view plugins/psychic.c @ 13342:bd981bf1a663

[gaim-migrate @ 15712] SF Patch #1439221 from Shawn Outman "The fix that allowed the message window to blink with the first message in the conversation also allowed it to blink with system messages, including those from the Buddy State Notification plugin. This patch modifies winprefs to not flash for system messages, which is how it is in 1.5 and 2.0beta1 & 2. (The first message in the conversation still causes it to blink, however)." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 28 Feb 2006 01:27:12 +0000
parents c1a75785c8f2
children 465c368366f8
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#include "internal.h"

#include "account.h"
#include "blist.h"
#include "conversation.h"
#include "debug.h"
#include "signals.h"
#include "status.h"
#include "version.h"

#include "plugin.h"
#include "pluginpref.h"
#include "prefs.h"


#define DEBUG_INFO(a...) gaim_debug_info("psychic", a)


#define PLUGIN_ID       "core-psychic"
#define PLUGIN_NAME     N_("Psychic Mode")
#define PLUGIN_SUMMARY  N_("Psychic mode for incoming conversation")
#define PLUGIN_DESC     N_("Causes conversation windows to appear as other" \
			   " users begin to message you.  This works for" \
			   " AIM, ICQ, Jabber, Sametime, and Yahoo!")
#define PLUGIN_AUTHOR   "Christopher O'Brien <siege@preoccupied.net>"


#define PREFS_BASE    "/plugins/core/psychic"
#define PREF_BUDDIES  PREFS_BASE "/buddies_only"
#define PREF_NOTICE   PREFS_BASE "/show_notice"
#define PREF_STATUS   PREFS_BASE "/activate_online"


static void
buddy_typing_cb(GaimAccount *acct, const char *name, void *data) {
  GaimConversation *gconv;

  if(gaim_prefs_get_bool(PREF_STATUS) &&
     ! gaim_status_is_available(gaim_account_get_active_status(acct))) {
    DEBUG_INFO("not available, doing nothing\n");
    return;
  }

  if(gaim_prefs_get_bool(PREF_BUDDIES) &&
     ! gaim_find_buddy(acct, name)) {
    DEBUG_INFO("not in blist, doing nothing\n");
    return;
  }

  gconv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, acct);
  if(! gconv) {
    DEBUG_INFO("no previous conversation exists\n");
    gconv = gaim_conversation_new(GAIM_CONV_TYPE_IM, acct, name);
    gaim_conversation_present(gconv);

    if(gaim_prefs_get_bool(PREF_NOTICE)) {
      gaim_conversation_write(gconv, NULL,
			      _("You feel a disturbance in the force..."),
			      GAIM_MESSAGE_SYSTEM | GAIM_MESSAGE_NO_LOG,
			      time(NULL));
    }

    gaim_conv_im_set_typing_state(GAIM_CONV_IM(gconv), GAIM_TYPING);
  }
}


static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {

  GaimPluginPrefFrame *frame;
  GaimPluginPref *pref;
  
  frame = gaim_plugin_pref_frame_new();
  
  pref = gaim_plugin_pref_new_with_name(PREF_BUDDIES);
  gaim_plugin_pref_set_label(pref, _("Only enable for users on"
				     " the buddy list"));
  gaim_plugin_pref_frame_add(frame, pref);

  pref = gaim_plugin_pref_new_with_name(PREF_STATUS);
  gaim_plugin_pref_set_label(pref, _("Disable when away"));
  gaim_plugin_pref_frame_add(frame, pref);

  pref = gaim_plugin_pref_new_with_name(PREF_NOTICE);
  gaim_plugin_pref_set_label(pref, _("Display notification message in"
				     " conversations"));
  gaim_plugin_pref_frame_add(frame, pref);

  return frame;
}


static gboolean
plugin_load(GaimPlugin *plugin) {

  void *convs_handle;
  convs_handle = gaim_conversations_get_handle();

  gaim_signal_connect(convs_handle, "buddy-typing", plugin,
		      GAIM_CALLBACK(buddy_typing_cb), NULL);
  
  return TRUE;
}


static GaimPluginUiInfo prefs_info = {
  get_plugin_pref_frame,
  0,    /* page_num (Reserved) */
  NULL, /* frame (Reserved) */
};


static GaimPluginInfo info = {
  GAIM_PLUGIN_MAGIC,
  GAIM_MAJOR_VERSION,
  GAIM_MINOR_VERSION,
  GAIM_PLUGIN_STANDARD,   /**< type */
  NULL,                   /**< ui_requirement */
  0,                      /**< flags */
  NULL,                   /**< dependencies */
  GAIM_PRIORITY_DEFAULT,  /**< priority */
  
  PLUGIN_ID,              /**< id */
  PLUGIN_NAME,            /**< name */
  VERSION,                /**< version */
  PLUGIN_SUMMARY,         /**< summary */
  PLUGIN_DESC,            /**< description */
  PLUGIN_AUTHOR,          /**< author */
  GAIM_WEBSITE,           /**< homepage */
  
  plugin_load,            /**< load */
  NULL,                   /**< unload */
  NULL,                   /**< destroy */
  
  NULL,                   /**< ui_info */
  NULL,                   /**< extra_info */
  &prefs_info,            /**< prefs_info */
  NULL,                   /**< actions */
};


static void
init_plugin(GaimPlugin *plugin) {
  gaim_prefs_add_none(PREFS_BASE);
  gaim_prefs_add_bool(PREF_BUDDIES, FALSE);
  gaim_prefs_add_bool(PREF_NOTICE, TRUE);
  gaim_prefs_add_bool(PREF_STATUS, TRUE);
}


GAIM_INIT_PLUGIN(psychic, init_plugin, info)