Mercurial > pidgin.yaz
view src/proxy.h @ 8383:ae15e717ca75
[gaim-migrate @ 9111]
(00:18:52) lschiere: marv:
https://sourceforge.net/tracker/?func=detail&atid=300235&aid=908071&group_id=235
(00:21:24) marv: what does gc->wants_to_die = TRUE; do? is that some sort
of hint for the autoreconnect plugin?
(00:21:43) lschiere: kinda sorta
(00:21:51) lschiere: if a gc wants to die, you signed off
(00:22:01) lschiere: if it doesn't, then something killed it, and it should
be reconnected
(00:22:41) lschiere: i'm not sure how we used to handle that kind of thing
for aim
(00:23:03) lschiere: but basically if that's what he's doing, he's mimicing
you signing off manually
(00:23:52) marv: yeah, all the patch does is add that line right before the
gaim_connection_error when yahoo receives a patch telling us we got signed
off because we signed on with another client
(00:24:22) lschiere: i dare say it would work, as long as we can uniquely
id when we are kicked off for that reason
(00:25:07) marv: i think we do a pretty good job of that, i haven't heard
any reports of anyone getting that message when that's not what happened.
(00:25:22) marv: then again, i don't remember when i added that, and if
yahoo's worked since then.
(00:25:36) lschiere: *nods*
basically, Rob Foehl figured out a predictable way to work around yahoo
being too dumb to handle 2 instances of the same sn on at once. Jabber's
done that for years, and aim even figured it out, so you'd think yahoo
would get a clue... ;-)
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 02 Mar 2004 05:19:53 +0000 |
parents | f24172f53650 |
children | 9fdbfe832fac |
line wrap: on
line source
/** * @file proxy.h Proxy API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_PROXY_H_ #define _GAIM_PROXY_H_ #include <glib.h> #include "eventloop.h" /** * A type of proxy connection. */ typedef enum { GAIM_PROXY_USE_GLOBAL = -1, /**< Use the global proxy information. */ GAIM_PROXY_NONE = 0, /**< No proxy. */ GAIM_PROXY_HTTP, /**< HTTP proxy. */ GAIM_PROXY_SOCKS4, /**< SOCKS 4 proxy. */ GAIM_PROXY_SOCKS5, /**< SOCKS 5 proxy. */ GAIM_PROXY_USE_ENVVAR /**< Use environmental settings. */ } GaimProxyType; /** * Information on proxy settings. */ typedef struct { GaimProxyType type; /**< The proxy type. */ char *host; /**< The host. */ int port; /**< The port number. */ char *username; /**< The username. */ char *password; /**< The password. */ } GaimProxyInfo; #include "account.h" #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Proxy structure API */ /**************************************************************************/ /*@{*/ /** * Creates a proxy information structure. * * @return The proxy information structure. */ GaimProxyInfo *gaim_proxy_info_new(void); /** * Destroys a proxy information structure. * * @param info The proxy information structure to destroy. */ void gaim_proxy_info_destroy(GaimProxyInfo *info); /** * Sets the type of proxy. * * @param info The proxy information. * @param type The proxy type. */ void gaim_proxy_info_set_type(GaimProxyInfo *info, GaimProxyType type); /** * Sets the proxy host. * * @param info The proxy information. * @param host The host. */ void gaim_proxy_info_set_host(GaimProxyInfo *info, const char *host); /** * Sets the proxy port. * * @param info The proxy information. * @param port The port. */ void gaim_proxy_info_set_port(GaimProxyInfo *info, int port); /** * Sets the proxy username. * * @param info The proxy information. * @param username The username. */ void gaim_proxy_info_set_username(GaimProxyInfo *info, const char *username); /** * Sets the proxy password. * * @param info The proxy information. * @param password The password. */ void gaim_proxy_info_set_password(GaimProxyInfo *info, const char *password); /** * Returns the proxy's type. * * @param info The proxy information. * * @return The type. */ GaimProxyType gaim_proxy_info_get_type(const GaimProxyInfo *info); /** * Returns the proxy's host. * * @param info The proxy information. * * @return The host. */ const char *gaim_proxy_info_get_host(const GaimProxyInfo *info); /** * Returns the proxy's port. * * @param info The proxy information. * * @return The port. */ int gaim_proxy_info_get_port(const GaimProxyInfo *info); /** * Returns the proxy's username. * * @param info The proxy information. * * @return The username. */ const char *gaim_proxy_info_get_username(const GaimProxyInfo *info); /** * Returns the proxy's password. * * @param info The proxy information. * * @return The password. */ const char *gaim_proxy_info_get_password(const GaimProxyInfo *info); /*@}*/ /**************************************************************************/ /** @name Global Proxy API */ /**************************************************************************/ /*@{*/ /** * Returns gaim's global proxy information. * * @return The global proxy information. */ GaimProxyInfo *gaim_global_proxy_get_info(void); /*@}*/ /**************************************************************************/ /** @name Proxy API */ /**************************************************************************/ /*@{*/ /** * Initializes the proxy subsystem. */ void gaim_proxy_init(void); /** * Makes a connection to the specified host and port. * * @param account The account making the connection. * @param host The destination host. * @param port The destination port. * @param func The input handler function. * @param data User-defined data. * * @return The socket handle. */ int gaim_proxy_connect(GaimAccount *account, const char *host, int port, GaimInputFunction func, gpointer data); /** * Makes a connection through a SOCKS5 proxy. * * @param gpi The GaimProxyInfo specifying the proxy settings * @param host The destination host. * @param port The destination port. * @param func The input handler function. * @param data User-defined data. * * @return The socket handle. */ int gaim_proxy_connect_socks5(GaimProxyInfo *gpi, const char *host, int port, GaimInputFunction func, gpointer data); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_PROXY_H_ */