Mercurial > pidgin.yaz
view console/gntblist.c @ 13858:aa1c97f5e6eb
[gaim-migrate @ 16317]
Do the indentation in GntTree properly.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Fri, 23 Jun 2006 10:25:47 +0000 |
parents | d341b5ac1a78 |
children | c1e3f7c75c3f |
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#include <gaim/account.h> #include <gaim/blist.h> #include <signal.h> #include <gaim/util.h> #include <gaim/server.h> #include "gntgaim.h" #include "gntbox.h" #include "gnttree.h" #include "gntblist.h" typedef struct { GntWidget *window; GntWidget *tree; GaimBuddyList *list; } GGBlist; GGBlist *ggblist; static void add_buddy(GaimBuddy *buddy, GGBlist *ggblist); static void add_group(GaimGroup *group, GGBlist *ggblist); static void new_node(GaimBlistNode *node) { } static void node_remove(GaimBuddyList *list, GaimBlistNode *node) { GGBlist *ggblist = list->ui_data; if (node->ui_data == NULL) return; gnt_tree_remove(GNT_TREE(ggblist->tree), node); node->ui_data = NULL; /* XXX: Depending on the node, we may want to remove the group/contact node if necessary */ if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimGroup *group = gaim_buddy_get_group((GaimBuddy*)node); if (gaim_blist_get_group_online_count(group) == 0) node_remove(list, (GaimBlistNode*)group); } } static void node_update(GaimBuddyList *list, GaimBlistNode *node) { if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimBuddy *buddy = (GaimBuddy*)node; } } static void new_list(GaimBuddyList *list) { } static GaimBlistUiOps blist_ui_ops = { new_list, new_node, NULL, node_update, /* This doesn't do crap */ node_remove, NULL, NULL, NULL, NULL, NULL }; static gpointer gg_blist_get_handle() { static int handle; return &handle; } static void add_group(GaimGroup *group, GGBlist *ggblist) { GaimBlistNode *node = (GaimBlistNode *)group; if (node->ui_data) return; gnt_tree_add_row_after(GNT_TREE(ggblist->tree), group, group->name, NULL, NULL); node->ui_data = GINT_TO_POINTER(TRUE); } static void add_buddy(GaimBuddy *buddy, GGBlist *ggblist) { GaimGroup *group; GaimBlistNode *node = (GaimBlistNode *)buddy; if (node->ui_data) return; node->ui_data = GINT_TO_POINTER(TRUE); group = gaim_buddy_get_group(buddy); add_group(group, ggblist); gnt_tree_add_row_after(GNT_TREE(ggblist->tree), buddy, gaim_buddy_get_alias(buddy), group, NULL); } static void buddy_signed_on(GaimBuddy *buddy, GGBlist *ggblist) { add_buddy(buddy, ggblist); } static void buddy_signed_off(GaimBuddy *buddy, GGBlist *ggblist) { node_remove(ggblist->list, (GaimBlistNode*)buddy); } GaimBlistUiOps *gg_blist_get_ui_ops() { return &blist_ui_ops; } static void selection_activate(GntWidget *widget, GGBlist *ggblist) { gnt_widget_set_focus(widget, FALSE); } void gg_blist_init() { ggblist = g_new0(GGBlist, 1); gaim_get_blist()->ui_data = ggblist; ggblist->window = gnt_box_new(FALSE, FALSE); GNT_WIDGET_UNSET_FLAGS(ggblist->window, GNT_WIDGET_NO_BORDER | GNT_WIDGET_NO_SHADOW); gnt_box_set_title(GNT_BOX(ggblist->window), _("Buddy List")); gnt_box_set_pad(GNT_BOX(ggblist->window), 0); ggblist->tree = gnt_tree_new(); GNT_WIDGET_SET_FLAGS(ggblist->tree, GNT_WIDGET_NO_BORDER); gnt_widget_set_size(ggblist->tree, 25, getmaxy(stdscr) - 2); gnt_box_add_widget(GNT_BOX(ggblist->window), ggblist->tree); gnt_widget_show(ggblist->window); gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", gg_blist_get_handle(), GAIM_CALLBACK(buddy_signed_on), ggblist); gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-off", gg_blist_get_handle(), GAIM_CALLBACK(buddy_signed_off), ggblist); g_signal_connect(G_OBJECT(ggblist->tree), "activate", G_CALLBACK(selection_activate), ggblist); /*gaim_signal_connect(gaim_conversations_get_handle(), "received-im-msg", gg_blist_get_handle(),*/ /*GAIM_CALLBACK(received_im_msg), list);*/ /*gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", gg_blist_get_handle(),*/ /*GAIM_CALLBACK(sent_im_msg), NULL);*/ /*gaim_signal_connect(gaim_conversations_get_handle(), "received-chat-msg", gg_blist_get_handle(),*/ /*GAIM_CALLBACK(received_chat_msg), list);*/ }