Mercurial > pidgin.yaz
view src/gaim-remote.c @ 4849:adf9ca39578f
[gaim-migrate @ 5174]
Christian, I got the following backtrace after opening and closing some
convos:
#4 <signal handler called>
#5 0x08066e47 in gaim_window_get_active_conversation (win=0x82b44d8)
at conversation.c:775
#6 0x08085599 in update_send_as_selection (win=0x82b44d8) at gtkconv.c:1964
#7 0x4067fa4c in g_timeout_dispatch () from /usr/lib/libglib-2.0.so.0
So although I couldn't reproduce it, I guess it's still possible for
Gaim to crash there. This fixes that by making sure that win still
exists before it tries to update the send as menu for it. The other
way to fix this would be to keep track of the g_timer thingy and then
remove it when destroying win. I don't know which was is better.
Probably the other way.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 21 Mar 2003 20:59:31 +0000 |
parents | cf19d8102b34 |
children | c081a81ee013 |
line wrap: on
line source
/* * gaim-remote * * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu> * Features/functionality added (C) 2002, John B. Silvestri <silvestrij@mville.edu> * 'quit', long help for URIs * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "gaim.h" #include <getopt.h> #include <unistd.h> #include <string.h> #include "gaim-socket.h" void show_remote_usage(char *name) { printf(_("Usage: %s command [OPTIONS] [URI]\n\n" " COMMANDS:\n" " uri Handle AIM: URI\n" " quit Close running copy of Gaim\n\n" " OPTIONS:\n" " -h, --help [commmand] Show help for command\n"), name); return; } /*To be implemented: " info Show information about connected accounts\n" " list Print buddy list\n" " ison Show presence state of your buddy\n" " convo Open a new conversation window\n" " send Send message\n" " add Add buddy to buddy list\n" " remove Remove buddy from list\n" " -m, --message=MESG Message to send or show in conversation window\n" " -t, --to=SCREENNAME Select a target for command\n" " -p, --protocol=PROTO Specify protocol to use\n" " -f, --from=SCREENNAME Specify screenname to use\n" " -q, --quiet Send message without showing a conversation\n" " window\n" */ static struct option longopts[] = { {"message", required_argument, NULL, 'm'}, {"to", required_argument, NULL, 't'}, {"protocol",required_argument, NULL, 'p'}, {"from", required_argument, NULL, 'f'}, {"quiet", no_argument, NULL, 'q'}, {"help", no_argument, NULL, 'h'}, {0,0,0,0} }; struct remoteopts { char *command; char *uri; gboolean help, quiet; char *message, *to, *from; int protocol; }; struct remoteopts opts; int get_options(int argc, char *argv[]) { int i; memset(&opts, 0, sizeof(opts)); opts.protocol = -1; while ((i=getopt_long(argc, argv, "m:t:p:f:qh", longopts, NULL)) != -1) { switch (i) { case 'm': opts.message = optarg; break; case 't': opts.to = optarg; break; case 'p': /* Do stuff here. */ break; case 'f': opts.from = optarg; break; case 'q': opts.quiet = TRUE; break; case 'h': opts.help = TRUE; break; } } /* We must have non getopt'ed argument-- the command */ if (optind < argc) opts.command = g_strdup(argv[optind++]); else return 1; /* And we can have another argument--the URI. */ if (optind < argc) { /* but only if we're using the uri command. */ if (!strcmp(opts.command, "uri")) opts.uri = g_strdup(argv[optind++]); else return 1; /* and we can't have any others. */ if (optind < argc) return 1; } return 0; } int command_uri() { int fd = 0; struct gaim_cui_packet *p = NULL; fd = gaim_connect_to_session(0); if (!fd) { fprintf(stderr, "Gaim not running (on session 0)\n"); return 1; } p = cui_packet_new(CUI_TYPE_REMOTE, CUI_REMOTE_URI); cui_packet_append_string(p, opts.uri); cui_send_packet (fd, p); close(fd); cui_packet_free(p); return 0; } int command_quit() { int fd = 0; struct gaim_cui_packet *p = NULL; fd = gaim_connect_to_session(0); if (!fd) { fprintf(stderr, "Gaim not running (on session 0)\n"); return 1; } p = cui_packet_new(CUI_TYPE_META, CUI_META_QUIT); cui_send_packet (fd, p); close(fd); cui_packet_free(p); return 0; } void show_longhelp_uri(){ printf ("\n" "Using AIM: URIs:\n" "Sending an IM to a screenname:\n" " gaim-remote uri 'aim:goim?screenname=Penguin&message=hello+world'\n" "In this case, 'Penguin' is the screenname we wish to IM, and 'hello world'\n" "is the message to be sent. '+' must be used in place of spaces.\n" "Please note the quoting used above - if you run this from a shell the '&'\n" "needs to be escaped, or the command will stop at that point.\n" "Also,the following will just open a conversation window to a screenname,\n" "with no message:\n" " gaim-remote uri aim:goim?screenname=Penguin\n\n" "Joining a chat:\n" " gaim-remote uri aim:gochat?roomname=PenguinLounge\n" "...joins the 'PenguinLounge' chat room.\n\n" "Adding a buddy to your buddy list:\n" " gaim-remote uri aim:addbuddy?screenname=Penguin\n" "...prompts you to add 'Penguin' to your buddy list.\n" ); return; } /* Work in progress - JBS int command_info(){ fprintf(stderr, "Info not yet implemented\n"); return 1; }*/ int main (int argc, char *argv[]) { if (get_options(argc, argv)) { show_remote_usage(argv[0]); return 0; } if (!strcmp(opts.command, "uri")) { if(opts.help){ show_longhelp_uri(); }else{ return command_uri(); } /* } else if (!strcmp(opts.command, "info")) { return command_info();*/ } else if (!strcmp(opts.command, "quit")) { return command_quit(); } else { show_remote_usage(argv[0]); return 1; } return 0; }