view plugins/ssl/Makefile.mingw @ 10458:ad9258716144

[gaim-migrate @ 11727] This should fix sf bug #1093455 Basically it's possible for people to kick you from an AIM chat room, and I don't think there's anything we can do about this. When this happens you can't rejoin, and I don't think there's anything we can do about that, either. But now, at least oscar will tell the core you're no longer in the chat room when you've been kicked. i.e. it changes the chat title from "My Lame Chat" to "(My Lame Chat)" committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 31 Dec 2004 05:42:26 +0000
parents 2bc75d98af8b
children
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#
# Makefile.mingw
#
# Description: Makefile for ssl plugin.
#

#
# PATHS
#

GTK_TOP :=		../../../win32-dev/gtk_2_0
GAIM_TOP :=		../..
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
DLL_INSTALL_DIR :=	$(GAIM_INSTALL_DIR)/plugins
NSS_DIR :=              ../../../win32-dev/nss-3.9
NSPR_DIR :=             ../../../win32-dev/nspr-4.4.1

##
## VARIABLE DEFINITIONS
##

TARGET = ssl
TARGET_NSS = ssl-nss

NEEDED_DLLS =		$(NSS_DIR)/lib/nss3.dll \
			$(NSS_DIR)/lib/nssckbi.dll \
			$(NSS_DIR)/lib/softokn3.dll \
			$(NSS_DIR)/lib/ssl3.dll \
			$(NSPR_DIR)/lib/nspr4.dll \
			$(NSPR_DIR)/lib/plc4.dll \
			$(NSPR_DIR)/lib/plds4.dll

# Compiler Options

CFLAGS =

DEFINES =

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I. \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32 \
			-I$(GAIM_TOP) \
                        -I$(NSS_DIR)/include \
                        -I$(NSPR_DIR)/include

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src \
                        -L$(NSS_DIR)/lib \
                        -L$(NSPR_DIR)/lib

##
##  SOURCES, OBJECTS
##

C_SRC =			ssl.c

C_SRC_NSS =		ssl-nss.c


OBJECTS = $(C_SRC:%.c=%.o)

OBJECTS_NSS = $(C_SRC_NSS:%.c=%.o)


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgmodule-2.0 \
			-lgobject-2.0 \
			-lws2_32 \
			-lintl \
			-lgaim \
			-lnss3 \
			-lnspr4 \
			-lssl3


##
## RULES
##

# How to make a C file

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).dll $(TARGET_NSS).dll

install:
	cp $(TARGET).dll $(DLL_INSTALL_DIR)
	cp $(TARGET_NSS).dll $(DLL_INSTALL_DIR)
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)

##
## BUILD Dependencies
##

$(GAIM_TOP)/src/gaim.lib:
	$(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib

##
## BUILD DLL
##

$(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll

$(TARGET_NSS).dll: $(OBJECTS_NSS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS_NSS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET_NSS).dll

##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET_NSS).dll