view src/debug.h @ 10849:c203cd637f95

[gaim-migrate @ 12521] sf patch #1185449, from Richard Laager "As the comment in gtkconv.c says, saving a duplicate copy of the entire conversation is completely bogus. Saving a copy of a conversation is a UI thing (if the UI is only showing the last five messages, for example, that's all the user would expect to be saved). Therefore, there's no problem having the UI save its own buffer. The GTK+ UI is already doing this with the imhtml object. This patch removes the history from GaimConversation and uses the buffer in the imhtml object when saving a conversation. It also adds <html>, <head>, <title>, and <body> tags to the file to make it a bit more valid. This patch is extremely likely to break plugins because it changes the size of the GaimConversation struct. As such, if this is committed, I recommend the developers recompile non-default plugins. This broke Gaim-Encryption for me, hence the warning." committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 19 Apr 2005 04:21:39 +0000
parents 2ac21bf20e04
children 50224ac8184d
line wrap: on
line source

/**
 * @file debug.h Debug API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_DEBUG_H_
#define _GAIM_DEBUG_H_

#include <glib.h>
#include <stdarg.h>

/**
 * Debug levels.
 */
typedef enum
{
	GAIM_DEBUG_ALL = 0,  /**< All debug levels.              */
	GAIM_DEBUG_MISC,     /**< General chatter.               */
	GAIM_DEBUG_INFO,     /**< General operation Information. */
	GAIM_DEBUG_WARNING,  /**< Warnings.                      */
	GAIM_DEBUG_ERROR,    /**< Errors.                        */
	GAIM_DEBUG_FATAL     /**< Fatal errors.                  */

} GaimDebugLevel;

/**
 * Debug UI operations.
 */
typedef struct
{
	void (*print)(GaimDebugLevel level, const char *category,
				  const char *format, va_list args);

} GaimDebugUiOps;

#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name Debug API                                                       */
/**************************************************************************/
/**
 * Outputs debug information.
 *
 * This differs from gaim_debug() in that it takes a va_list.
 *
 * @param level    The debug level.
 * @param category The category (or @c NULL).
 * @param format   The format string.
 * @param args     The format parameters.
 *
 * @see gaim_debug()
 */
void gaim_debug_vargs(GaimDebugLevel level, const char *category,
					  const char *format, va_list args);

/**
 * Outputs debug information.
 *
 * @param level    The debug level.
 * @param category The category (or @c NULL).
 * @param format   The format string.
 */
void gaim_debug(GaimDebugLevel level, const char *category,
				const char *format, ...);

/**
 * Outputs misc. level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_MISC as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_misc(const char *category, const char *format, ...);

/**
 * Outputs info level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_INFO as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_info(const char *category, const char *format, ...);

/**
 * Outputs warning level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_WARNING as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_warning(const char *category, const char *format, ...);

/**
 * Outputs error level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_error(const char *category, const char *format, ...);

/**
 * Outputs fatal error level debug information.
 *
 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as
 * the level.
 *
 * @param category The category (or @c NULL).
 * @param format   The format string.
 *
 * @see gaim_debug()
 */
void gaim_debug_fatal(const char *category, const char *format, ...);

/**
 * Enable or disable printing debug output to the console.
 *
 * @param enabled TRUE to enable debug output or FALSE to disable it.
 */
void gaim_debug_set_enabled(gboolean enabled);

/**
 * Check if console debug output is enabled.
 *
 * @return TRUE if debuggin is enabled, FALSE if it is not.
 */
gboolean gaim_debug_is_enabled();

/*@}*/

/**************************************************************************/
/** @name UI Registration Functions                                       */
/**************************************************************************/
/*@{*/

/**
 * Sets the UI operations structure to be used when outputting debug
 * information.
 *
 * @param ops The UI operations structure.
 */
void gaim_debug_set_ui_ops(GaimDebugUiOps *ops);

/**
 * Returns the UI operations structure used when outputting debug
 * information.
 *
 * @return The UI operations structure in use.
 */
GaimDebugUiOps *gaim_debug_get_ui_ops(void);

/*@}*/

/**************************************************************************/
/** @name Debug Subsystem                                                 */
/**************************************************************************/
/*@{*/

/**
 * Initializes the debug subsystem.
 */
void gaim_debug_init(void);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_DEBUG_H_ */