view src/win32/libc_interface.h @ 10849:c203cd637f95

[gaim-migrate @ 12521] sf patch #1185449, from Richard Laager "As the comment in gtkconv.c says, saving a duplicate copy of the entire conversation is completely bogus. Saving a copy of a conversation is a UI thing (if the UI is only showing the last five messages, for example, that's all the user would expect to be saved). Therefore, there's no problem having the UI save its own buffer. The GTK+ UI is already doing this with the imhtml object. This patch removes the history from GaimConversation and uses the buffer in the imhtml object when saving a conversation. It also adds <html>, <head>, <title>, and <body> tags to the file to make it a bit more valid. This patch is extremely likely to break plugins because it changes the size of the GaimConversation struct. As such, if this is committed, I recommend the developers recompile non-default plugins. This broke Gaim-Encryption for me, hence the warning." committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 19 Apr 2005 04:21:39 +0000
parents e46b51de549a
children d2e44c8085e0
line wrap: on
line source

/*
 * gaim
 *
 * File: libc_interface.h
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _LIBC_INTERFACE_H_
#define _LIBC_INTERFACE_H_
#include <winsock2.h>
#include <ws2tcpip.h>
#include <io.h>
#include <errno.h>
#include "libc_internal.h"
#include <glib.h>

/* sys/socket.h */
extern int wgaim_socket(int namespace, int style, int protocol);
#define socket( namespace, style, protocol ) \
wgaim_socket( namespace, style, protocol )

extern int wgaim_connect(int socket, struct sockaddr *addr, u_long length);
#define connect( socket, addr, length ) \
wgaim_connect( socket, addr, length )

extern int wgaim_getsockopt(int socket, int level, int optname, void *optval, socklen_t *optlenptr);
#define getsockopt( args... ) \
wgaim_getsockopt( args )

extern int wgaim_setsockopt(int socket, int level, int optname, const void *optval, socklen_t optlen);
#define setsockopt( args... ) \
wgaim_setsockopt( args )

extern int wgaim_getsockname (int socket, struct sockaddr *addr, socklen_t *lenptr);
#define getsockname( socket, addr, lenptr ) \
wgaim_getsockname( socket, addr, lenptr )

extern int wgaim_bind(int socket, struct sockaddr *addr, socklen_t length);
#define bind( socket, addr, length ) \
wgaim_bind( socket, addr, length )

extern int wgaim_listen(int socket, unsigned int n);
#define listen( socket, n ) \
wgaim_listen( socket, n )

/* sys/ioctl.h */
extern int wgaim_ioctl(int fd, int command, void* opt);
#define ioctl( fd, command, val ) \
wgaim_ioctl( fd, command, val )

/* fcntl.h */
extern int wgaim_fcntl(int socket, int command, int val);
#define fcntl( fd, command, val ) \
wgaim_fcntl( fd, command, val )

#if !GLIB_CHECK_VERSION(2,6,0)
#	define open( args... ) _open( args )
#endif

/* arpa/inet.h */
extern int wgaim_inet_aton(const char *name, struct in_addr *addr);
#define inet_aton( name, addr ) \
wgaim_inet_aton( name, addr )

/* netdb.h */
extern struct hostent* wgaim_gethostbyname(const char *name);
#define gethostbyname( name ) \
wgaim_gethostbyname( name )

/* netinet/in.h */
#define ntohl( netlong ) \
(unsigned int)ntohl( netlong )

/* string.h */
extern char* wgaim_strerror( int errornum );
#define hstrerror( herror ) \
wgaim_strerror( errno )
#define strerror( errornum ) \
wgaim_strerror( errornum )

#define bzero( dest, size ) memset( dest, 0, size )

/* unistd.h */
extern int wgaim_read(int fd, void *buf, unsigned int size);
#define read( fd, buf, buflen ) \
wgaim_read( fd, buf, buflen )

extern int wgaim_write(int fd, const void *buf, unsigned int size);
#define write( socket, buf, buflen ) \
wgaim_write( socket, buf, buflen )

extern int wgaim_close(int fd);
#define close( fd ) \
wgaim_close( fd )

#ifndef sleep
#define sleep(x) Sleep((x)*1000)
#endif

extern int wgaim_gethostname(char *name, size_t size);
#define gethostname( name, size ) \
wgaim_gethostname( name, size )

/* sys/time.h */
extern int wgaim_gettimeofday(struct timeval *p, struct timezone *z);
#define gettimeofday( timeval, timezone ) \
wgaim_gettimeofday( timeval, timezone )

/* stdio.h */
#define snprintf _snprintf
#define vsnprintf _vsnprintf

extern int wgaim_rename(const char *oldname, const char *newname);
#define rename( oldname, newname ) \
wgaim_rename( oldname, newname )

#if GLIB_CHECK_VERSION(2,6,0)
#ifdef g_rename
# undef g_rename
#endif
/* This is necessary because we want rename on win32 to be able to overwrite an existing file, it is done in internal.h if GLib < 2.6*/
#define g_rename(oldname, newname) \
wgaim_rename(oldname, newname)
#endif


/* sys/stat.h */

#if !GLIB_CHECK_VERSION(2,6,0)
#define mkdir(a,b) _mkdir((a))
#endif
#define fchmod(a,b)

/* time.h */
extern struct tm *wgaim_localtime_r(const time_t *time, struct tm *resultp);
#define localtime_r( time, resultp ) \
wgaim_localtime_r( time, resultp )

#endif /* _LIBC_INTERFACE_H_ */