view src/notify.h @ 10443:b6ca0e1b19d0

[gaim-migrate @ 11703] Shuffle some things around in prefs.c and use xmlnode/the util function for saving prefs. Now all our xml files are written to disk at once, with gobs of error detection. If anyone complains about losing their config file with 2.x, send them to me. Muwha ha ha ha ha. Ha. Heh. Sigh. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 28 Dec 2004 19:11:15 +0000
parents 911530134bf8
children 62fc579810f4
line wrap: on
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/**
 * @file notify.h Notification API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_NOTIFY_H_
#define _GAIM_NOTIFY_H_

#include <stdlib.h>
#include <glib-object.h>
#include <glib.h>

#include "connection.h"

/**
 * Notification types.
 */
typedef enum
{
	GAIM_NOTIFY_MESSAGE = 0,   /**< Message notification.         */
	GAIM_NOTIFY_EMAIL,         /**< Single e-mail notification.   */
	GAIM_NOTIFY_EMAILS,        /**< Multiple e-mail notification. */
	GAIM_NOTIFY_FORMATTED,     /**< Formatted text.               */
	GAIM_NOTIFY_SEARCHRESULTS, /**< Buddy search results.         */
	GAIM_NOTIFY_USERINFO,      /**< Formatted userinfo text.      */
	GAIM_NOTIFY_URI            /**< URI notification or display.  */

} GaimNotifyType;

/**
 * Notification message types.
 */
typedef enum
{
	GAIM_NOTIFY_MSG_ERROR   = 0, /**< Error notification.       */
	GAIM_NOTIFY_MSG_WARNING,     /**< Warning notification.     */
	GAIM_NOTIFY_MSG_INFO         /**< Information notification. */

} GaimNotifyMsgType;

/**
 * Notification UI operations.
 */
typedef struct
{
	void *(*notify_message)(GaimNotifyMsgType type, const char *title,
							const char *primary, const char *secondary,
							GCallback cb, void *user_data);
	void *(*notify_email)(const char *subject, const char *from,
						  const char *to, const char *url,
						  GCallback cb, void *user_data);
	void *(*notify_emails)(size_t count, gboolean detailed,
						   const char **subjects, const char **froms,
						   const char **tos, const char **urls,
						   GCallback cb, void *user_data);
	void *(*notify_formatted)(const char *title, const char *primary,
							  const char *secondary, const char *text,
							  GCallback cb, void *user_data);
	void *(*notify_searchresults)(GaimConnection *gc, const char *title,
								  const char *primary, const char *secondary,
								  const char **results, GCallback cb,
								  void *user_data);
	void *(*notify_userinfo)(GaimConnection *gc, const char *who,
							  const char *title, const char *primary,
							  const char *secondary, const char *text,
							  GCallback cb, void *user_data);
	void *(*notify_uri)(const char *uri);

	void (*close_notify)(GaimNotifyType type, void *ui_handle);

} GaimNotifyUiOps;


#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name Notification API                                                */
/**************************************************************************/
/*@{*/

/**
 * Displays a notification message to the user.
 *
 * @param handle    The plugin or connection handle.
 * @param type      The notification type.
 * @param title     The title of the message.
 * @param primary   The main point of the message.
 * @param secondary The secondary information.
 * @param cb        The callback to call when the user closes
 *                  the notification.
 * @param user_data The data to pass to the callback.
 *
 * @return A UI-specific handle.
 */
void *gaim_notify_message(void *handle, GaimNotifyMsgType type,
						  const char *title, const char *primary,
						  const char *secondary, GCallback cb,
						  void *user_data);

/**
 * Displays a single e-mail notification to the user.
 *
 * @param handle    The plugin or connection handle.
 * @param subject   The subject of the e-mail.
 * @param from      The from address.
 * @param to        The destination address.
 * @param url       The URL where the message can be read.
 * @param cb        The callback to call when the user closes
 *                  the notification.
 * @param user_data The data to pass to the callback.
 *
 * @return A UI-specific handle.
 */
void *gaim_notify_email(void *handle, const char *subject,
						const char *from, const char *to,
						const char *url, GCallback cb,
						void *user_data);

/**
 * Displays a notification for multiple e-mails to the user.
 *
 * @param handle    The plugin or connection handle.
 * @param count     The number of e-mails.
 * @param detailed  @c TRUE if there is information for each e-mail in the
 *                  arrays.
 * @param subjects  The array of subjects.
 * @param froms     The array of from addresses.
 * @param tos       The array of destination addresses.
 * @param urls      The URLs where the messages can be read.
 * @param cb        The callback to call when the user closes
 *                  the notification.
 * @param user_data The data to pass to the callback.
 *
 * @return A UI-specific handle.
 */
void *gaim_notify_emails(void *handle, size_t count, gboolean detailed,
						 const char **subjects, const char **froms,
						 const char **tos, const char **urls,
						 GCallback cb, void *user_data);

/**
 * Displays a notification with formatted text.
 *
 * The text is essentially a stripped-down format of HTML, the same that
 * IMs may send.
 *
 * @param handle    The plugin or connection handle.
 * @param title     The title of the message.
 * @param primary   The main point of the message.
 * @param secondary The secondary information.
 * @param text      The formatted text.
 * @param cb        The callback to call when the user closes
 *                  the notification.
 * @param user_data The data to pass to the callback.
 *
 * @return A UI-specific handle.
 */
void *gaim_notify_formatted(void *handle, const char *title,
							const char *primary, const char *secondary,
							const char *text, GCallback cb, void *user_data);

/**
 * Displays results from a buddy search.  This can be, for example,
 * a window with a list of all found buddies, where you are given the
 * option of adding buddies to your buddy list.
 *
 * @param gc        The GaimConnection handle associated with the information.
 * @param title     The title of the message.  If this is NULL, the title
 *                  will be "Search	Results."
 * @param primary   The main point of the message.
 * @param secondary The secondary information.
 * @param results   An null-terminated array of null-terminated buddy names.
 * @param cb        The callback to call when the user closes
 *                  the notification.
 * @param user_data The data to pass to the callback.
 *
 * @return A UI-specific handle.
 */
void *gaim_notify_searchresults(GaimConnection *gc, const char *title,
								const char *primary, const char *secondary,
								const char **results, GCallback cb,
								void *user_data);

/**
 * Displays user information with formatted text, passing information giving
 * the connection and username from which the user information came.
 *
 * The text is essentially a stripped-down format of HTML, the same that
 * IMs may send.
 *
 * @param gc		The GaimConnection handle associated with the information.
 * @param who		The username associated with the information.
 * @param title     The title of the message.
 * @param primary   The main point of the message.
 * @param secondary The secondary information.
 * @param text      The formatted text.
 * @param cb        The callback to call when the user closes
 *                  the notification.
 * @param user_data The data to pass to the callback.
 *
 * @return A UI-specific handle.
 */
void *gaim_notify_userinfo(GaimConnection *gc, const char *who,
						   const char *title, const char *primary,
						   const char *secondary, const char *text,
						   GCallback cb, void *user_data);

/**
 * Opens a URI or somehow presents it to the user.
 *
 * @param handle The plugin or connection handle.
 * @param uri    The URI to display or go to.
 *
 * @return A UI-specific handle, if any. This may only be presented if
 *         the UI code displays a dialog instead of a webpage, or something
 *         similar.
 */
void *gaim_notify_uri(void *handle, const char *uri);

/**
 * Closes a notification.
 *
 * This should be used only by the UI operation functions and part of the
 * core.
 *
 * @param type      The notification type.
 * @param ui_handle The notification UI handle.
 */
void gaim_notify_close(GaimNotifyType type, void *ui_handle);

/**
 * Closes all notifications registered with the specified handle.
 *
 * @param handle The handle.
 */
void gaim_notify_close_with_handle(void *handle);

/**
 * A wrapper for gaim_notify_message that displays an information message.
 */
#define gaim_notify_info(handle, title, primary, secondary) \
	gaim_notify_message((handle), GAIM_NOTIFY_MSG_INFO, (title), \
						(primary), (secondary), NULL, NULL)

/**
 * A wrapper for gaim_notify_message that displays a warning message.
 */
#define gaim_notify_warning(handle, title, primary, secondary) \
	gaim_notify_message((handle), GAIM_NOTIFY_MSG_WARNING, (title), \
						(primary), (secondary), NULL, NULL)

/**
 * A wrapper for gaim_notify_message that displays an error message.
 */
#define gaim_notify_error(handle, title, primary, secondary) \
	gaim_notify_message((handle), GAIM_NOTIFY_MSG_ERROR, (title), \
						(primary), (secondary), NULL, NULL)

/*@}*/

/**************************************************************************/
/** @name UI Operations API                                               */
/**************************************************************************/
/*@{*/

/**
 * Sets the UI operations structure to be used when displaying a
 * notification.
 *
 * @param ops The UI operations structure.
 */
void gaim_notify_set_ui_ops(GaimNotifyUiOps *ops);

/**
 * Returns the UI operations structure to be used when displaying a
 * notification.
 *
 * @return The UI operations structure.
 */
GaimNotifyUiOps *gaim_notify_get_ui_ops(void);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_NOTIFY_H_ */