view src/protocols/msn/slpcall.h @ 10583:a4c6f8deac96

[gaim-migrate @ 11985] Fix for adding MSN buddies to your buddy list, then not being notified that they added you to their list, resulting in them not seeing your status because they don't get added to either the allow or the block list. This bug existed for a while, but only recently did reporters with enough clue to describe how to reproduce it appear. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Wed, 09 Feb 2005 14:20:05 +0000
parents a7b2fd5efcf2
children 096020ae09a9
line wrap: on
line source

/**
 * @file slpcall.h SLP Call functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SLPCALL_H_
#define _MSN_SLPCALL_H_

typedef struct _MsnSlpCall MsnSlpCall;

typedef void (*MsnSlpCb)(MsnSlpCall *slpcall,
						 const char *data, long long size);
typedef void (*MsnSlpEndCb)(MsnSlpCall *slpcall);

#include "slplink.h"
#include "slpsession.h"

/* The official client seems to timeout slp calls after 5 minutes */
#define MSN_SLPCALL_TIMEOUT 300000

typedef enum
{
	MSN_SLPCALL_ANY,
	MSN_SLPCALL_DC,

} MsnSlpCallType;

struct _MsnSlpCall
{
	/* MsnSession *session; */
	MsnSlpLink *slplink;

	MsnSlpCallType type;

	/* Call-ID */
	char *id;
	char *branch;

	long session_id;
	long app_id;

	gboolean pending; /**< A flag that states if we should wait for this
						slpcall to start and do not time out. */
	gboolean progress; /**< A flag that states if there has been progress since
						 the last time out. */
	gboolean wasted; /**< A flag that states if this slpcall is going to be
					   destroyed. */
	gboolean started; /**< A flag that states if this slpcall's session has
						been initiated. */

	void (*progress_cb)(MsnSlpCall *slpcall,
						gsize total_length, gsize len, gsize offset);
	void (*session_init_cb)(MsnSlpSession *slpsession);

	/* Can be checksum, or smile */
	char *data_info;

	void *xfer;

	MsnSlpCb cb;
	void (*end_cb)(MsnSlpCall *slpcall);

	int timer;
};

MsnSlpCall *msn_slp_call_new(MsnSlpLink *slplink);
void msn_slp_call_init(MsnSlpCall *slpcall, MsnSlpCallType type);
void msn_slp_call_session_init(MsnSlpCall *slpcall);
void msn_slp_call_destroy(MsnSlpCall *slpcall);
void msn_slp_call_invite(MsnSlpCall *slpcall, const char *euf_guid,
						 int app_id, const char *context);
void msn_slp_call_close(MsnSlpCall *slpcall);
gboolean msn_slp_call_timeout(gpointer data);

#endif /* _MSN_SLPCALL_H_ */