Mercurial > pidgin.yaz
view plugins/perl/common/Gaim.xs @ 12885:b704e60fe5de
[gaim-migrate @ 15237]
Mark some strings for translation
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sun, 15 Jan 2006 16:34:06 +0000 |
parents | e1603fd610fa |
children | 60b863ecd89b |
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#include "module.h" #include "../perl-handlers.h" #include "const-c.inc" /* Prototypes for the BOOT section below. */ GAIM_PERL_BOOT_PROTO(Account); GAIM_PERL_BOOT_PROTO(Account__Option); GAIM_PERL_BOOT_PROTO(Buddy__Icon); GAIM_PERL_BOOT_PROTO(BuddyList); GAIM_PERL_BOOT_PROTO(Cipher); GAIM_PERL_BOOT_PROTO(Cmd); GAIM_PERL_BOOT_PROTO(Connection); GAIM_PERL_BOOT_PROTO(Conversation); GAIM_PERL_BOOT_PROTO(Xfer); GAIM_PERL_BOOT_PROTO(ImgStore); GAIM_PERL_BOOT_PROTO(Log); GAIM_PERL_BOOT_PROTO(Network); GAIM_PERL_BOOT_PROTO(Notify); GAIM_PERL_BOOT_PROTO(Plugin); GAIM_PERL_BOOT_PROTO(PluginPref); GAIM_PERL_BOOT_PROTO(Pounce); GAIM_PERL_BOOT_PROTO(Prefs); GAIM_PERL_BOOT_PROTO(Privacy); GAIM_PERL_BOOT_PROTO(Proxy); GAIM_PERL_BOOT_PROTO(Prpl); GAIM_PERL_BOOT_PROTO(Request); GAIM_PERL_BOOT_PROTO(Roomlist); GAIM_PERL_BOOT_PROTO(SSL); GAIM_PERL_BOOT_PROTO(SavedStatus); GAIM_PERL_BOOT_PROTO(Sound); GAIM_PERL_BOOT_PROTO(Status); GAIM_PERL_BOOT_PROTO(Stringref); GAIM_PERL_BOOT_PROTO(Util); GAIM_PERL_BOOT_PROTO(XMLNode); MODULE = Gaim PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE INCLUDE: const-xs.inc BOOT: GAIM_PERL_BOOT(Account); GAIM_PERL_BOOT(Account__Option); GAIM_PERL_BOOT(Buddy__Icon); GAIM_PERL_BOOT(BuddyList); GAIM_PERL_BOOT(Cipher); GAIM_PERL_BOOT(Cmd); GAIM_PERL_BOOT(Connection); GAIM_PERL_BOOT(Conversation); GAIM_PERL_BOOT(Xfer); GAIM_PERL_BOOT(ImgStore); GAIM_PERL_BOOT(Log); GAIM_PERL_BOOT(Network); GAIM_PERL_BOOT(Notify); GAIM_PERL_BOOT(Plugin); GAIM_PERL_BOOT(PluginPref); GAIM_PERL_BOOT(Pounce); GAIM_PERL_BOOT(Prefs); GAIM_PERL_BOOT(Privacy); GAIM_PERL_BOOT(Proxy); GAIM_PERL_BOOT(Prpl); GAIM_PERL_BOOT(Request); GAIM_PERL_BOOT(Roomlist); GAIM_PERL_BOOT(SSL); GAIM_PERL_BOOT(SavedStatus); GAIM_PERL_BOOT(Sound); GAIM_PERL_BOOT(Status); GAIM_PERL_BOOT(Stringref); GAIM_PERL_BOOT(Util); GAIM_PERL_BOOT(XMLNode); void timeout_add(plugin, seconds, callback, data = 0) Gaim::Plugin plugin int seconds SV *callback SV *data CODE: gaim_perl_timeout_add(plugin, seconds, callback, data); void signal_connect(instance, signal, plugin, callback, data = 0) void *instance const char *signal Gaim::Plugin plugin SV *callback SV *data CODE: gaim_perl_signal_connect(plugin, instance, signal, callback, data); void signal_disconnect(instance, signal, plugin) void *instance const char *signal Gaim::Plugin plugin CODE: gaim_perl_signal_disconnect(plugin, instance, signal); void gaim_debug(level, category, string) Gaim::DebugLevel level const char *category const char *string void debug_misc(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_MISC, category, string); void debug_info(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_INFO, category, string); void debug_warning(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_WARNING, category, string); void debug_error(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_ERROR, category, string); void debug_fatal(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_FATAL, category, string); void deinit() CODE: gaim_perl_timeout_clear();