view plugins/perl/common/Network.xs @ 11290:b284c703d398

[gaim-migrate @ 13490] Did some house cleaning on the code finished up some of the "TODO" stuff that was left over from when I originally did the XSUBs. Furthermore, the dynamically loaded Perl package problems should be corrected now that the context is set before one of the concurrent perl interpreters is run. committer: Tailor Script <tailor@pidgin.im>
author John H. Kelm <johnkelm@gmail.com>
date Thu, 18 Aug 2005 01:35:14 +0000
parents ecbbe6d18b0d
children d5b8f4dc1622
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#include "module.h"

MODULE = Gaim::Network  PACKAGE = Gaim::Network  PREFIX = gaim_network_
PROTOTYPES: ENABLE

const char *
gaim_network_get_local_system_ip(fd)
	int fd

const char *
gaim_network_get_my_ip(fd)
	int fd

unsigned short 
gaim_network_get_port_from_fd(fd)
	int fd

const char *
gaim_network_get_public_ip()
 

void 
gaim_network_init()
 

const unsigned char *
gaim_network_ip_atoi(ip)
	const char *ip

int 
gaim_network_listen(port)
	unsigned short port

int 
gaim_network_listen_range(start, end)
	unsigned short start
	unsigned short end

void 
gaim_network_set_public_ip(ip)
	const char *ip