view plugins/signals-test.c @ 6648:adf49a9bb9a0

[gaim-migrate @ 7173] dnsands@sandia.gov noticed that: "With AIM and custom font faces, the attributes (bold, italics) will not be rendered in the conversation window. This is because gtk's "font" attribute wants the Pango font name for its selection, which goes in the form of: Font_Name attribs size The attribs are the bold, italic, or bold italic modifiers. Without these there will be no bold or italics. Using the "family" attribute instead will allow the bold and italic modifiers to change the text style. With the "font" attribute, it seems these aspects of the style are specified there and immutable." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 29 Aug 2003 23:59:11 +0000
parents e74e378e86bf
children d77e99c55b40
line wrap: on
line source

/*
 * Signals test plugin.
 *
 * Copyright (C) 2003 Christian Hammond.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */
#define SIGNAL_TEST_PLUGIN_ID "core-signals-test"

#include <stdio.h>

#include "internal.h"
#include "connection.h"
#include "conversation.h"
#include "core.h"
#include "debug.h"
#include "signals.h"

/**************************************************************************
 * Account subsystem signal callbacks
 **************************************************************************/
static void
account_connecting_cb(GaimAccount *account, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-connecting (%s)\n",
			   gaim_account_get_username(account));
}

static void
account_away_cb(GaimAccount *account, const char *state,
				const char *message, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-away (%s, %s, %s)\n",
			   gaim_account_get_username(account), state, message);
}

static void
account_setting_info_cb(GaimAccount *account, const char *info, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-setting-info (%s, %s)\n",
			   gaim_account_get_username(account), info);
}

static void
account_set_info_cb(GaimAccount *account, const char *info, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-set-info (%s, %s)\n",
			   gaim_account_get_username(account), info);
}

static void
account_warned_cb(GaimAccount *account, const char *warner, int level,
				  void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-warned (%s, %s, %d)\n",
			   gaim_account_get_username(account), warner, level);
}

/**************************************************************************
 * Buddy List subsystem signal callbacks
 **************************************************************************/
static void
buddy_away_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-away (%s)\n", buddy->name);
}

static void
buddy_back_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-back (%s)\n", buddy->name);
}

static void
buddy_idle_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-idle (%s)\n", buddy->name);
}

static void
buddy_unidle_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-unidle (%s)\n", buddy->name);
}

static void
buddy_signed_on_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-signed-on (%s)\n", buddy->name);
}

static void
buddy_signed_off_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-signed-off (%s)\n", buddy->name);
}

/**************************************************************************
 * Connection subsystem signal callbacks
 **************************************************************************/
static void
signing_on_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signing-on (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signed_on_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signed-on (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signing_off_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signing-off (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signed_off_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signed-off (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

/**************************************************************************
 * Conversation subsystem signal callbacks
 **************************************************************************/
static gboolean
displaying_im_msg_cb(GaimConversation *conv, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displaying-im-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
displayed_im_msg_cb(GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displayed-im-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), buffer);
}

static gboolean
sending_im_msg_cb(GaimAccount *account, char *recipient, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sending-im-msg (%s, %s, %s)\n",
			   gaim_account_get_username(account), recipient,
			   *buffer);

	return FALSE;
}

static void
sent_im_msg_cb(GaimAccount *account, const char *recipient, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sent-im-msg (%s, %s, %s)\n",
			   gaim_account_get_username(account),
			   recipient, buffer);
}

static gboolean
received_im_msg_cb(GaimAccount *account, char **sender, char **buffer,
				   int *flags, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "received-im-msg (%s, %s, %s, %d)\n",
			   gaim_account_get_username(account), *sender, *buffer, *flags);

	return FALSE;
}

static gboolean
displaying_chat_msg_cb(GaimConversation *conv, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displaying-chat-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
displayed_chat_msg_cb(GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displayed-chat-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), buffer);
}

static gboolean
sending_chat_msg_cb(GaimAccount *account, char **buffer, int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sending-chat-msg (%s, %s, %d)\n",
			   gaim_account_get_username(account), *buffer, id);

	return FALSE;
}

static void
sent_chat_msg_cb(GaimAccount *account, const char *buffer, int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sent-chat-msg (%s, %s, %d)\n",
			   gaim_account_get_username(account), buffer, id);
}

static gboolean
received_chat_msg_cb(GaimAccount *account, char **sender, char **buffer,
					 int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "received-chat-msg (%s, %s, %s, %s, %d)\n",
			   gaim_account_get_username(account), *sender, *buffer, id);

	return FALSE;
}

static void
conversation_switching_cb(GaimConversation *old_conv,
						  GaimConversation *new_conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-switching (%s, %s)\n",
			   gaim_conversation_get_name(old_conv),
			   gaim_conversation_get_name(new_conv));
}

static void
conversation_switched_cb(GaimConversation *old_conv,
						 GaimConversation *new_conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-switched (%s, %s)\n",
			   gaim_conversation_get_name(old_conv),
			   gaim_conversation_get_name(new_conv));
}

static void
conversation_created_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-created (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
deleting_conversation_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "deleting-conversation (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
buddy_typing_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-typing (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
chat_buddy_joining_cb(GaimConversation *conv, const char *user, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-joining (%s, %s)\n",
			   gaim_conversation_get_name(conv), user);
}

static void
chat_buddy_joined_cb(GaimConversation *conv, const char *user, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-joined (%s, %s)\n",
			   gaim_conversation_get_name(conv), user);
}

static void
chat_buddy_leaving_cb(GaimConversation *conv, const char *user,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-leaving (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), user, reason);
}

static void
chat_buddy_left_cb(GaimConversation *conv, const char *user,
				   const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-left (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), user, reason);
}

static void
chat_inviting_user_cb(GaimConversation *conv, const char *name,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-inviting-user (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), name, reason);
}

static void
chat_invited_user_cb(GaimConversation *conv, const char *name,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-invited-user (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), name, reason);
}

static void
chat_invited_cb(GaimAccount *account, const char *inviter,
				const char *room_name, const char *message, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-invited (%s, %s, %s, %s)\n",
			   gaim_account_get_username(account), inviter,
			   room_name, message);
}

static void
chat_joined_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-joined (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
chat_left_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-left (%s)\n",
			   gaim_conversation_get_name(conv));
}

/**************************************************************************
 * Core signal callbacks
 **************************************************************************/
static void
quitting_cb(void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "quitting ()\n");
}

/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
	void *core_handle = gaim_get_core();
	void *blist_handle = gaim_blist_get_handle();
	void *conn_handle = gaim_connections_get_handle();
	void *conv_handle = gaim_conversations_get_handle();
	void *accounts_handle = gaim_accounts_get_handle();

	/* Accounts subsystem signals */
	gaim_signal_connect(accounts_handle, "account-connecting",
						plugin, GAIM_CALLBACK(account_connecting_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-away",
						plugin, GAIM_CALLBACK(account_away_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-setting-info",
						plugin, GAIM_CALLBACK(account_setting_info_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-set-info",
						plugin, GAIM_CALLBACK(account_set_info_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-warned",
						plugin, GAIM_CALLBACK(account_warned_cb), NULL);

	/* Buddy List subsystem signals */
	gaim_signal_connect(blist_handle, "buddy-away",
						plugin, GAIM_CALLBACK(buddy_away_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-back",
						plugin, GAIM_CALLBACK(buddy_back_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-idle",
						plugin, GAIM_CALLBACK(buddy_idle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-unidle",
						plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-signed-on",
						plugin, GAIM_CALLBACK(buddy_signed_on_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-signed-off",
						plugin, GAIM_CALLBACK(buddy_signed_off_cb), NULL);

	/* Connection subsystem signals */
	gaim_signal_connect(conn_handle, "signing-on",
						plugin, GAIM_CALLBACK(signing_on_cb), NULL);
	gaim_signal_connect(conn_handle, "signed-on",
						plugin, GAIM_CALLBACK(signed_on_cb), NULL);
	gaim_signal_connect(conn_handle, "signing-off",
						plugin, GAIM_CALLBACK(signing_off_cb), NULL);
	gaim_signal_connect(conn_handle, "signed-off",
						plugin, GAIM_CALLBACK(signed_off_cb), NULL);

	/* Conversations subsystem signals */
	gaim_signal_connect(conv_handle, "displaying-im-msg",
						plugin, GAIM_CALLBACK(displaying_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displayed-im-msg",
						plugin, GAIM_CALLBACK(displayed_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sending-im-msg",
						plugin, GAIM_CALLBACK(sending_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sent-im-msg",
						plugin, GAIM_CALLBACK(sent_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "received-im-msg",
						plugin, GAIM_CALLBACK(received_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displaying-chat-msg",
						plugin, GAIM_CALLBACK(displaying_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displayed-chat-msg",
						plugin, GAIM_CALLBACK(displayed_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sending-chat-msg",
						plugin, GAIM_CALLBACK(sending_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sent-chat-msg",
						plugin, GAIM_CALLBACK(sent_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "received-chat-msg",
						plugin, GAIM_CALLBACK(received_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-switching",
						plugin, GAIM_CALLBACK(conversation_switching_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-switched",
						plugin, GAIM_CALLBACK(conversation_switched_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-created",
						plugin, GAIM_CALLBACK(conversation_created_cb), NULL);
	gaim_signal_connect(conv_handle, "deleting-conversation",
						plugin, GAIM_CALLBACK(deleting_conversation_cb), NULL);
	gaim_signal_connect(conv_handle, "buddy-typing",
						plugin, GAIM_CALLBACK(buddy_typing_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-joining",
						plugin, GAIM_CALLBACK(chat_buddy_joining_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-joined",
						plugin, GAIM_CALLBACK(chat_buddy_joined_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-leaving",
						plugin, GAIM_CALLBACK(chat_buddy_leaving_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-left",
						plugin, GAIM_CALLBACK(chat_buddy_left_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-inviting-user",
						plugin, GAIM_CALLBACK(chat_inviting_user_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-invited-user",
						plugin, GAIM_CALLBACK(chat_invited_user_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-invited",
						plugin, GAIM_CALLBACK(chat_invited_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-joined",
						plugin, GAIM_CALLBACK(chat_joined_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-left",
						plugin, GAIM_CALLBACK(chat_left_cb), NULL);

	/* Core signals */
	gaim_signal_connect(core_handle, "quitting",
						plugin, GAIM_CALLBACK(quitting_cb), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SIGNAL_TEST_PLUGIN_ID,                            /**< id             */
	N_("Signals Test"),                               /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Test to see that all signals are working properly."),
	                                                  /**  description    */
	N_("Test to see that all signals are working properly."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(signalstest, init_plugin, info)