view plugins/simple.c @ 13662:b198d0c26b83

[gaim-migrate @ 16064] Fix Coverity CID 26: A potential crash when the server sends us an incoming channel 2 ICBM of the ICQ server relay type but does not send the data normally associated with such an ICBM. This should never happen. Fix Coverity CID 45: A potential crash when the server sends us an incoming channel 2 ICBM but does not send the data normally associated with such an ICBM. This should never happen. Fix Coverity CID 47: A 1 byte memleak when signing on using the old blist method and not when using SSI. This never happens. As far as I can tell it has been like this since the beginning of time. It's a weird memleak. Fix Coverity CID 57: A memleak of the length of a screen name when searching for screen names by email address and the server returns a malformed SNAC. This should never happen. Fix Coverity CID 59: A memleak of the length of an ICBM when _parsing_ an outgoing ICBM. I don't believe this ever happens, and I suspect the code exists from a time when libfaim was perhaps being written so that it could be used in an AIM server (in addition to just a client). I should probably remove the function. Fix Coverity CID 132: A memleak of the length of the email address when searching for screen names by email address. Fix Coverity CID 146: Check the return value of read() and print a warning to the debug window. This code is only used when AOL enables their crazy AIM executable hash value stuff, which hasn't happened in 5 years or so. Fix Coverity CID 191: Comment out some code that isn't used. Fix Coverity CID 192: Get rid of a harmless assignment to a variable that wasn't used. Fix Coverity CID 194: Comment out some variables and code that isn't used. Fix Coverity CID 198: Get rid of a variable that wasn't used in gaim_ssi_parselist(). committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 19 Apr 2006 03:31:47 +0000
parents bb0d7b719af2
children 428f86e1fd27
line wrap: on
line source

#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "version.h"

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n");

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n");

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	NULL,                                             /**< id             */
	N_("Simple Plugin"),                              /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Tests to see that most things are working."),
	                                                  /**  description    */
	N_("Tests to see that most things are working."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(simple, init_plugin, info)