Mercurial > pidgin.yaz
view plugins/ssl/Makefile.mingw @ 10458:ad9258716144
[gaim-migrate @ 11727]
This should fix sf bug #1093455
Basically it's possible for people to kick you from an AIM chat room, and
I don't think there's anything we can do about this. When this happens
you can't rejoin, and I don't think there's anything we can do about
that, either.
But now, at least oscar will tell the core you're no longer in the chat
room when you've been kicked. i.e. it changes the chat title from
"My Lame Chat" to "(My Lame Chat)"
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 31 Dec 2004 05:42:26 +0000 |
parents | 2bc75d98af8b |
children |
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# # Makefile.mingw # # Description: Makefile for ssl plugin. # # # PATHS # GTK_TOP := ../../../win32-dev/gtk_2_0 GAIM_TOP := ../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir DLL_INSTALL_DIR := $(GAIM_INSTALL_DIR)/plugins NSS_DIR := ../../../win32-dev/nss-3.9 NSPR_DIR := ../../../win32-dev/nspr-4.4.1 ## ## VARIABLE DEFINITIONS ## TARGET = ssl TARGET_NSS = ssl-nss NEEDED_DLLS = $(NSS_DIR)/lib/nss3.dll \ $(NSS_DIR)/lib/nssckbi.dll \ $(NSS_DIR)/lib/softokn3.dll \ $(NSS_DIR)/lib/ssl3.dll \ $(NSPR_DIR)/lib/nspr4.dll \ $(NSPR_DIR)/lib/plc4.dll \ $(NSPR_DIR)/lib/plds4.dll # Compiler Options CFLAGS = DEFINES = ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I. \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) \ -I$(NSS_DIR)/include \ -I$(NSPR_DIR)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src \ -L$(NSS_DIR)/lib \ -L$(NSPR_DIR)/lib ## ## SOURCES, OBJECTS ## C_SRC = ssl.c C_SRC_NSS = ssl-nss.c OBJECTS = $(C_SRC:%.c=%.o) OBJECTS_NSS = $(C_SRC_NSS:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim \ -lnss3 \ -lnspr4 \ -lssl3 ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll $(TARGET_NSS).dll install: cp $(TARGET).dll $(DLL_INSTALL_DIR) cp $(TARGET_NSS).dll $(DLL_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll $(TARGET_NSS).dll: $(OBJECTS_NSS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS_NSS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET_NSS).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET_NSS).dll