Mercurial > pidgin.yaz
view src/win_gaim.c @ 5129:c19cc54f4df6
[gaim-migrate @ 5492]
Stuff I did (in order from most important to least):
-Made set away message and set profile count the number of bytes
rather than the number of characters. This fixes the lack of a
warning dialog when setting info that needs an encoding other than
ascii or iso8859-1. (Because "hi" in UCS-2BE is 4 bytes but "hi"
in utf8 is only 2.)
-Created an oscar_encoding_to_utf8 function to convert from a given
encoding to utf8. This is AIM/ICQ specific.
-Added a "Profile:" and "Away Message:" line to the get info response
window. Is it better this way or without it? I thought it would be
good if there was a way for users to tell which text was the away
message and which was the info, but I also think this solution could
be nicer looking.
-Added a little check for some server icon stuff because someone
reported an obscure crash.
-Shuffled some stuff around in oscar.c
-Bouldered on the little wall outside of the gym today. It's much
more difficult than climbing inside. I think my forearms are just
a bit too weak. The holds are tiny, though.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 14 Apr 2003 04:52:42 +0000 |
parents | 70b892694e0b |
children | 5aeba37b303c |
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/* * win_aim.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Entry point for win32 gaim, and various win32 dependant * routines. */ #include <windows.h> #include <stdlib.h> /* * GLOBALS */ __declspec(dllimport) HINSTANCE gaimexe_hInstance; /* * LOCALS */ /* * PROTOTYPES */ extern int gaim_main( int, char** ); #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { gaimexe_hInstance = hInstance; return gaim_main (__argc, __argv); }