ...) { void *ui_handle; va_list args; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); va_start(args, user_data); ui_handle = gaim_request_choice_varg(handle, title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, args); va_end(args); return ui_handle; } void * gaim_request_choice_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, va_list choices) { GaimRequestUiOps *ops; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_choice != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_CHOICE; info->handle = handle; info->ui_handle = ops->request_choice(title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, choices); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_action(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, ...) { void *ui_handle; va_list args; g_return_val_if_fail(action_count > 0, NULL); va_start(args, action_count); ui_handle = gaim_request_action_varg(handle, title, primary, secondary, default_action, user_data, action_count, args); va_end(args); return ui_handle; } void * gaim_request_action_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, va_list actions) { GaimRequestUiOps *ops; g_return_val_if_fail(action_count > 0, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_action != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_ACTION; info->handle = handle; info->ui_handle = ops->request_action(title, primary, secondary, default_action, user_data, action_count, actions); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_fields(void *handle, const char *title, const char *primary, const char *secondary, GaimRequestFields *fields, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_fields != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_FIELDS; info->handle = handle; info->ui_handle = ops->request_fields(title, primary, secondary, fields, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_file(void *handle, const char *title, const char *filename, gboolean savedialog, GCallback ok_cb, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_file != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_FILE; info->handle = handle; info->ui_handle = ops->request_file(title, filename, savedialog, ok_cb, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } static void gaim_request_close_info(GaimRequestInfo *info) { GaimRequestUiOps *ops; ops = gaim_request_get_ui_ops(); gaim_notify_close_with_handle(info->ui_handle); gaim_request_close_with_handle(info->ui_handle); if (ops != NULL && ops->close_request != NULL) ops->close_request(info->type, info->ui_handle); g_free(info); } void gaim_request_close(GaimRequestType type, void *ui_handle) { GList *l; g_return_if_fail(ui_handle != NULL); for (l = handles; l != NULL; l = l->next) { GaimRequestInfo *info = l->data; if (info->ui_handle == ui_handle) { handles = g_list_remove(handles, info); gaim_request_close_info(info); break; } } } void gaim_request_close_with_handle(void *handle) { GList *l, *l_next; g_return_if_fail(handle != NULL); for (l = handles; l != NULL; l = l_next) { GaimRequestInfo *info = l->data; l_next = l->next; if (info->handle == handle) { handles = g_list_remove(handles, info); gaim_request_close_info(info); } } } void gaim_request_set_ui_ops(GaimRequestUiOps *ops) { request_ui_ops = ops; } GaimRequestUiOps * gaim_request_get_ui_ops(void) { return request_ui_ops; }