view plugins/filectl.c @ 9272:ac4480944fc3

[gaim-migrate @ 10075] Stu Tomlinson went crazy adding commands to SILC. He also made it so the gaim password field can be used as the SILC passphrase, and fixed some bugs while he was in there. Yay for Stu. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Sat, 12 Jun 2004 18:36:05 +0000
parents d7b8eb1f0a18
children 0e3a84f18467
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/*
** Send commands to gaim via ~/.gaim/control
**
** By Eric Warmenhoven <eric@warmenhoven.org>
** compile fixes/mini hacks Alex Bennee <alex@bennee.com>
*/

/* system includes */
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <ctype.h>

/* gaim includes */
#include "internal.h"

#include "config.h"
#include "gaim.h"
#include "debug.h"
#include "account.h"
#include "conversation.h"



#define FILECTL_PLUGIN_ID "core-filectl"
static int check;
static time_t mtime;

static void init_file();
static gboolean check_file();

/* parse char * as if were word array */
char *getarg(char *, int, int);

/* go through file and run any commands */
void run_commands() {
	struct stat finfo;
	char filename[256];
	char buffer[1024];
	char *command, *arg1, *arg2;
	FILE *file;

	sprintf(filename, "%s/.gaim/control", getenv("HOME"));

	file = fopen(filename, "r+");
	while (fgets(buffer, sizeof buffer, file)) {
		if (buffer[strlen(buffer) - 1] == '\n')
			buffer[strlen(buffer) - 1] = 0;
		gaim_debug(GAIM_DEBUG_MISC, "filectl", "read: %s\n", buffer);
		command = getarg(buffer, 0, 0);
		if (!strncasecmp(command, "signon", 6)) {
			GaimAccount *account = NULL;
			GList *accts = gaim_accounts_get_all();
			arg1 = getarg(buffer, 1, 1);
			if (arg1) {
				while (accts) {
					GaimAccount *a = accts->data;
					if (!strcmp(a->username, arg1)) {
						account = a;
						break;
					}
					accts = accts->next;
				}
				free(arg1);
			}
			if (account) /* username found */
				gaim_account_connect(account);
		} else if (!strncasecmp(command, "signoff", 7)) {
			GaimConnection *gc = NULL;
			GList *c = gaim_connections_get_all();
			arg1 = getarg(buffer, 1, 1);
			while (arg1 && c) {
				gc = c->data;
				if (!strcmp(gc->account->username, arg1)) {
					break;
				}
				gc = NULL;
				c = c->next;
			}
			if (gc)
				gaim_connection_disconnect(gc);
			else if (!arg1)
				gaim_connections_disconnect_all();
			free(arg1);
		} else if (!strncasecmp(command, "send", 4)) {
			GaimConversation *c;
			arg1 = getarg(buffer, 1, 0);
			arg2 = getarg(buffer, 2, 1);
			c = gaim_find_conversation(arg1);
			if (c)
			{
			    /* disable for now
			    gaim_conversation_write(c, arg2, WFLAG_SEND, NULL, time(NULL), -1);
			    serv_send_im(c->gc, arg1, arg2, 0);
			    */
			}
			free(arg1);
			free(arg2);
		} else if (!strncasecmp(command, "away", 4)) {
			arg1 = getarg(buffer, 1, 1);
			serv_set_away_all(arg1);
			free(arg1);
		} else if (!strncasecmp(command, "hide", 4)) {
		    //hide_buddy_list();
		} else if (!strncasecmp(command, "unhide", 6)) {
		    //unhide_buddy_list();
		} else if (!strncasecmp(command, "back", 4)) {
		    //do_im_back();
		} else if (!strncasecmp(command, "quit", 4)) {
		    //gaim_core_quit();
		}
		free(command);
	}

	fclose(file);

	if (stat (filename, &finfo) != 0)
		return;
	mtime = finfo.st_mtime;
}

/* check to see if the size of the file is > 0. if so, run commands */
void init_file() {
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char file[256];

	sprintf(file, "%s/.gaim/control", getenv("HOME"));

	if ((stat (file, &finfo) == 0) && (finfo.st_size > 0))
		run_commands();
}

/* check to see if we need to run commands from the file */
gboolean check_file() {
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char file[256];

	sprintf(file, "%s/.gaim/control", getenv("HOME"));

	if ((stat (file, &finfo) == 0) && (finfo.st_size > 0))
	{
		if (mtime != finfo.st_mtime) {
			gaim_debug(GAIM_DEBUG_INFO, "filectl",
					   "control changed, checking\n");
			run_commands();
		}
	}

	return TRUE;
}

char *getarg(char *line, int which, int remain) {
	char *arr;
	char *val;
	int count = -1;
	int i;
	int state = 0;

	for (i = 0; i < strlen(line) && count < which; i++) {
		switch (state) {
		case 0: /* in whitespace, expecting word */
			if (isalnum(line[i])) {
				count++;
				state = 1;
			}
			break;
		case 1: /* inside word, waiting for whitespace */
			if (isspace(line[i])) {
				state = 0;
			}
			break;
		}
	}

	arr = strdup(&line[i - 1]);
	if (remain)
		return arr;

	for (i = 0; i < strlen(arr) && isalnum(arr[i]); i++);
	arr[i] = 0;
	val = strdup(arr);
	arr[i] = ' ';
	free(arr);
	return val;
}
/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	init_file();
	check = g_timeout_add(5000, (GSourceFunc) check_file, NULL);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	g_source_remove(check);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_API_VERSION,                          /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	FILECTL_PLUGIN_ID,                                /**< id             */
	N_("Gaim File Control"),                          /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Allows you to control Gaim by entering commands in a file."),
	                                                  /**  description    */
	N_("Allows you to control Gaim by entering commands in a file."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(filectl, init_plugin, info)