Mercurial > pidgin.yaz
view src/protocols/jabber/chat.h @ 7070:b794695d7c72
[gaim-migrate @ 7635]
Arun A Tharuvai (aat) writes:
" The function zephyr_to_html() occasionally interprets
some actual text
as non-functional formatting code to be ignored. All
text between
an @ sign (used to start tags), and the first opener
(one of '<', '{', '[', or
'(' )
for example,
From: <foo@bar.com>, <baz@quux.com>
was getting munged to
From: <foobaz@quux.com>
The attached patch checks for the existence of a closer
between an @ and
an opener, outputting the section verbatim."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 30 Sep 2003 12:54:58 +0000 |
parents | 67c4e9d39242 |
children | 565b5bca5e8a |
line wrap: on
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/** * @file chat.h Chat stuff * * gaim * * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_JABBER_CHAT_H_ #define _GAIM_JABBER_CHAT_H_ #include "internal.h" #include "connection.h" #include "conversation.h" #include "jabber.h" typedef struct _JabberChat { JabberStream *js; char *room; char *server; char *nick; int id; GaimConversation *conv; gboolean muc; } JabberChat; GList *jabber_chat_info(GaimConnection *gc); void jabber_chat_join(GaimConnection *gc, GHashTable *data); JabberChat *jabber_chat_find(JabberStream *js, const char *room, const char *server); JabberChat *jabber_chat_find_by_id(JabberStream *js, int id); void jabber_chat_destroy(JabberChat *chat); gboolean jabber_chat_find_buddy(GaimConversation *conv, const char *name); void jabber_chat_whisper(GaimConnection *gc, int id, const char *who, const char *message); void jabber_chat_invite(GaimConnection *gc, int id, const char *message, const char *name); void jabber_chat_leave(GaimConnection *gc, int id); #endif /* _GAIM_JABBER_CHAT_H_ */