Mercurial > pidgin.yaz
view libgaim/gaim-client-example.c @ 14797:aae32cf1caac
[gaim-migrate @ 17562]
SF Patch #1581054 from Jason Lynch
Fixes SF Bug #1581014
'Several switches in the configure script
(startup-notification and gtkspell, among others)
explicitly set the relevant enable_x variable to "no"
in the AC_ARG_ENABLE macro in the "action-if-given"
area, with the side effect that if someone explicitly
passes --enable-feature, the feature will be disabled.
replacing the "no" with "$enableval" as in other
AC_ARG_ENABLE calls fixes the problem.'
The signature is:
AC_ARG_ENABLE (FEATURE, HELP-STRING, [ACTION-IF-GIVEN], [ACTION-IF-NOT-GIVEN])
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 22 Oct 2006 05:12:28 +0000 |
parents | 60b1bc8dbf37 |
children |
line wrap: on
line source
#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node != NULL; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }