view plugins/extplacement.c @ 9620:c001be3c330e

[gaim-migrate @ 10464] Changes to those get_alias functions in blist.c from Christopher (siege) O'Brien: Renames gaim_get_buddy_alias to gaim_buddy_get_alias Renames gaim_get_buddy_alias_only to _gaim_buddy_get_alias_only Adds function gaim_buddy_get_contact_alias, which looks up a buddy's appropriate display name by order of: buddy alias; contact alias; server alias; buddy name. Note that the buddy alias is still the top-priority. Changed conversation.c to use _get_contact_alias rather than _get_alias The end result of this is that aliasing the contact will result in conversations with any of that contact's buddies using the contact alias. This allows people like myself to no longer have to alias each buddy to the same alias in order to achieve the same effect. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 31 Jul 2004 21:29:40 +0000
parents 42afbd004e6a
children 4a15962c344a
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/*
 * Extra conversation placement options for Gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include "internal.h"
#include "conversation.h"
#include "gtkplugin.h"

static void
conv_placement_by_number(GaimConversation *conv)
{
	GaimConvWindow *win = NULL;

	if (gaim_prefs_get_bool("/plugins/gtk/extplacement/placement_number_separate"))
		win = gaim_get_last_window_with_type(gaim_conversation_get_type(conv));
	else
		win = g_list_last(gaim_get_windows())->data;

	if (win == NULL) {
		win = gaim_conv_window_new();

		gaim_conv_window_add_conversation(win, conv);
		gaim_conv_window_show(win);
	} else {
		int max_count = gaim_prefs_get_int("/plugins/gtk/extplacement/placement_number");
		int count = gaim_conv_window_get_conversation_count(win);

		if (count < max_count)
			gaim_conv_window_add_conversation(win, conv);
		else {
			GList *l = NULL;

			for (l = gaim_get_windows(); l != NULL; l = l->next) {
				win = (GaimConvWindow *)l->data;

				if (gaim_prefs_get_bool("/plugins/gtk/extplacement/placement_number_separate") &&
					gaim_conversation_get_type(gaim_conv_window_get_active_conversation(win)) != gaim_conversation_get_type(conv))
					continue;

				count = gaim_conv_window_get_conversation_count(win);
				if (count < max_count) {
					gaim_conv_window_add_conversation(win, conv);
					return;
				}
			}
			win = gaim_conv_window_new();

			gaim_conv_window_add_conversation(win, conv);
			gaim_conv_window_show(win);
		}
	}
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_conv_placement_add_fnc("number", _("By conversation count"),
							   &conv_placement_by_number);
	gaim_prefs_trigger_callback("/gaim/gtk/conversations/placement");
	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_conv_placement_remove_fnc("number");
	gaim_prefs_trigger_callback("/gaim/gtk/conversations/placement");
	return TRUE;
}

static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {
	GaimPluginPrefFrame *frame;
	GaimPluginPref *ppref;

	frame = gaim_plugin_pref_frame_new();

	ppref = gaim_plugin_pref_new_with_label(_("Conversation Placement"));
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/gtk/extplacement/placement_number",
							_("Number of conversations per window"));
	gaim_plugin_pref_set_bounds(ppref, 1, 50);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/gtk/extplacement/placement_number_separate",
							_("Separate IM and Chat windows when placing by number"));
	gaim_plugin_pref_frame_add(frame, ppref);

	return frame;
}

static GaimPluginUiInfo prefs_info = {
	get_plugin_pref_frame
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_API_VERSION,						/**< api_version	*/
	GAIM_PLUGIN_STANDARD,							/**< type			*/
	GAIM_GTK_PLUGIN_TYPE,							/**< ui_requirement	*/
	0,												/**< flags			*/
	NULL,											/**< dependencies	*/
	GAIM_PRIORITY_DEFAULT,							/**< priority		*/
	"gtk-extplacement",								/**< id				*/
	N_("ExtPlacement"),								/**< name			*/
	VERSION,										/**< version		*/
	N_("Extra conversation placement options."),	/**< summary		*/
													/**  description	*/
	N_("Restrict the number of conversations per windows,"
	   " optionally separating IMs and Chats"),
	"Stu Tomlinson <stu@nosnilmot.com>",			/**< author			*/
	GAIM_WEBSITE,									/**< homepage		*/
	plugin_load,									/**< load			*/
	plugin_unload,									/**< unload			*/
	NULL,											/**< destroy		*/
	NULL,											/**< ui_info		*/
	NULL,											/**< extra_info		*/
	&prefs_info,									/**< prefs_info		*/
	NULL											/**< actions		*/
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/gtk/extplacement");
	gaim_prefs_add_int("/plugins/gtk/extplacement/placement_number", 4);
	gaim_prefs_add_bool("/plugins/gtk/extplacement/placement_number_separate", FALSE);
}

GAIM_INIT_PLUGIN(extplacement, init_plugin, info)