Mercurial > pidgin.yaz
view src/gtksound.h @ 5684:b61520e71679
[gaim-migrate @ 6104]
sound is now really core/ui split.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Tue, 03 Jun 2003 03:33:20 +0000 |
parents | |
children | feb3d21a7794 |
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/** * @file gtksound.h GTK+ Sound API * * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKSOUND_H_ #define _GAIM_GTKSOUND_H_ /**************************************************************************/ /** @name GTK+ Sound API */ /**************************************************************************/ /*@{*/ /** * Gets GTK Sound UI opsA * * @return UI operations struct */ GaimSoundUiOps *gaim_get_gtk_sound_ui_ops(void); /** * Mutes or un-mutes sounds. * * @param mute The mute state. */ void gaim_gtk_sound_set_mute(gboolean mute); /** * Gets mute state for sounds. * * @return The mute state. */ gboolean gaim_gtk_sound_get_mute(); /** * Mutes or un-mutes login sounds. * * @param mute The mute state. */ void gaim_gtk_sound_set_login_mute(gboolean mute); /** * Get the prefs option for an event. * * @param event The event. * @return The option. */ const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event); /** * Get the label for an event. * * @param event The event. * @return The label. */ char *gaim_gtk_sound_get_event_label(GaimSoundEventID event); /*@}*/ #endif /* _GAIM_GTKSOUND_H_ */