Mercurial > pidgin.yaz
view plugins/gaiminc.c @ 13220:ac5bc9a7b603
[gaim-migrate @ 15584]
SF Patch #1428582 from Casey Harkins
"The dbus stuff in gaim is using the namespace org.gaim.
gaim.org is obviously not associated with gaim and
chances are they would never need the dbus namespace.
Regardless, it would probably be better if gaim used
net.sf.gaim for the namespace. It'd be easier to
change now than after 2.0 is released since things
might start depending on gaim's dbus api. The dbus spec
and tutorial both suggest/imply (though don't strictly
require) that the namespace coorespond to a domain name
that you own."
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sat, 11 Feb 2006 05:25:47 +0000 |
parents | 17142948653e |
children | f5bc36ecf8d0 |
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#include "internal.h" #include "plugin.h" #include "account.h" #include "connection.h" #include "conversation.h" #include "version.h" /* include UI for gaim_gtkdialogs_about() */ #include "gtkplugin.h" #include "gtkdialogs.h" #define GAIMINC_PLUGIN_ID "core-gaiminc" static void echo_hi(GaimConnection *gc) { /* this doesn't do much, just lets you know who we are :) */ gaim_gtkdialogs_about(NULL, NULL); } static gboolean reverse(GaimAccount *account, char **who, char **message, GaimConversation *conv, int *flags) { /* this will drive you insane. whenever you receive a message, * the text of the message (HTML and all) will be reversed. */ int i, l; char tmp; /* this check is necessary in case bad plugins do bad things */ if (message == NULL || *message == NULL) return FALSE; l = strlen(*message); if (!strcmp(*who, gaim_account_get_username(account))) return FALSE; for (i = 0; i < l/2; i++) { tmp = (*message)[i]; (*message)[i] = (*message)[l - i - 1]; (*message)[l - i - 1] = tmp; } return FALSE; } static void bud(GaimBuddy *who) { GaimAccount *acct = who->account; GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, acct, who->name); gaim_conv_im_send(GAIM_CONV_IM(conv), "Hello!"); } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { /* this is for doing something fun when we sign on */ gaim_signal_connect(gaim_connections_get_handle(), "signed-on", plugin, GAIM_CALLBACK(echo_hi), NULL); /* this is for doing something fun when we get a message */ gaim_signal_connect(gaim_conversations_get_handle(), "receiving-im-msg", plugin, GAIM_CALLBACK(reverse), NULL); /* this is for doing something fun when a buddy comes online */ gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", plugin, GAIM_CALLBACK(bud), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ GAIMINC_PLUGIN_ID, /**< id */ N_("Gaim Demonstration Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("An example plugin that does stuff - see the description."), /** description */ N_("This is a really cool plugin that does a lot of stuff:\n" "- It tells you who wrote the program when you log in\n" "- It reverses all incoming text\n" "- It sends a message to people on your list immediately" " when they sign on"), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(gaiminc, init_plugin, info)