Mercurial > pidgin.yaz
view src/gtkmedia.c @ 12718:b5fb60cb3bad
[gaim-migrate @ 15062]
On second thought, let's go with Thomas Huriaux's plan. Almost everything in the PRPL called that status 'away', and it makes more sense to have away and not busy than busy and not away.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Wed, 04 Jan 2006 18:52:34 +0000 |
parents | 90d7e0f342fa |
children |
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/** * @file gtkmedia.h Voice and Video UI * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #ifdef HAVE_VV #include "debug.h" #include "gtkconv.h" #include "gtkmedia.h" typedef struct { GtkWidget *call_pane; GtkWidget *bbox; } GaimGtkVoiceChat; static void gaim_gtk_media_new_voice_chat(GaimVoiceChat *vc) { GaimGtkVoiceChat *gvc = g_new0(GaimGtkVoiceChat, 1); gaim_voice_chat_set_ui_data(vc, gvc); } static void gaim_gtk_media_destroy(GaimVoiceChat *vc) { GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)), gaim_voice_chat_get_name(vc)); GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc); gaim_conversation_write(conv, NULL, _("Call ended."), GAIM_MESSAGE_SYSTEM, time(NULL)); gtk_widget_destroy(gvc->call_pane); g_free(gvc); } static void gaim_gtk_media_state_change(GaimVoiceChat *vc, GaimMediaState state) { GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc); GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)), gaim_voice_chat_get_name(vc)); GaimGtkConversation *gtkconv = GAIM_GTK_CONVERSATION(conv); GtkWidget *hbox, *bbox; GtkWidget *button; char *msg = NULL; switch (state) { case GAIM_MEDIA_STATE_CALLING: msg = g_strdup_printf(_("Calling %s"), gaim_voice_chat_get_name(vc)); gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(msg); hbox = gtk_hbox_new(FALSE, 6); button = gtk_button_new_with_label(_("End Call")); g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc); gvc->call_pane = hbox; gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, 0, 0); gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0); gtk_widget_show_all(hbox); break; case GAIM_MEDIA_STATE_RECEIVING: msg = g_strdup_printf(_("Receiving call from %s"), gaim_voice_chat_get_name(vc)); gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(msg); hbox = gtk_hbox_new(FALSE, 6); bbox = gvc->bbox = gtk_hbutton_box_new(); gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END); gtk_box_set_spacing(GTK_BOX(bbox), 6); gtk_container_add(GTK_CONTAINER(hbox), bbox); button = gtk_button_new_with_label(_("Reject Call")); g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_reject), vc); gvc->call_pane = hbox; gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0); gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0); button = gtk_button_new_with_label(_("Accept call")); g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_accept), vc); gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0); gtk_widget_show_all(hbox); break; case GAIM_MEDIA_STATE_IN_PROGRESS: msg = g_strdup_printf(_("Connected to %s"), gaim_voice_chat_get_name(vc)); gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(msg); if (gvc->bbox) { gtk_widget_destroy(gvc->bbox); gvc->bbox = NULL; button = gtk_button_new_with_label(_("End Call")); g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc); gtk_box_pack_end(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0); gtk_widget_show(button); } button = gtk_check_button_new_with_mnemonic(_("_Mute")); gtk_box_pack_start(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0); gtk_widget_show(button); break; default: break; } } static GaimMediaUiOps ui_ops = { gaim_gtk_media_new_voice_chat, gaim_gtk_media_destroy, gaim_gtk_media_state_change }; void gaim_gtk_media_init(void) { gaim_debug_info("gtkmedia","Initialising\n"); gaim_media_set_ui_ops(&ui_ops); } #endif /* HAVE_VV */