view src/module.c @ 2856:b1e300a85678

[gaim-migrate @ 2869] rewrote the html parser in gtkimhtml. yes, that's really all i did. the reason for the massive change is because i added a length argument, which then needed to be propogated down to everything that would ever receive anything that would get drawn to the window. the new parser isn't any faster. that wasn't my goal. it's much more understandable now (hopefully, anyway). committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Sat, 08 Dec 2001 09:48:52 +0000
parents cd23279122ed
children 7239a392486c
line wrap: on
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * ----------------
 * The Plug-in plug
 *
 * Plugin support is currently being maintained by Mike Saraf
 * msaraf@dwc.edu
 *
 * Well, I didn't see any work done on it for a while, so I'm going to try
 * my hand at it. - Eric warmenhoven@yahoo.com
 *
 * Mike is my roomate.  I can assure you that he's lazy :-P  -- Rob rob@marko.net
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "gaim.h"

#ifdef GAIM_PLUGINS

#include <string.h>
#include <sys/time.h>

#include <sys/types.h>
#include <sys/stat.h>

#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>

/* ------------------ Global Variables ----------------------- */

GList *plugins = NULL;
GList *callbacks = NULL;

char *last_dir = NULL;

/* --------------- Function Declarations --------------------- */

struct gaim_plugin *  load_plugin(char *);
              void  unload_plugin(struct gaim_plugin *p);
struct gaim_plugin *reload_plugin(struct gaim_plugin *p);

void gaim_signal_connect(GModule *, enum gaim_event, void *, void *);
void gaim_signal_disconnect(GModule *, enum gaim_event, void *);
void gaim_plugin_unload(GModule *);

/* --------------- Static Function Declarations ------------- */

static void plugin_remove_callbacks(GModule *);

/* ------------------ Code Below ---------------------------- */

struct gaim_plugin *load_plugin(char *filename)
{
	struct gaim_plugin *plug;
	GList *c = plugins;
	char *(*gaim_plugin_init)(GModule *);
	char *(*cfunc)();
	char *error;
	char *retval;

	if (!g_module_supported())
		return NULL;
	if (filename && !strlen(filename))
		return NULL;

	while (filename && c) {
		plug = (struct gaim_plugin *)c->data;
		if (!strcmp(filename, g_module_name(plug->handle))) {
			/* just need to reload plugin */
			return reload_plugin(plug);
		} else
			c = g_list_next(c);
	}
	plug = g_malloc(sizeof *plug);

	if (last_dir)
		g_free(last_dir);
	last_dir = g_dirname(filename);

	debug_printf("Loading %s\n", filename);
	plug->handle = g_module_open(filename, 0);
	if (!plug->handle) {
		error = (char *)g_module_error();
		do_error_dialog(error, _("Plugin Error"));
		g_free(plug);
		return NULL;
	}

	if (!g_module_symbol(plug->handle, "gaim_plugin_init", (gpointer *)&gaim_plugin_init)) {
		do_error_dialog(g_module_error(), _("Plugin Error"));
		g_module_close(plug->handle);
		g_free(plug);
		return NULL;
	}

	retval = gaim_plugin_init(plug->handle);
	debug_printf("loaded plugin returned %s\n", retval ? retval : "NULL");
	if (retval) {
		plugin_remove_callbacks(plug->handle);
		do_error_dialog(retval, _("Plugin Error"));
		g_module_close(plug->handle);
		g_free(plug);
		return NULL;
	}

	plugins = g_list_append(plugins, plug);

	if (g_module_symbol(plug->handle, "name", (gpointer *)&cfunc)) {
		plug->name = cfunc();
	} else {
		plug->name = NULL;
	}

	if (g_module_symbol(plug->handle, "description", (gpointer *)&cfunc))
		plug->description = cfunc();
	else
		plug->description = NULL;

	save_prefs();
	return plug;
}

static void unload_gaim_plugin(struct gaim_plugin *p)
{
	void (*gaim_plugin_remove)();

	debug_printf("Unloading %s\n", g_module_name(p->handle));

	/* Attempt to call the plugin's remove function (if there) */
	if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove))
		gaim_plugin_remove();

	plugin_remove_callbacks(p->handle);

	plugins = g_list_remove(plugins, p);
	g_free(p);
	save_prefs();
}

void unload_plugin(struct gaim_plugin *p)
{
	GModule *handle = p->handle;
	unload_gaim_plugin(p);
	g_module_close(handle);
}

static gboolean unload_timeout(gpointer handle)
{
	g_module_close(handle);
	return FALSE;
}

void gaim_plugin_unload(GModule *handle)
{
	GList *pl = plugins;
	struct gaim_plugin *p = NULL;
	void (*gaim_plugin_remove)();

	while (pl) {
		p = pl->data;
		if (p->handle == handle)
			break;
		pl = pl->next;
	}
	if (!pl)
		return;

	debug_printf("Unloading %s\n", g_module_name(p->handle));

	if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove))
		gaim_plugin_remove();
	plugin_remove_callbacks(p->handle);
	plugins = g_list_remove(plugins, p);
	g_free(p);
	/* XXX CUI need to tell UI what happened, but not like this */
	update_show_plugins();

	g_timeout_add(5000, unload_timeout, handle);
}

/* Do unload/load cycle of plugin. */
struct gaim_plugin *reload_plugin(struct gaim_plugin *p)
{
	char file[1024];
	GModule *handle = p->handle;

	strncpy(file, g_module_name(handle), sizeof(file));
	file[sizeof(file) - 1] = '\0';

	debug_printf("Reloading %s\n", file);

	/* Unload */
	unload_plugin(p);

	/* Load */
	return load_plugin(file);
}

/* Remove all callbacks associated with plugin handle */
static void plugin_remove_callbacks(GModule *handle)
{
	GList *c = callbacks;
	struct gaim_callback *g;

	debug_printf("%d callbacks to search\n", g_list_length(callbacks));

	while (c) {
		g = (struct gaim_callback *)c->data;
		if (g->handle == handle) {
			c = g_list_next(c);
			callbacks = g_list_remove(callbacks, (gpointer)g);
			debug_printf("Removing callback, %d remain\n", g_list_length(callbacks));
		} else
			c = g_list_next(c);
	}
}

void gaim_signal_connect(GModule *handle, enum gaim_event which, void *func, void *data)
{
	struct gaim_callback *call = g_new0(struct gaim_callback, 1);
	call->handle = handle;
	call->event = which;
	call->function = func;
	call->data = data;

	callbacks = g_list_append(callbacks, call);
	debug_printf("Adding callback %d\n", g_list_length(callbacks));
}

void gaim_signal_disconnect(GModule *handle, enum gaim_event which, void *func)
{
	GList *c = callbacks;
	struct gaim_callback *g = NULL;

	while (c) {
		g = (struct gaim_callback *)c->data;
		if (handle == g->handle && func == g->function) {
			callbacks = g_list_remove(callbacks, c->data);
			g_free(g);
			c = callbacks;
			if (c == NULL)
				break;
		}
		c = g_list_next(c);
	}
}

#endif /* GAIM_PLUGINS */

char *event_name(enum gaim_event event)
{
	static char buf[128];
	switch (event) {
	case event_signon:
		sprintf(buf, "event_signon");
		break;
	case event_signoff:
		sprintf(buf, "event_signoff");
		break;
	case event_away:
		sprintf(buf, "event_away");
		break;
	case event_back:
		sprintf(buf, "event_back");
		break;
	case event_im_recv:
		sprintf(buf, "event_im_recv");
		break;
	case event_im_send:
		sprintf(buf, "event_im_send");
		break;
	case event_buddy_signon:
		sprintf(buf, "event_buddy_signon");
		break;
	case event_buddy_signoff:
		sprintf(buf, "event_buddy_signoff");
		break;
	case event_buddy_away:
		sprintf(buf, "event_buddy_away");
		break;
	case event_buddy_back:
		sprintf(buf, "event_buddy_back");
		break;
	case event_buddy_idle:
		sprintf(buf, "event_buddy_idle");
		break;
	case event_buddy_unidle:
		sprintf(buf, "event_buddy_unidle");
		break;
	case event_blist_update:
		sprintf(buf, "event_blist_update");
		break;
	case event_chat_invited:
		sprintf(buf, "event_chat_invited");
		break;
	case event_chat_join:
		sprintf(buf, "event_chat_join");
		break;
	case event_chat_leave:
		sprintf(buf, "event_chat_leave");
		break;
	case event_chat_buddy_join:
		sprintf(buf, "event_chat_buddy_join");
		break;
	case event_chat_buddy_leave:
		sprintf(buf, "event_chat_buddy_leave");
		break;
	case event_chat_recv:
		sprintf(buf, "event_chat_recv");
		break;
	case event_chat_send:
		sprintf(buf, "event_chat_send");
		break;
	case event_warned:
		sprintf(buf, "event_warned");
		break;
	case event_error:
		sprintf(buf, "event_error");
		break;
	case event_quit:
		sprintf(buf, "event_quit");
		break;
	case event_new_conversation:
		sprintf(buf, "event_new_conversation");
		break;
	case event_set_info:
		sprintf(buf, "event_set_info");
		break;
	case event_draw_menu:
		sprintf(buf, "event_draw_menu");
		break;
	case event_im_displayed_sent:
		sprintf(buf, "event_im_displayed_sent");
		break;
	case event_im_displayed_rcvd:
		sprintf(buf, "event_im_displayed_rcvd");
		break;
	case event_chat_send_invite:
		sprintf(buf, "event_chat_send_invite");
		break;
	default:
		sprintf(buf, "event_unknown");
		break;
	}
	return buf;
}

static void debug_event(enum gaim_event event, void *arg1, void *arg2, void *arg3, void *arg4)
{
	if (!opt_debug && !(misc_options & OPT_MISC_DEBUG))
		return;

	switch (event) {
		case event_quit:
			debug_printf("%s\n", event_name(event));
			break;
		case event_signon:
		case event_signoff:
			debug_printf("%s: %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username);
			break;
		case event_new_conversation:
			debug_printf("event_new_conversation: %s\n", (char *)arg1);
			break;
		case event_error:
			debug_printf("event_error: %d\n", (int)arg1);
			break;
		case event_buddy_signon:
		case event_buddy_signoff:
		case event_buddy_away:
		case event_buddy_back:
		case event_buddy_idle:
		case event_buddy_unidle:
		case event_set_info:
			debug_printf("%s: %s %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username, (char *)arg2);
			break;
		case event_chat_leave:
			debug_printf("event_chat_leave: %s %d\n",
					((struct gaim_connection *)arg1)->username, (int)arg2);
			break;
		case event_im_send:
		case event_im_displayed_sent:
			debug_printf("%s: %s %s %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(char *)arg2, *(char **)arg3 ? *(char **)arg3 : "");
			break;
		case event_chat_join:
		case event_chat_buddy_join:
		case event_chat_buddy_leave:
			debug_printf("%s: %s %d %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(int)arg2, (char *)arg3);
			break;
		case event_chat_send:
			debug_printf("%s: %s %d %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(int)arg2, *(char **)arg3 ? *(char **)arg3 : "");
			break;
		case event_away:
			debug_printf("%s: %s %s %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(char *)arg2, (char *)arg3 ? (char *)arg3 : "");
			break;
		case event_warned:
			debug_printf("%s: %s %s %d\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(char *)arg2 ? (char *)arg2 : "", (int)arg3);
			break;
		case event_im_recv:
			debug_printf("%s: %s %s %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					*(char **)arg2 ? *(char **)arg2 : "",
					*(char **)arg3 ? *(char **)arg3 : "");
			break;
		case event_im_displayed_rcvd:
			debug_printf("%s: %s %s %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(char *)arg2 ? (char *)arg2 : "",
					(char *)arg3 ? (char *)arg3 : "");
			break;
		case event_chat_recv:
			debug_printf("%s: %s %d %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(int)arg2,
					(char *)arg3 ? (char *)arg3 : "",
					(char *)arg4 ? (char *)arg4 : "");
			break;
		case event_chat_send_invite:
			debug_printf("%s: %s %d %s %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(int)arg2, (char *)arg3,
					*(char **)arg4 ? *(char **)arg4 : "");
			break;
		case event_chat_invited:
			debug_printf("%s: %s %s %s %s\n", event_name(event),
					((struct gaim_connection *)arg1)->username,
					(char *)arg2, (char *)arg3,
					(char *)arg4 ? (char *)arg4 : "");
			break;
		default:
			break;
	}
}

int plugin_event(enum gaim_event event, void *arg1, void *arg2, void *arg3, void *arg4)
{
#ifdef GAIM_PLUGINS
	GList *c = callbacks;
	struct gaim_callback *g;
#endif

	debug_event(event, arg1, arg2, arg3, arg4);

#ifdef GAIM_PLUGINS
	while (c) {
		void (*zero)(void *);
		void (*one)(void *, void *);
		void (*two)(void *, void *, void *);
		void (*three)(void *, void *, void *, void *);
		void (*four)(void *, void *, void *, void *, void *);

		g = (struct gaim_callback *)c->data;
		if (g->event == event && g->function != NULL) {
			switch (event) {

				/* no args */
			case event_blist_update:
			case event_quit:
				zero = g->function;
				zero(g->data);
				break;

				/* one arg */
			case event_signon:
			case event_signoff:
			case event_new_conversation:
			case event_error:
				one = g->function;
				one(arg1, g->data);
				break;

				/* two args */
			case event_buddy_signon:
			case event_buddy_signoff:
			case event_buddy_away:
			case event_buddy_back:
			case event_buddy_idle:
			case event_buddy_unidle:
			case event_chat_leave:
			case event_set_info:
			case event_draw_menu:
				two = g->function;
				two(arg1, arg2, g->data);
				break;

				/* three args */
			case event_im_send:
			case event_im_displayed_sent:
			case event_chat_join:
			case event_chat_buddy_join:
			case event_chat_buddy_leave:
			case event_chat_send:
			case event_away:
			case event_back:
			case event_warned:
				three = g->function;
				three(arg1, arg2, arg3, g->data);
				break;

				/* four args */
			case event_im_recv:
			case event_chat_recv:
			case event_im_displayed_rcvd:
			case event_chat_send_invite:
			case event_chat_invited:
				four = g->function;
				four(arg1, arg2, arg3, arg4, g->data);
				break;

			default:
				debug_printf("unknown event %d\n", event);
				break;
			}
		}
		c = c->next;
	}
#endif /* GAIM_PLUGINS */
#ifdef USE_PERL
	return perl_event(event, arg1, arg2, arg3, arg4);
#else
	return 0;
#endif
}

/* Calls the gaim_plugin_remove function in any loaded plugin that has one */
#ifdef GAIM_PLUGINS
void remove_all_plugins()
{
	GList *c = plugins;
	struct gaim_plugin *p;
	void (*gaim_plugin_remove)();

	while (c) {
		p = (struct gaim_plugin *)c->data;
		if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove))
			gaim_plugin_remove();
		g_free(p);
		c = c->next;
	}
}
#endif