Mercurial > pidgin.yaz
view gtk/plugins/Makefile.mingw @ 14419:b50aa149e09d
[gaim-migrate @ 17127]
This fixes titles containing double-column wide characters for me.
Editing of double-column characters in gntentry remains a bit
bustinated (though it is my recollection that it worked at one time).
This additionally does not require wcwidth() and its attendant
funkiness.
The version of gnt_util_onscreen_width_to_pointer in this commit
*appears* to do what the extant version was supposed to do, though I'm
not sure I grokked it fully; it does correct the rendering glitches
for me. I'm not at all comfortable with the de-constification of the
input string and attendant return of the de-constified pointer.
Sadrul will have to let me know what is supposed to happen there.
Output on non-UTF-8 terminals is not correct, but was not correct
before, either.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
---|---|
date | Sat, 02 Sep 2006 16:55:32 +0000 |
parents | 8793fc8f7064 |
children | e88aae4f4c40 |
line wrap: on
line source
# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim Plugins # GAIM_TOP := ../.. include $(GAIM_TOP)/libgaim/win32/global.mak DOCKLET_PLUGIN := $(GAIM_GTK_PLUGINS_TOP)/docklet TICKER_PLUGIN := $(GAIM_GTK_PLUGINS_TOP)/ticker TRANSPARENCY_PLUGIN := $(GAIM_GTK_PLUGINS_TOP)/win32/transparency WINPREFS_PLUGIN := $(GAIM_GTK_PLUGINS_TOP)/win32/winprefs .SUFFIXES: .SUFFIXES: .c .dll ## ## INCLUDE PATHS ## INCLUDE_PATHS += \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP) \ -I$(GAIM_LIB_TOP) \ -I$(GAIM_LIB_TOP)/win32 \ -I$(GAIM_GTK_TOP) \ -I$(GAIM_GTK_TOP)/win32 LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_LIB_TOP) \ -L$(GAIM_GTK_TOP) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lpango-1.0 \ -lintl \ -lws2_32 \ -lgaim \ -lgtkgaim ## ## TARGET DEFINITIONS ## .PHONY: all clean all: plugins $(MAKE) -C $(DOCKLET_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) $(MAKE) -C $(TICKER_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) $(MAKE) -C $(TRANSPARENCY_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) $(MAKE) -C $(WINPREFS_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) install: $(GAIM_INSTALL_PLUGINS_DIR) $(MAKE) -C $(DOCKLET_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(TICKER_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(TRANSPARENCY_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(WINPREFS_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) install cp $(GAIM_GTK_PLUGINS_TOP)/*.dll $(GAIM_INSTALL_PLUGINS_DIR) .c.dll: $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@.o -c $< $(CC) -shared $@.o $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $@ plugins: \ extplacement.dll \ gaimrc.dll \ history.dll \ iconaway.dll \ notify.dll \ relnot.dll \ spellchk.dll \ timestamp_format.dll \ timestamp.dll ## ## CLEAN RULES ## clean: rm -rf $(GAIM_GTK_PLUGINS_TOP)/*.o rm -rf $(GAIM_GTK_PLUGINS_TOP)/*.dll $(MAKE) -C $(DOCKLET_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(TICKER_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(TRANSPARENCY_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(WINPREFS_PLUGIN) -f $(GAIM_WIN32_MAKEFILE) clean include $(GAIM_COMMON_TARGETS)