Mercurial > pidgin.yaz
view plugins/error.c @ 2125:af59d854de29
[gaim-migrate @ 2135]
bmiller's patch to unload plugins on exit signals
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Mon, 06 Aug 2001 18:12:36 +0000 |
parents | ece2d1543b20 |
children | cd938f18f3f8 |
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#define GAIM_PLUGINS #include "gaim.h" #include <stdlib.h> #include <time.h> char *gaim_plugin_error(int); char *gaim_plugin_init(GModule *handle) { int error; /* so here, we load any callbacks, do the normal stuff */ srand(time(NULL)); error = rand() % 3; error -= 2; /* there's a 1 in 3 chance there *won't* be an error :) */ return gaim_plugin_error(error); } void gaim_plugin_remove() { /* this only gets called if we get loaded successfully, and then * unloaded. */ } char *gaim_plugin_error(int error) { /* by the time we've gotten here, all our callbacks are removed. * we just have to deal with what the error was (as defined by us) * and do any other clean-up stuff we need to do. */ switch (error) { case -1: return "MY BAD"; case -2: return "Internal plugin error: exiting."; default: return NULL; } } char *name() { return "Error Tester " VERSION ; } char *description() { return "A nice little program that causes error messages"; }