view PROGRAMMING_NOTES @ 4064:b188b93ebf48

[gaim-migrate @ 4274] (23:01:14) LSchiere: okay, this patch fixes at least some of the problems saving sound, away, and font preferences. it makes spin buttons and entry widgets save prefs on loss of focus or dialog close instead of on change. (23:01:17) LSchiere: anything else it does? (23:01:44) faceprint: it makes nothing save unless you hit close. however, everything saves when you hit close. (23:02:06) LSchiere: they still apply before close? (23:02:09) faceprint: it should right most of the wrongs of prefs (23:02:25) faceprint: they apply before close, but aren't written to disk every time you check or uncheck a checkbox or something (23:02:27) Paco-Paco: it looks OK committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 12 Dec 2002 04:03:53 +0000
parents e074172f4a41
children 59ff9d0b7b85
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)