Mercurial > pidgin.yaz
view libgaim/gaim-client-example.c @ 14693:ae0136b0a3ae
[gaim-migrate @ 17445]
Patch #1569730 from Richard Nelson (wabz):
"This patch adds a "Clear" button, timestamp and pause
options, and stops it scrolling down if it's scrolled up."
and
"Also gives the debug window a name, so window managers
can more easily have their way with it."
These changes make the debug window a whole lot more usable.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Sun, 08 Oct 2006 03:56:06 +0000 |
parents | 60b1bc8dbf37 |
children |
line wrap: on
line source
#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node != NULL; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }