Mercurial > pidgin.yaz
view src/gaim-client-example.c @ 13220:ac5bc9a7b603
[gaim-migrate @ 15584]
SF Patch #1428582 from Casey Harkins
"The dbus stuff in gaim is using the namespace org.gaim.
gaim.org is obviously not associated with gaim and
chances are they would never need the dbus namespace.
Regardless, it would probably be better if gaim used
net.sf.gaim for the namespace. It'd be easier to
change now than after 2.0 is released since things
might start depending on gaim's dbus api. The dbus spec
and tutorial both suggest/imply (though don't strictly
require) that the namespace coorespond to a domain name
that you own."
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sat, 11 Feb 2006 05:25:47 +0000 |
parents | c9312177821a |
children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }