Mercurial > pidgin.yaz
view src/protocols/zephyr/ZRecvPkt.c @ 9846:c28d5b45624e
[gaim-migrate @ 10724]
A patch from Nathan Fredrickson that should make Gaim not play
sounds for people joining chats when you join chat.
Um, his explanation is better:
http://sourceforge.net/tracker/index.php?func=detail&aid=1008904&group_id=235&atid=300235
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 24 Aug 2004 04:12:28 +0000 |
parents | 43d6c08d7e96 |
children | 64895571248f |
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line source
/* This file is part of the Project Athena Zephyr Notification System. * It contains source for ZReceivePacket function. * * Created by: Robert French * * $Source$ * $Author: chipx86 $ * * Copyright (c) 1987,1988 by the Massachusetts Institute of Technology. * For copying and distribution information, see the file * "mit-copyright.h". */ /* $Header$ */ #ifndef lint static char rcsid_ZReceivePacket_c[] = "$Header$"; #endif #include "internal.h" Code_t ZReceivePacket(buffer, ret_len, from) ZPacket_t buffer; int *ret_len; struct sockaddr_in *from; { Code_t retval; struct _Z_InputQ *nextq; if ((retval = Z_WaitForComplete()) != ZERR_NONE) return (retval); nextq = Z_GetFirstComplete(); *ret_len = nextq->packet_len; if (*ret_len > Z_MAXPKTLEN) return (ZERR_PKTLEN); (void) memcpy(buffer, nextq->packet, *ret_len); if (from) *from = nextq->from; Z_RemQueue(nextq); return (ZERR_NONE); }