view src/win_aim.c @ 4282:aa20cc16dc08

[gaim-migrate @ 4533] Let's see here... I kinda rewrote normalize. I think it should be more efficient this way, because memory isn't allocated. I dunno. That function is called quite a bit, though. The ngettext thing is cool, but having parameters in the right order is cooler. :-) I made is so aliases on the server list overwrite the local aliases. They would only be the same if you sign on elsewhere and change them, so this should be ok. I renamed some variables in ssi.c. Time Warner is still a horrible, horrible company. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 10 Jan 2003 23:08:56 +0000
parents 17b650a36bca
children
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/*
 *  win_aim.c
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: June, 2002
 *  Description: Entry point for win32 gaim, and various win32 dependant
 *  routines.
 */
#include <windows.h>
#include <stdlib.h>

/*
 *  GLOBALS
 */
__declspec(dllimport) HINSTANCE gaimexe_hInstance;

/*
 *  LOCALS
 */

/*
 *  PROTOTYPES
 */
extern int gaim_main( int, char** );


#ifdef __GNUC__
#  ifndef _stdcall
#    define _stdcall  __attribute__((stdcall))
#  endif
#endif

int _stdcall
WinMain (struct HINSTANCE__ *hInstance, 
	 struct HINSTANCE__ *hPrevInstance,
	 char               *lpszCmdLine,
	 int                 nCmdShow)
{
	gaimexe_hInstance = hInstance;
	return gaim_main (__argc, __argv);
}