Mercurial > pidgin.yaz
view libgaim/gaim-client.c @ 14310:a766441af5ea
[gaim-migrate @ 17000]
Add support for mouse. Currently you can:
- click on the taskbar to bring a window on top
- click on the topmost line of the *active* window and drag+drop to move the window.
This is disabled by default. You can enable it by setting "mouse = 1" in ~/.gntrc.
If you enable mouse support, then do shift+click to get the usual behaviours
(eg. shift+middleclick to paste etc.)
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Wed, 23 Aug 2006 12:29:08 +0000 |
parents | 60b1bc8dbf37 |
children |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <dbus/dbus-glib.h> #include <stdio.h> #include <stdlib.h> #include "dbus-gaim.h" #include "gaim-client-bindings.h" static DBusGConnection *bus; static DBusGProxy *gaim_proxy; static GList *garray_int_to_glist(GArray *array) { GList *list = NULL; int i; for (i = 0; i < array->len; i++) list = g_list_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } static GSList *garray_int_to_gslist(GArray *array) { GSList *list = NULL; int i; for (i = 0; i < array->len; i++) list = g_slist_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } #include "gaim-client-bindings.c" static void lose(const char *fmt, ...) G_GNUC_NORETURN G_GNUC_PRINTF (1, 2); static void lose_gerror(const char *prefix, GError *error) G_GNUC_NORETURN; static void lose(const char *str, ...) { va_list args; va_start(args, str); vfprintf(stderr, str, args); fputc('\n', stderr); va_end(args); exit(1); } static void lose_gerror(const char *prefix, GError *error) { lose("%s: %s", prefix, error->message); } void gaim_init(void) { GError *error = NULL; g_type_init (); bus = dbus_g_bus_get (DBUS_BUS_SESSION, &error); if (!bus) lose_gerror ("Couldn't connect to session bus", error); gaim_proxy = dbus_g_proxy_new_for_name (bus, DBUS_SERVICE_GAIM, DBUS_PATH_GAIM, DBUS_INTERFACE_GAIM); if (!gaim_proxy) lose_gerror ("Couldn't connect to the Gaim Service", error); }